Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

LegoSloth vs SensFan1119

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 6:25
Ghost Lake map preview
Map Ghost Lake
Defeated
LegoSlothHades
Pre-match Elo1440
Win probability44.4%
6:25 Match length SensFan1119 favored
Winner
SensFan1119Odin
Pre-match Elo1479
Win probability55.6%

Match at a glance

LegoSloth vs SensFan1119

WinnerSensFan1119
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration6:25
Started
Ended
Elo favorite55.6%SensFan1119
Fastest Classical3:54*SensFan1119
First pressure3:04SensFan1119 · Hersir trained
First extra TC5:55LegoSloth · Town Center
Most military units11SensFan1119
Highest EAPM39.9SensFan1119

LegoSloth

Hades

Defeat
Elo1440-16
EAPM30.7
Military units2
First pressure4:00Ajax produced
First expansion5:55
Market volume0
Total score 5,323
Military score 1,525
Economic score 3,776
Kills score 22
Units killed 2
Units lost 2
Buildings razed 0
Largest army 2
Favorite unit Achilles 1 fielded
Classical 4:31* Research start 3:31
Heroic Not reached
Mythic Not reached
Victory
Elo1479+16
EAPM39.9
Military units11
First pressure3:04Hersir trained
First expansion
Market volume0
Total score 6,520
Military score 2,780
Economic score 3,629
Kills score 111
Units killed 2
Units lost 1
Buildings razed 0
Largest army 11
Favorite unit Raiding Cavalry 6 fielded
Classical 3:54* Research start 2:54
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Freyja
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

LegoSlothHades
Match time
SensFan1119Odin
First military pressureAjax produced
Town CenterAdditional center
DefeatMatch result
First military pressureHersir trained
Hersir5 training queues
Raiding Cavalry6 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.6%SensFan1119
Fastest Classical3:54*SensFan1119
First pressure3:04SensFan1119 · Hersir trained
First extra TC5:55LegoSloth · Town Center

Player highlights

Standout performances

Highest total score6,520SensFan1119
Highest military score2,780SensFan1119
Highest economy score3,776LegoSloth
Most kills111SensFan1119
Most units killed2LegoSloth
Most deaths2LegoSloth
Most buildings razed0LegoSloth
Largest army11SensFan1119
Favorite unitRaiding CavalrySensFan1119 · 6 fielded

LegoSloth

Most DeathsMost Improvements

SensFan1119

Highest ScoreLargest ArmyMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

LegoSloth

Classical timing4:31 estimated completion
Early pressure4:00 · Ajax produced
Fast expansion5:55 · Town Center

SensFan1119

Fast Classical3:54 estimated completion
Early pressure3:04 · Hersir trained
LegoSloth · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
LegoSloth · Early MilitaryMeaningful trained combat units were produced during the early opening.
SensFan1119 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
SensFan1119 · Early MilitaryMeaningful trained combat units were produced during the early opening.
SensFan1119 · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

LegoSloth

Army

Achilles1
Ajax1
Buildings5 types
House2
Storehouse2
Granary1
Temple1
Town Center1

SensFan1119

Army

Raiding Cavalry6
Hersir5
Buildings6 types
House6
Wall3
Great Hall1
Longhouse1
Ox Cart Building1
Temple1