Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Kushala Daora vs MiniJack90

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:49
Tundra map preview
Map Tundra
Defeated
Kushala DaoraSusanoo
Pre-match Elo1504
Win probability42.7%
14:49 Match length MiniJack90 favored
Winner
MiniJack90Huitzilopochtli
Pre-match Elo1555
Win probability57.3%

Match at a glance

Kushala Daora vs MiniJack90

WinnerMiniJack90
MapTundra
QueueRanked 1v1 Supremacy
Duration14:49
Started
Ended
Elo favorite57.3%MiniJack90
Fastest Classical4:04*Kushala Daora
First pressure4:10Kushala Daora · Stable Japanese
Market timing12:48MiniJack90 · Market
Most military units43MiniJack90
Highest EAPM57.4Kushala Daora
Market volume700MiniJack90

Kushala Daora

Susanoo

Defeat
Elo1504-15
EAPM57.4
Military units35
First pressure4:10Stable Japanese
First expansion
Market volume0
Total score 12,051
Military score 2,930
Economic score 8,336
Kills score 785
Units killed 24
Units lost 33
Buildings razed 3
Largest army 35
Favorite unit Onna Musha 13 fielded
Classical 4:04* Research start 3:04
Heroic Not reached
Mythic Not reached

MiniJack90

Huitzilopochtli

Victory
Elo1555+15
EAPM46.8
Military units43
First pressure4:13Warrior Priest trained
First expansion
Market volume700
Total score 16,330
Military score 6,025
Economic score 8,705
Kills score 1,656
Units killed 32
Units lost 62
Buildings razed 17
Largest army 43
Favorite unit Tequihua Archer 19 fielded
Classical 4:42* Research start 3:42
Heroic 9:30* Estimated start 8:15
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Malinalxochitl
No choice recorded
HeroicAge
Itzpapalotl
No choice recorded
MythicAge
Mictlantecutli

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Kushala DaoraSusanoo
Match time
MiniJack90Huitzilopochtli
First military pressureStable Japanese
Naginata Rider5 training queues
Key technologyHusbandry
Onna Musha5 training queues
Samurai2 training queues
Naginata Rider2 training queues
God powerKusanagi
God powerSwampland
Key technologyPickaxe
Onna Musha8 training queues
Key technologyPickaxe
Samurai4 training queues
Naginata Rider4 training queues
Samurai3 training queues
God powerKusanagi
DefeatMatch result
Key technologyPickaxe
Key technologyHand Axe
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Tlamanih Spearman5 training queues
God powerInfestation
God powerInfestation
ArmoryArmory
God powerBlood Pact
Tequihua Archer4 training queues
Tlamanih Spearman4 training queues
God powerPurge
God powerBlood Pact
Tequihua Archer15 training queues
Warrior Priest7 training queues
MarketMarket
God powerVolcano
God powerPurge
Tlamanih Spearman3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.3%MiniJack90
Fastest Classical4:04*Kushala Daora
Fastest Heroic9:30*MiniJack90
First pressure4:10Kushala Daora · Stable Japanese
Market timing12:48MiniJack90 · Market
Armory timing6:45MiniJack90 · Armory

Player highlights

Standout performances

Highest total score16,330MiniJack90
Highest military score6,025MiniJack90
Highest economy score8,705MiniJack90
Most kills1,656MiniJack90
Most units killed32MiniJack90
Most deaths62MiniJack90
Most buildings razed17MiniJack90
Largest army43MiniJack90
Favorite unitTequihua ArcherMiniJack90 · 19 fielded

Kushala Daora

Most ImprovementsMost Resources

MiniJack90

Highest ScoreLargest ArmyMost DeathsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Kushala Daora

Classical timing4:04 estimated completion
Early pressure4:10 · Stable Japanese
Heavy walling signal6 wall build events

MiniJack90

Classical timing4:42 estimated completion
Early pressure4:13 · Warrior Priest trained
Early market / Heroic prep12:48 · Market
Early armory / Heroic prep6:45 · Armory
Market economy signal700 total resource volume
Kushala Daora · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Kushala Daora · Early MilitaryMeaningful trained combat units were produced during the early opening.
MiniJack90 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
MiniJack90 · Early MilitaryMeaningful trained combat units were produced during the early opening.
MiniJack90 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
MiniJack90 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 700 total volume

Kushala Daora

Bought

No buys

Sold

No sells

Total player market volume0

MiniJack90

Bought

No buys

Sold

Wood700
Total player market volume700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kushala Daora

Army

Onna Musha13
Naginata Rider11
Samurai11
Buildings8 types
House16
Watermill8
Wall6
Shrine Japanese3
Dojo2
Mining Camp Japanese2
Stable Japanese2
Temple1
God powers2 invoked
Kusanagi2
Swampland1

MiniJack90

Army

Tequihua Archer19
Tlamanih Spearman13
Warrior Priest11
Buildings8 types
House7
Calpulli6
Temple2
War Hut2
Armory1
Great Temple1
Market1
Nobles Hut1
God powers4 invoked
Blood Pact2
Infestation2
Purge2
Volcano1