Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ceelowz510 vs MP_Zerinho

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:21
Yellow River map preview
Map Yellow River
Defeated
ceelowz510Demeter
Pre-match Elo986
Win probability48.7%
19:21 Match length MP_Zerinho favored
Winner
MP_ZerinhoSusanoo
Pre-match Elo995
Win probability51.3%

Match at a glance

ceelowz510 vs MP_Zerinho

WinnerMP_Zerinho
MapYellow River
QueueRanked 1v1 Supremacy
Duration19:21
Started
Ended
Elo favorite51.3%MP_Zerinho
Fastest Classical4:41*ceelowz510
First pressure4:26ceelowz510 · Stable
First extra TC10:15ceelowz510 · Town Center
Market timing12:38MP_Zerinho · Market
Most military units86ceelowz510
Highest EAPM47.0MP_Zerinho
Market volume1,100MP_Zerinho

ceelowz510

Demeter

Defeat
Elo986-17
EAPM30.1
Military units86
First pressure4:26Stable
First expansion10:15
Market volume0
Total score 25,311
Military score 7,832
Economic score 16,409
Kills score 1,070
Units killed 37
Units lost 69
Buildings razed 0
Largest army 86
Favorite unit Toxotes 54 fielded
Classical 4:41* Estimated start 3:41
Heroic 12:43* Estimated start 11:28
Mythic Not reached

MP_Zerinho

Susanoo

Victory
Elo995+17
EAPM47.0
Military units58
First pressure4:50Stable Japanese
First expansion17:17
Market volume1100
Total score 30,904
Military score 14,790
Economic score 14,269
Kills score 1,911
Units killed 75
Units lost 36
Buildings razed 2
Largest army 58
Favorite unit Naginata Rider 16 fielded
Classical 4:45* Research start 3:45
Heroic 13:56* Estimated start 12:41
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Pan
ClassicalAge
Minakatatomi
Hestia
HeroicAge
Raijin
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ceelowz510Demeter
Match time
MP_ZerinhoSusanoo
First military pressureStable
Hippeus5 training queues
Toxotes9 training queues
Key technologyMedium Cavalry
Hippeus8 training queues
ArmoryArmory
Town CenterAdditional center
ArmoryArmory
Hippeus7 training queues
Toxotes6 training queues
Key technologyMedium Archers
Farm transition6 farms clustered
Town CenterAdditional center
Key technologyCrenellations
Hippeus5 training queues
Key technologyCopper Shields
Key technologyPlow
Toxotes39 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Key technologyCopper Weapons
Key technologyCopper Armor
Hippeus2 training queues
God powerArcadian Meadow
Key technologyBallistics
DefeatMatch result
First military pressureStable Japanese
Bushi2 training queues
Naginata Rider7 training queues
Yari Spearman3 training queues
Wanyudo3 training queues
Key technologyPickaxe
Key technologyHand Axe
God powerKusanagi
Yari Spearman3 training queues
Naginata Rider5 training queues
God powerShrine Of The Hunt
ArmoryArmory
Samurai2 training queues
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Naginata Rider4 training queues
MarketMarket
Bushi2 training queues
Fortress-tier buildingCastle
Raiju4 training queues
Oyumi5 training queues
Key technologyBronze Armor
Key technologyBallistics
Key technologyBronze Shields
Key technologyBronze Weapons
God powerThunder Burst
Town CenterAdditional center
Key technologyShaft Mine
Yumi Horse Archer3 training queues
Farm transition3 farms clustered
Key technologyPlow
Key technologyBow Saw
God powerKusanagi
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.3%MP_Zerinho
Fastest Classical4:41*ceelowz510
Fastest Heroic12:43*ceelowz510
First pressure4:26ceelowz510 · Stable
First extra TC10:15ceelowz510 · Town Center
Fortress timing14:08MP_Zerinho · Castle
Market timing12:38MP_Zerinho · Market
Armory timing9:58ceelowz510 · Armory
Farm transition12:51–12:58ceelowz510 · 6 farms clustered

Player highlights

Standout performances

Highest total score30,904MP_Zerinho
Highest military score14,790MP_Zerinho
Highest economy score16,409ceelowz510
Most kills1,911MP_Zerinho
Most units killed75MP_Zerinho
Most deaths69ceelowz510
Most buildings razed2MP_Zerinho
Largest army86ceelowz510
Favorite unitToxotesceelowz510 · 54 fielded

ceelowz510

Most DeathsMost Resources

MP_Zerinho

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ceelowz510

Classical timing4:41 estimated completion
Early pressure4:26 · Stable
Expansion signal10:15 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep9:58 · Armory
Heavy walling signal16 wall build events
Farm transition12:51–12:58 · 6 farms clustered
Large army production86 military units

MP_Zerinho

Classical timing4:45 estimated completion
Early pressure4:50 · Stable Japanese
Expansion signal17:17 · Town Center
Early market / Heroic prep12:38 · Market
Early armory / Heroic prep10:47 · Armory
Fortress tech path14:08 · Castle
Farm transition18:00–18:08 · 3 farms clustered
Market economy signal1,100 total resource volume
ceelowz510 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
ceelowz510 · Early MilitaryMeaningful trained combat units were produced during the early opening.
ceelowz510 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
MP_Zerinho · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
MP_Zerinho · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1100 total volume

ceelowz510

Bought

No buys

Sold

No sells

Total player market volume0

MP_Zerinho

Bought

Wood300

Sold

Food700
Wood100
Total player market volume1100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ceelowz510

Army

Toxotes54
Hippeus27
Iolaus2
Orpheus2
Lykaon Villager1
Buildings11 types
Farm19
House19
Wall16
Storehouse7
Granary4
Sentry Tower3
Archery Range2
Armory2
Stable2
Town Center2
Temple1
God powers1 invoked
Arcadian Meadow1

MP_Zerinho

Army

Naginata Rider16
Bushi6
Wanyudo6
Yari Spearman6
Oyumi5
Raiju5
Yumi Horse Archer4
Onna Musha3
Samurai3
Kitsune2
Daimyo1
Shinobi1
Buildings13 types
House16
Shrine Japanese6
Mining Camp Japanese5
Watermill5
Farm3
Dojo2
Temple2
Armory1
Castle1
Guardhouse1
Market1
Stable Japanese1
Town Center1
God powers3 invoked
Kusanagi2
Shrine Of The Hunt1
Thunder Burst1