Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Snowledge vs SensFan1119

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:33
Anatolia map preview
Map Anatolia
Winner
SnowledgeGaia
Pre-match Elo1672
Win probability72.8%
12:33 Match length Snowledge favored
Defeated
SensFan1119Freyr
Pre-match Elo1501
Win probability27.2%

Match at a glance

Snowledge vs SensFan1119

WinnerSnowledge
MapAnatolia
QueueRanked 1v1 Supremacy
Duration12:33
Started
Ended
Elo favorite72.8%Snowledge
Fastest Classical5:01*SensFan1119
First pressure3:34SensFan1119 · Hersir trained
Market timing9:41Snowledge · Market
Most military units69Snowledge
Highest EAPM50.0Snowledge

Snowledge

Gaia

Victory
Elo1672+9
EAPM50.0
Military units69
First pressure6:00Military Barracks
First expansion
Market volume0
Total score 19,970
Military score 8,829
Economic score 9,942
Kills score 1,199
Units killed 39
Units lost 39
Buildings razed 4
Largest army 69
Favorite unit Murmillo 30 fielded
Classical 5:10* Research start 4:10
Heroic 11:56* Estimated start 10:41
Mythic Not reached

SensFan1119

Freyr

Defeat
Elo1501-9
EAPM41.8
Military units39
First pressure3:34Hersir trained
First expansion
Market volume0
Total score 12,677
Military score 3,025
Economic score 8,649
Kills score 1,030
Units killed 36
Units lost 40
Buildings razed 4
Largest army 39
Favorite unit Throwing Axeman 15 fielded
Classical 5:01* Estimated start 4:01
Heroic 10:01* Estimated start 8:46
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Ullr
Rheia
HeroicAge
Bragi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SnowledgeGaia
Match time
SensFan1119Freyr
God powerGaia Forest
DockDock
God powerGaia Forest
DockDock
DockDock
DockDock
Key technologyPickaxe
Siege Bireme4 training queues
Fire Ship4 training queues
First military pressureMilitary Barracks
God powerCarnivora
Key technologyShaft Mine
Murmillo23 training queues
Bireme8 training queues
Key technologyHand Axe
Key technologyBow Saw
Siege Bireme2 training queues
DockDock
ArmoryArmory
God powerCarnivora
Siege Bireme5 training queues
Fire Ship7 training queues
MarketMarket
ArmoryArmory
DockDock
DockDock
Key technologyMedium Infantry
Arcus7 training queues
Key technologyHeavy Infantry
God powerTraitor
Murmillo7 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
VictoryMatch result
DockDock
First military pressureHersir trained
Hersir4 training queues
Key technologyHand Axe
Key technologyPickaxe
DockDock
Dreki2 training queues
Longboat4 training queues
DockDock
Dreki2 training queues
ArmoryArmory
Throwing Axeman15 training queues
DockDock
DockDock
Dragon Ship2 training queues
Key technologyBow Saw
Key technologyShaft Mine
Hersir2 training queues
Key technologyHusbandry
Battle Boar3 training queues
Dreki3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite72.8%Snowledge
Fastest Classical5:01*SensFan1119
Fastest Heroic10:01*SensFan1119
First pressure3:34SensFan1119 · Hersir trained
Market timing9:41Snowledge · Market
Armory timing7:16SensFan1119 · Armory

Player highlights

Standout performances

Highest total score19,970Snowledge
Highest military score8,829Snowledge
Highest economy score9,942Snowledge
Most kills1,199Snowledge
Most units killed39Snowledge
Most deaths40SensFan1119
Most buildings razed4Snowledge
Largest army69Snowledge
Favorite unitMurmilloSnowledge · 30 fielded

Snowledge

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

SensFan1119

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Snowledge

Late Classical5:10 estimated completion
Early pressure6:00 · Military Barracks
Early market / Heroic prep9:41 · Market
Early armory / Heroic prep9:11 · Armory
Water commitment signal7 dock build events

SensFan1119

Late Classical5:01 estimated completion
Early pressure3:34 · Hersir trained
Early armory / Heroic prep7:16 · Armory
Water commitment signal5 dock build events
Snowledge · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Snowledge · Early MilitaryMeaningful trained combat units were produced during the early opening.
Snowledge · Late ClassicalClassical completed after 5:00 on a standard land opening.
SensFan1119 · Early MilitaryMeaningful trained combat units were produced during the early opening.
SensFan1119 · Late ClassicalClassical completed after 5:00 on a standard land opening.
SensFan1119 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Snowledge

Army

Murmillo30
Fire Ship11
Siege Bireme11
Bireme9
Arcus7
Contarius1
Buildings8 types
Manor10
Dock7
Military Barracks6
Economic Guild5
Armory3
Counter Barracks2
Market1
Temple1
God powers3 invoked
Carnivora2
Gaia Forest2
Traitor1

SensFan1119

Army

Throwing Axeman15
Dreki8
Hersir6
Longboat5
Battle Boar3
Dragon Ship2
Buildings6 types
House11
Dock5
Ox Cart Building3
Longhouse2
Armory1
Temple1