Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Kage vs DistantWanderer

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:34
Cloud Forest map preview
Map Cloud Forest
Winner
KageQuetzalcoatl
Pre-match Elo1636
Win probability73.4%
18:34 Match length Kage favored
Defeated
DistantWandererThor
Pre-match Elo1460
Win probability26.6%

Match at a glance

Kage vs DistantWanderer

WinnerKage
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration18:34
Started
Ended
Elo favorite73.4%Kage
Fastest Classical4:27*DistantWanderer
First pressure3:24Kage · Warrior Priest trained
Market timing14:29Kage · Market
Most military units89DistantWanderer
Highest EAPM47.4DistantWanderer

Kage

Quetzalcoatl

Victory
Elo1636+9
EAPM43.5
Military units77
First pressure3:24Warrior Priest trained
First expansion
Market volume0
Total score 23,571
Military score 12,081
Economic score 9,749
Kills score 1,829
Units killed 87
Units lost 37
Buildings razed 6
Largest army 77
Favorite unit Ocelotl Warrior 37 fielded
Classical 4:50* Estimated start 3:50
Heroic 11:32* Estimated start 10:17
Mythic Not reached
Defeat
Elo1460-9
EAPM47.4
Military units89
First pressure4:07Hersir trained
First expansion
Market volume0
Total score 17,632
Military score 6,212
Economic score 10,503
Kills score 917
Units killed 34
Units lost 86
Buildings razed 0
Largest army 89
Favorite unit Berserk 49 fielded
Classical 4:27* Research start 3:27
Heroic 14:38* Estimated start 13:23
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Forseti
Coatlicue
HeroicAge
Bragi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

KageQuetzalcoatl
Match time
DistantWandererThor
First military pressureWarrior Priest trained
Warrior Priest5 training queues
Ocelotl Warrior17 training queues
God powerAgave Bloom
ArmoryArmory
Key technologyMedium Nobles Hut Soldiers
Tequihua Archer2 training queues
Key technologyHusbandry
Tequihua Archer2 training queues
Ocelotl Warrior4 training queues
God powerTailwind
Ocelotl Warrior16 training queues
Key technologyBallistics
Key technologyPickaxe
Key technologyHand Axe
Key technologyHeavy Nobles Hut Soldiers
God powerEarth Monster
Eagle Warrior8 training queues
Key technologyHeavy Nobles Hut Soldiers
MarketMarket
Warrior Priest11 training queues
God powerTailwind
Eagle Warrior9 training queues
VictoryMatch result
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir3 training queues
ArmoryDwarven Armory
Key technologyCopper Shields
Berserk5 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Infantry
Key technologyHusbandry
Key technologyBronze Shields
God powerHealing Spring
Berserk44 training queues
Key technologyBronze Armor
Key technologyBallistics
Throwing Axeman31 training queues
God powerDwarven Mine
Battle Boar6 training queues
God powerFlaming Weapons
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite73.4%Kage
Fastest Classical4:27*DistantWanderer
Fastest Heroic11:32*Kage
First pressure3:24Kage · Warrior Priest trained
Market timing14:29Kage · Market
Armory timing4:10DistantWanderer · Dwarven Armory

Player highlights

Standout performances

Highest total score23,571Kage
Highest military score12,081Kage
Highest economy score10,503DistantWanderer
Most kills1,829Kage
Most units killed87Kage
Most deaths86DistantWanderer
Most buildings razed6Kage
Largest army89DistantWanderer
Favorite unitBerserkDistantWanderer · 49 fielded

Kage

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

DistantWanderer

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Kage

Classical timing4:50 estimated completion
Early pressure3:24 · Warrior Priest trained
Early market / Heroic prep14:29 · Market
Early armory / Heroic prep6:12 · Armory
Heavy walling signal15 wall build events

DistantWanderer

Classical timing4:27 estimated completion
Early pressure4:07 · Hersir trained
Early armory / Heroic prep4:10 · Dwarven Armory
Large army production89 military units
Kage · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Kage · Early MilitaryMeaningful trained combat units were produced during the early opening.
DistantWanderer · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
DistantWanderer · Early MilitaryMeaningful trained combat units were produced during the early opening.
DistantWanderer · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kage

Army

Ocelotl Warrior37
Eagle Warrior17
Warrior Priest16
Tequihua Archer4
Tlamanih Spearman2
Centzon Totochtin1
Buildings9 types
House16
Wall15
Calpulli10
Nobles Hut6
Smoke Trap5
Temple2
War Hut2
Armory1
Market1
God powers3 invoked
Tailwind2
Agave Bloom1
Earth Monster1

DistantWanderer

Army

Berserk49
Throwing Axeman31
Battle Boar6
Hersir3
Buildings5 types
House22
Longhouse6
Ox Cart Building6
Dwarven Armory1
Temple1
God powers3 invoked
Dwarven Mine1
Flaming Weapons1
Healing Spring1