Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sil3ntNinja vs jost9804

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:43
Watering Hole map preview
Map Watering Hole
Defeated
Sil3ntNinjaTezcatlipoca
Pre-match Elo999
Win probability47.6%
23:43 Match length jost9804 favored
Winner
jost9804Hades
Pre-match Elo1016
Win probability52.4%

Match at a glance

Sil3ntNinja vs jost9804

Winnerjost9804
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration23:43
Started
Ended
Elo favorite52.4%jost9804
Fastest Classical4:20*jost9804
First pressure4:14Sil3ntNinja · Warrior Priest trained
Market timing9:54Sil3ntNinja · Market
First extra TC8:24jost9804 · Town Center
Most military units205jost9804
Highest EAPM39.6jost9804
Market volume800Sil3ntNinja

Sil3ntNinja

Tezcatlipoca

Defeat
Elo999-17
EAPM25.0
Military units180
First pressure4:14Warrior Priest trained
First expansion8:41
Market volume800
Total score 39,290
Military score 14,060
Economic score 20,691
Kills score 4,595
Units killed 172
Units lost 138
Buildings razed 5
Largest army 180
Favorite unit Maquizcoatl 54 fielded
Classical 5:35* Estimated start 4:35
Heroic 12:39* Estimated start 11:24
Mythic Not reached

jost9804

Hades

Victory
Elo1016+17
EAPM39.6
Military units205
First pressure5:14Archery Range
First expansion8:24
Market volume0
Total score 51,577
Military score 25,819
Economic score 21,396
Kills score 4,374
Units killed 106
Units lost 172
Buildings razed 35
Largest army 205
Favorite unit Peltast 100 fielded
Classical 4:20* Research start 3:20
Heroic 11:23* Estimated start 10:08
Mythic 17:02* Estimated start 15:02

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Athena
Coyolxauhqui
HeroicAge
Aphrodite
No choice recorded
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Sil3ntNinjaTezcatlipoca
Match time
jost9804Hades
God powerObsidian Mirror
God powerObsidian Mirror
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest2 training queues
God powerInfestation
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Key technologyCrenellations Aztec
Key technologyPlow
Village CenterAdditional center
MarketMarket
ArmoryArmory
Key technologyShaft Mine
Key technologyBow Saw
Town CenterAdditional center
Eagle Warrior8 training queues
Maquizcoatl5 training queues
God powerStarfall
Warrior Priest4 training queues
Coyote Warrior7 training queues
Farm transition6 farms clustered
Key technologyMedium War Hut Soldiers
Key technologyMedium Nobles Hut Soldiers
Maquizcoatl7 training queues
Key technologyHeavy Great Temple Soldiers
Coyote Warrior4 training queues
Otontin11 training queues
Maquizcoatl2 training queues
Eagle Warrior3 training queues
Key technologyHeavy War Hut Soldiers
Key technologyHeavy Nobles Hut Soldiers
God powerObsidian Mirror
Jaguar Rider6 training queues
Eagle Warrior37 training queues
Maquizcoatl40 training queues
Warrior Priest14 training queues
Jaguar Rider12 training queues
God powerObsidian Mirror
Otontin9 training queues
Tlamanih Spearman4 training queues
DefeatMatch result
First military pressureArchery Range
Key technologyHusbandry
Toxotes20 training queues
Hoplite5 training queues
Town CenterAdditional center
ArmoryArmory
Key technologyHand Axe
Key technologyPickaxe
Key technologyMedium Archers
Key technologyShaft Mine
Key technologyBow Saw
Town CenterAdditional center
Key technologyMedium Infantry
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Peltast11 training queues
God powerRestoration
God powerSentinel
Key technologyHeavy Archers
Key technologyHeavy Infantry
Hypaspist7 training queues
Petrobolos5 training queues
Fortress-tier buildingFortress
Town CenterAdditional center
Peltast14 training queues
ArmoryArmory
ArmoryArmory
ArmoryArmory
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Fortress-tier buildingFortress
God powerPlenty Vault
Fortress-tier buildingFortress
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyChampion Archers
Key technologyChampion Infantry
Peltast75 training queues
Hypaspist29 training queues
Chiron3 training queues
Helepolis4 training queues
Gastraphetoros8 training queues
God powerCurse
God powerSentinel
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Colossus2 training queues
Gastraphetoros6 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Helepolis3 training queues
Colossus4 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.4%jost9804
Fastest Classical4:20*jost9804
Fastest Heroic11:23*jost9804
Fastest Mythic17:02*jost9804
First pressure4:14Sil3ntNinja · Warrior Priest trained
First extra TC8:24jost9804 · Town Center
Fortress timing13:37jost9804 · Fortress
Market timing9:54Sil3ntNinja · Market
Armory timing8:38jost9804 · Armory
Farm transition15:11–15:20Sil3ntNinja · 6 farms clustered

Player highlights

Standout performances

Highest total score51,577jost9804
Highest military score25,819jost9804
Highest economy score21,396jost9804
Most kills4,595Sil3ntNinja
Most units killed172Sil3ntNinja
Most deaths172jost9804
Most buildings razed35jost9804
Largest army205jost9804
Favorite unitPeltastjost9804 · 100 fielded

Sil3ntNinja

Most Kills

jost9804

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sil3ntNinja

Late Classical5:35 estimated completion
Early pressure4:14 · Warrior Priest trained
Fast expansion8:41 · Village Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep9:54 · Market
Early armory / Heroic prep11:09 · Armory
Heavy walling signal30 wall build events
Farm transition15:11–15:20 · 6 farms clustered
Market economy signal800 total resource volume
Large army production180 military units

jost9804

Classical timing4:20 estimated completion
Early pressure5:14 · Archery Range
Fast expansion8:24 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep8:38 · Armory
Fortress tech path13:37 · Fortress
Heavy walling signal9 wall build events
Large army production205 military units
Sil3ntNinja · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Sil3ntNinja · Early MilitaryMeaningful trained combat units were produced during the early opening.
Sil3ntNinja · Late ClassicalClassical completed after 5:00 on a standard land opening.
Sil3ntNinja · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
jost9804 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
jost9804 · Early MilitaryMeaningful trained combat units were produced during the early opening.
jost9804 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
jost9804 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 800 total volume

Sil3ntNinja

Bought

Food800

Sold

No sells

Total player market volume800

jost9804

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sil3ntNinja

Army

Maquizcoatl54
Eagle Warrior49
Otontin21
Warrior Priest20
Jaguar Rider18
Coyote Warrior11
Tlamanih Spearman4
Ocelotl Warrior1
Quimichin Spy1
Tzitzimitl1
Buildings12 types
Wall30
Calpulli18
House16
Farm6
Nobles Hut4
War Hut4
Great Temple3
Armory1
Market1
Temple1
Town Center1
Village Center1
God powers3 invoked
Obsidian Mirror5
Infestation1
Starfall1

jost9804

Army

Peltast100
Hypaspist36
Toxotes20
Gastraphetoros14
Helepolis7
Colossus6
Hoplite5
Petrobolos5
Chiron4
Ajax3
Achilles2
Perseus2
Minotaur1
Buildings10 types
House16
Storehouse15
Archery Range9
Wall9
Fortress7
Granary6
Armory4
Military Academy3
Town Center3
Temple2
God powers4 invoked
Sentinel2
Curse1
Plenty Vault1
Restoration1