Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Lambasterd vs toasty

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 9:40
Valley Of Kings map preview
Map Valley Of Kings
Defeated
LambasterdZeus
Pre-match Elo582
Win probability29.7%
9:40 Match length toasty favored
Winner
toastyThor
Pre-match Elo732
Win probability70.3%

Match at a glance

Lambasterd vs toasty

Winnertoasty
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration9:40
Started
Ended
Elo favorite70.3%toasty
Fastest Classical5:06*toasty
First pressure3:41toasty · Hersir trained
Most military units27toasty
Highest EAPM43.2toasty

Lambasterd

Zeus

Defeat
Elo582-10
EAPM12.7
Military units4
First pressure7:02Archery Range
First expansion
Market volume0
Total score 7,492
Military score 2,955
Economic score 4,537
Kills score 50
Units killed 2
Units lost 9
Buildings razed 0
Largest army 4
Favorite unit Toxotes 2 fielded
Classical 5:58* Research start 4:58
Heroic Not reached
Mythic Not reached

toasty

Thor

Victory
Elo732+10
EAPM43.2
Military units27
First pressure3:41Hersir trained
First expansion
Market volume0
Total score 10,048
Military score 5,517
Economic score 4,441
Kills score 127
Units killed 9
Units lost 2
Buildings razed 0
Largest army 27
Favorite unit Hersir 8 fielded
Classical 5:06* Research start 4:06
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Freyja
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

LambasterdZeus
Match time
toastyThor
First military pressureArchery Range
Toxotes2 training queues
Key technologyHand Axe
Key technologyPickaxe
DefeatMatch result
ArmoryDwarven Armory
Key technologyCopper Shields
First military pressureHersir trained
Hersir2 training queues
Raiding Cavalry8 training queues
Hersir3 training queues
Throwing Axeman8 training queues
Key technologyBallistics
Key technologyPickaxe
Berserk3 training queues
Hersir3 training queues
Key technologyMedium Infantry
Key technologyMedium Cavalry
Key technologyCopper Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite70.3%toasty
Fastest Classical5:06*toasty
First pressure3:41toasty · Hersir trained
Armory timing1:05toasty · Dwarven Armory

Player highlights

Standout performances

Highest total score10,048toasty
Highest military score5,517toasty
Highest economy score4,537Lambasterd
Most kills127toasty
Most units killed9toasty
Most deaths9Lambasterd
Most buildings razed0Lambasterd
Largest army27toasty
Favorite unitHersirtoasty · 8 fielded

Lambasterd

Most Deaths

toasty

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Lambasterd

Late Classical5:58 estimated completion
Delayed pressure7:02 · Archery Range

toasty

Late Classical5:06 estimated completion
Early pressure3:41 · Hersir trained
Early armory / Heroic prep1:05 · Dwarven Armory
Lambasterd · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Lambasterd · Early MilitaryMeaningful trained combat units were produced during the early opening.
Lambasterd · Late ClassicalClassical completed after 5:00 on a standard land opening.
toasty · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
toasty · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Lambasterd

Army

Toxotes2
Hoplite1
Jason1
Buildings6 types
House4
Storehouse2
Temple2
Archery Range1
Granary1
Military Academy1

toasty

Army

Hersir8
Raiding Cavalry8
Throwing Axeman8
Berserk3
Buildings6 types
House8
Longhouse2
Ox Cart Building2
Dwarven Armory1
Great Hall1
Temple1