Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sicário vs Yanfri

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:28
Cloud Forest map preview
Map Cloud Forest
Winner
SicárioRa
Pre-match Elo1573
Win probability54.0%
16:28 Match length Sicário favored
Defeated
YanfriGaia
Pre-match Elo1545
Win probability46.0%

Match at a glance

Sicário vs Yanfri

WinnerSicário
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration16:28
Started
Ended
Elo favorite54.0%Sicário
Fastest Classical4:23*Sicário
First pressure4:33Sicário · Barracks
First extra TC6:17Yanfri · Town Center
Market timing6:48Sicário · Market
Most military units122Sicário
Highest EAPM51.3Sicário
Market volume500Sicário
Victory
Elo1573+16
EAPM51.3
Military units122
First pressure4:33Barracks
First expansion
Market volume500
Total score 20,792
Military score 6,551
Economic score 12,032
Kills score 2,230
Units killed 63
Units lost 76
Buildings razed 10
Largest army 122
Favorite unit Spearman 52 fielded
Classical 4:23* Research start 3:23
Heroic 15:21* Estimated start 14:06
Mythic Not reached

Yanfri

Gaia

Defeat
Elo1545-16
EAPM49.8
Military units76
First pressure4:38Military Barracks
First expansion6:17
Market volume0
Total score 21,436
Military score 5,837
Economic score 14,177
Kills score 1,422
Units killed 76
Units lost 61
Buildings razed 7
Largest army 76
Favorite unit Murmillo 37 fielded
Classical 4:40* Estimated start 3:40
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Oceanus
Sekhmet
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SicárioRa
Match time
YanfriGaia
Key technologyPickaxe
First military pressureBarracks
Spearman6 training queues
Axeman7 training queues
Slinger2 training queues
Spearman22 training queues
Key technologyMedium Spearmen
ArmoryArmory
MarketMarket
God powerShifting Sands
Wadjet2 training queues
Axeman14 training queues
Key technologyCopper Shields
Key technologyMedium Slingers
Key technologyMedium Axemen
Slinger32 training queues
Spearman6 training queues
Key technologyHand Axe
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
Axeman6 training queues
Spearman18 training queues
Farm transition7 farms clustered
Wadjet4 training queues
Key technologyPlow
Key technologyHusbandry
Axeman3 training queues
God powerShifting Sands
God powerCitadel
Key technologyShaft Mine
VictoryMatch result
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
First military pressureMilitary Barracks
Key technologyShaft Mine
Key technologyBow Saw
Murmillo37 training queues
Town CenterAdditional center
Turma2 training queues
God powerGaia Forest
God powerCarnivora
Cheiroballista2 training queues
Key technologyHusbandry
Cheiroballista7 training queues
Turma7 training queues
Key technologyMedium Archers
God powerCarnivora
Turma3 training queues
Farm transition6 farms clustered
Cheiroballista6 training queues
Cheiroballista10 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.0%Sicário
Fastest Classical4:23*Sicário
Fastest Heroic15:21*Sicário
First pressure4:33Sicário · Barracks
First extra TC6:17Yanfri · Town Center
Market timing6:48Sicário · Market
Armory timing6:48Sicário · Armory
Farm transition12:50–13:31Sicário · 7 farms clustered

Player highlights

Standout performances

Highest total score21,436Yanfri
Highest military score6,551Sicário
Highest economy score14,177Yanfri
Most kills2,230Sicário
Most units killed76Yanfri
Most deaths76Sicário
Most buildings razed10Sicário
Largest army122Sicário
Favorite unitSpearmanSicário · 52 fielded

Sicário

Largest ArmyMost DeathsMost Improvements

Yanfri

Highest ScoreMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sicário

Classical timing4:23 estimated completion
Early pressure4:33 · Barracks
Early market / Heroic prep6:48 · Market
Early armory / Heroic prep6:48 · Armory
Farm transition12:50–13:31 · 7 farms clustered
Market economy signal500 total resource volume
Large army production122 military units

Yanfri

Classical timing4:40 estimated completion
Early pressure4:38 · Military Barracks
Fast expansion6:17 · Town Center
Heavy walling signal25 wall build events
Farm transition13:05–13:58 · 6 farms clustered
Sicário · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Sicário · Early MilitaryMeaningful trained combat units were produced during the early opening.
Sicário · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Yanfri · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Yanfri · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

Sicário

Bought

No buys

Sold

Wood500
Total player market volume500

Yanfri

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sicário

Army

Spearman52
Slinger34
Axeman30
Wadjet6
Buildings14 types
House16
Obelisk12
Farm10
Granary6
Mining Camp5
Barracks4
Wall4
Lumber Camp2
Armory1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers2 invoked
Shifting Sands2
Citadel1

Yanfri

Army

Murmillo37
Cheiroballista25
Turma12
Katapeltes2
Buildings8 types
Wall25
Farm9
Manor9
Military Barracks7
Counter Barracks4
Economic Guild4
Temple1
Town Center1
God powers2 invoked
Carnivora2
Gaia Forest2