Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

๐‚ƒ๐‚ƒ vs BridgettPrincess

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:00
Giza map preview
Map Giza
Defeated
๐‚ƒ๐‚ƒLoki
Pre-match Elo1314
Win probability35.3%
24:00 Match length BridgettPrincess favored
Winner
BridgettPrincessOranos
Pre-match Elo1419
Win probability64.7%

Match at a glance

๐‚ƒ๐‚ƒ vs BridgettPrincess

WinnerBridgettPrincess
MapGiza
QueueRanked 1v1 Supremacy
Duration24:00
Started
Ended
Elo favorite64.7%BridgettPrincess
Fastest Classical3:11*BridgettPrincess
First pressure1:33๐‚ƒ๐‚ƒ ยท Hersir trained
Market timing8:48๐‚ƒ๐‚ƒ ยท Market
Most military units230๐‚ƒ๐‚ƒ
Highest EAPM72.2๐‚ƒ๐‚ƒ
Market volume3,400๐‚ƒ๐‚ƒ
Defeat
Elo1314-12
EAPM72.2
Military units230
First pressure1:33Hersir trained
First expansionโ€”
Market volume3400
Total score 12,907
Military score 4,060
Economic score 5,935
Kills score 2,940
Units killed 91
Units lost 137
Buildings razed 7
Largest army 230
Favorite unit Throwing Axeman 86 fielded
Classical 4:12* Estimated start 3:12
Heroic 13:31* Estimated start 12:16
Mythic โ€” Not reached
Victory
Elo1419+12
EAPM53.8
Military units139
First pressure3:10Military Barracks
First expansionโ€”
Market volume1300
Total score 33,984
Military score 14,200
Economic score 16,547
Kills score 3,237
Units killed 139
Units lost 89
Buildings razed 3
Largest army 139
Favorite unit Arcus 46 fielded
Classical 3:11* Estimated start 2:11
Heroic 13:49* Estimated start 12:34
Mythic โ€” Estimated start 23:03 ยท not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Oceanus
Bragi
HeroicAge
Hyperion
No choice recorded
MythicAge
Hekate

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

๐‚ƒ๐‚ƒLoki
Match time
BridgettPrincessOranos
First military pressureHersir trained
Hersir2 training queues
Hersir2 training queues
God powerSpy
Key technologyPickaxe
Key technologyHand Axe
Berserk2 training queues
God powerHealing Spring
Throwing Axeman81 training queues
Key technologyHusbandry
Berserk20 training queues
Key technologyMedium Infantry
Hersir5 training queues
MarketMarket
Berserk10 training queues
Throwing Axeman5 training queues
Berserk5 training queues
God powerHealing Spring
God powerFlaming Weapons
Godi3 training queues
Jarl21 training queues
MarketMarket
ArmoryArmory
Berserk5 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
God powerSpy
Godi10 training queues
Troll2 training queues
Godi35 training queues
Hersir15 training queues
Jarl5 training queues
DefeatMatch result
First military pressureMilitary Barracks
Murmillo35 training queues
Key technologyMedium Infantry
God powerCarnivora
Oracle3 training queues
Key technologyPickaxe
God powerShockwave
ArmoryArmory
God powerCarnivora
Key technologyCopper Weapons
Key technologyMedium Archers
Arcus29 training queues
Key technologyHeavy Infantry
God powerChaos
God powerShockwave
Satyr2 training queues
Oracle2 training queues
Caladria2 training queues
Farm transition7 farms clustered
Contarius9 training queues
Key technologyShaft Mine
Key technologyHeavy Archers
MarketMarket
Arcus17 training queues
Key technologyHeavy Cavalry
Contarius10 training queues
Murmillo5 training queues
Oracle Hero2 training queues
Contarius3 training queues
Katapeltes7 training queues
God powerChaos
Fortress-tier buildingPalace
Katapeltes5 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyBallistics
God powerShockwave
Destroyer2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.7%BridgettPrincess
Fastest Classical3:11*BridgettPrincess
Fastest Heroic13:31*๐‚ƒ๐‚ƒ
First pressure1:33๐‚ƒ๐‚ƒ ยท Hersir trained
Fortress timing21:54BridgettPrincess ยท Palace
Market timing8:48๐‚ƒ๐‚ƒ ยท Market
Armory timing11:04BridgettPrincess ยท Armory
Farm transition16:16โ€“17:16BridgettPrincess ยท 7 farms clustered

Player highlights

Standout performances

Highest total score33,984BridgettPrincess
Highest military score14,200BridgettPrincess
Highest economy score16,547BridgettPrincess
Most kills3,237BridgettPrincess
Most units killed139BridgettPrincess
Most deaths137๐‚ƒ๐‚ƒ
Most buildings razed7๐‚ƒ๐‚ƒ
Largest army230๐‚ƒ๐‚ƒ
Favorite unitThrowing Axeman๐‚ƒ๐‚ƒ ยท 86 fielded

๐‚ƒ๐‚ƒ

Most Deaths

BridgettPrincess

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

๐‚ƒ๐‚ƒ

Classical timing4:12 estimated completion
Early pressure1:33 ยท Hersir trained
Early market / Heroic prep8:48 ยท Market
Early armory / Heroic prep15:31 ยท Armory
Market economy signal3,400 total resource volume
Large army production230 military units

BridgettPrincess

Fast Classical3:11 estimated completion
Early pressure3:10 ยท Military Barracks
Early market / Heroic prep17:44 ยท Market
Early armory / Heroic prep11:04 ยท Armory
Fortress tech path21:54 ยท Palace
Farm transition16:16โ€“17:16 ยท 7 farms clustered
Market economy signal1,300 total resource volume
Large army production139 military units
๐‚ƒ๐‚ƒ ยท 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
๐‚ƒ๐‚ƒ ยท Early MilitaryMeaningful trained combat units were produced during the early opening.
BridgettPrincess ยท 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
BridgettPrincess ยท Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
BridgettPrincess ยท Early MilitaryMeaningful trained combat units were produced during the early opening.
BridgettPrincess ยท Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 4700 total volume

๐‚ƒ๐‚ƒ

Bought

Food200
Wood500

Sold

Food2400
Wood300
Total player market volume3400

BridgettPrincess

Bought

No buys

Sold

Food600
Wood700
Total player market volume1300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

๐‚ƒ๐‚ƒ

Army

Throwing Axeman86
Godi48
Berserk42
Jarl26
Hersir24
Raiding Cavalry2
Troll2
Buildings7 types
House26
Ox Cart Building8
Great Hall3
Longhouse2
Market2
Armory1
Temple1
God powers3 invoked
Healing Spring2
Spy2
Flaming Weapons1

BridgettPrincess

Army

Arcus46
Murmillo40
Contarius22
Katapeltes12
Oracle7
Satyr4
Caladria3
Destroyer2
Oracle Hero2
Turma1
Buildings10 types
Farm17
Manor8
Sky Passage8
Military Barracks5
Counter Barracks3
Temple2
Armory1
Economic Guild1
Market1
Palace1
God powers3 invoked
Shockwave3
Carnivora2
Chaos2