Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

drrubberfunk vs Black_Mail

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:14
Steppe map preview
Map Steppe
Winner
drrubberfunkTezcatlipoca
Pre-match Elo1246
Win probability45.0%
15:14 Match length UpsetThe Elo underdog won
Defeated
Black_MailPoseidon
Pre-match Elo1281
Win probability55.0%

Match at a glance

drrubberfunk vs Black_Mail

Winnerdrrubberfunk
MapSteppe
QueueRanked 1v1 Supremacy
Duration15:14
Started
Ended
Elo favorite55.0%Black_Mail · Upset
Fastest Classical3:24*Black_Mail
First pressure4:02drrubberfunk · Warrior Priest trained
Most military units46Black_Mail
Highest EAPM63.1drrubberfunk

drrubberfunk

Tezcatlipoca

Victory
Elo1246+19
EAPM63.1
Military units40
First pressure4:02Warrior Priest trained
First expansion
Market volume0
Total score 17,728
Military score 7,055
Economic score 9,184
Kills score 1,579
Units killed 51
Units lost 45
Buildings razed 1
Largest army 40
Favorite unit Jaguar Rider 12 fielded
Classical 5:17* Estimated start 4:17
Heroic 10:36* Estimated start 9:21
Mythic Not reached

Black_Mail

Poseidon

Defeat
Elo1281-19
EAPM60.1
Military units46
First pressure4:43Stable
First expansion
Market volume0
Total score 12,813
Military score 4,245
Economic score 7,797
Kills score 771
Units killed 34
Units lost 51
Buildings razed 0
Largest army 46
Favorite unit Hippeus 33 fielded
Classical 3:24* Estimated start 2:24
Heroic 11:03* Estimated start 9:48
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Huehuecoyotl
ClassicalAge
Hermes
Coyolxauhqui
HeroicAge
Dionysus
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

drrubberfunkTezcatlipoca
Match time
Black_MailPoseidon
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest6 training queues
Key technologyPickaxe
God powerObsidian Mirror
Tlamanih Spearman7 training queues
Warrior Priest6 training queues
ArmoryArmory
God powerLullaby
Tzitzimitl5 training queues
Jaguar Rider12 training queues
Key technologyHeavy Great Temple Soldiers
Key technologyShaft Mine
God powerStarfall
Tzitzimitl3 training queues
VictoryMatch result
God powerLure
First military pressureStable
Hippeus5 training queues
Centaur3 training queues
Hippeus3 training queues
ArmoryArmory
Key technologyMedium Cavalry
Key technologyPickaxe
Key technologyCopper Shields
God powerBronze
Hippeus25 training queues
Key technologyHand Axe
God powerCease Fire
Toxotes2 training queues
Key technologyHeavy Cavalry
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.0%Black_Mail · Upset
Fastest Classical3:24*Black_Mail
Fastest Heroic10:36*drrubberfunk
First pressure4:02drrubberfunk · Warrior Priest trained
Armory timing7:51drrubberfunk · Armory

Player highlights

Standout performances

Highest total score17,728drrubberfunk
Highest military score7,055drrubberfunk
Highest economy score9,184drrubberfunk
Most kills1,579drrubberfunk
Most units killed51drrubberfunk
Most deaths51Black_Mail
Most buildings razed1drrubberfunk
Largest army46Black_Mail
Favorite unitHippeusBlack_Mail · 33 fielded

drrubberfunk

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Black_Mail

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

drrubberfunk

Late Classical5:17 estimated completion
Early pressure4:02 · Warrior Priest trained
Early armory / Heroic prep7:51 · Armory

Black_Mail

Fast Classical3:24 estimated completion
Early pressure4:43 · Stable
Early armory / Heroic prep8:18 · Armory
drrubberfunk · Early MilitaryMeaningful trained combat units were produced during the early opening.
drrubberfunk · Late ClassicalClassical completed after 5:00 on a standard land opening.
drrubberfunk · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Black_Mail · Early MilitaryMeaningful trained combat units were produced during the early opening.
Black_Mail · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Black_Mail · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

drrubberfunk

Army

Jaguar Rider12
Warrior Priest12
Tzitzimitl8
Tlamanih Spearman7
Tequihua Archer1
Buildings8 types
House15
Calpulli7
Wall3
Spike Trap2
Armory1
Great Temple1
Temple1
War Hut1
God powers3 invoked
Obsidian Mirror2
Lullaby1
Starfall1

Black_Mail

Army

Hippeus33
Centaur5
Atalanta3
Theseus2
Toxotes2
Hippolyta1
Buildings7 types
House12
Granary4
Stable3
Archery Range2
Storehouse2
Armory1
Temple1
God powers3 invoked
Bronze1
Cease Fire1
Lure1