Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Leif Erikson vs zid

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:02
Anatolia map preview
Map Anatolia
Defeated
Leif EriksonThor
Pre-match Elo1365
Win probability34.7%
18:02 Match length zid favored
Winner
zidZeus
Pre-match Elo1475
Win probability65.3%

Match at a glance

Leif Erikson vs zid

Winnerzid
MapAnatolia
QueueRanked 1v1 Supremacy
Duration18:02
Started
Ended
Elo favorite65.3%zid
Fastest Classical4:37*Leif Erikson
First pressure3:58Leif Erikson · Hersir trained
Market timing13:50Leif Erikson · Market
Most military units166zid
Highest EAPM80.6Leif Erikson
Market volume2,000zid
Defeat
Elo1365-12
EAPM80.6
Military units120
First pressure3:58Hersir trained
First expansion
Market volume400
Total score 17,621
Military score 5,217
Economic score 9,946
Kills score 2,479
Units killed 99
Units lost 116
Buildings razed 4
Largest army 120
Favorite unit Berserk 56 fielded
Classical 4:37* Research start 3:37
Heroic Not reached
Mythic Not reached

zid

Zeus

Victory
Elo1475+12
EAPM50.9
Military units166
First pressure5:28Military Academy
First expansion
Market volume2000
Total score 24,522
Military score 11,196
Economic score 10,632
Kills score 2,716
Units killed 119
Units lost 100
Buildings razed 2
Largest army 166
Favorite unit Hoplite 90 fielded
Classical 5:42* Estimated start 4:42
Heroic 14:51* Estimated start 13:36
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Athena
No choice recorded
HeroicAge
Dionysus
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Leif EriksonThor
Match time
zidZeus
DockDock
DockDock
First military pressureHersir trained
Hersir6 training queues
ArmoryDwarven Armory
Berserk13 training queues
Key technologyCopper Weapons
Key technologyHand Axe
Key technologyCopper Shields
Key technologyCopper Armor
Berserk28 training queues
Dreki2 training queues
God powerHealing Spring
Longboat2 training queues
Hersir4 training queues
Throwing Axeman24 training queues
Dreki2 training queues
Key technologyMedium Infantry
MarketMarket
Berserk12 training queues
Key technologyBronze Armor
Key technologyBallistics
God powerDwarven Mine
Key technologyPickaxe
Hersir13 training queues
Berserk3 training queues
Throwing Axeman6 training queues
God powerHealing Spring
Raiding Cavalry2 training queues
DefeatMatch result
DockDock
DockDock
DockDock
DockDock
DockDock
Key technologyHand Axe
Key technologyPickaxe
First military pressureMilitary Academy
Trireme3 training queues
Hoplite55 training queues
DockDock
DockDock
God powerRestoration
Key technologyMedium Infantry
DockDock
Key technologyHusbandry
ArmoryArmory
Hoplite35 training queues
Hypaspist35 training queues
Fortress-tier buildingFortress
Peltast5 training queues
Key technologyShaft Mine
Key technologyBow Saw
Jason2 training queues
MarketMarket
God powerBronze
Peltast5 training queues
Key technologyMedium Archers
Toxotes5 training queues
Peltast5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite65.3%zid
Fastest Classical4:37*Leif Erikson
Fastest Heroic14:51*zid
First pressure3:58Leif Erikson · Hersir trained
Fortress timing14:52zid · Fortress
Market timing13:50Leif Erikson · Market
Armory timing4:42Leif Erikson · Dwarven Armory

Player highlights

Standout performances

Highest total score24,522zid
Highest military score11,196zid
Highest economy score10,632zid
Most kills2,716zid
Most units killed119zid
Most deaths116Leif Erikson
Most buildings razed4Leif Erikson
Largest army166zid
Favorite unitHoplitezid · 90 fielded

Leif Erikson

Most Deaths

zid

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Leif Erikson

Classical timing4:37 estimated completion
Early pressure3:58 · Hersir trained
Early market / Heroic prep13:50 · Market
Early armory / Heroic prep4:42 · Dwarven Armory
Water commitment signal2 dock build events
Market economy signal400 total resource volume
Large army production120 military units

zid

Late Classical5:42 estimated completion
Early pressure5:28 · Military Academy
Early market / Heroic prep15:30 · Market
Early armory / Heroic prep12:06 · Armory
Fortress tech path14:52 · Fortress
Heavy walling signal20 wall build events
Water commitment signal8 dock build events
Market economy signal2,000 total resource volume
Large army production166 military units
Leif Erikson · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Leif Erikson · Early MilitaryMeaningful trained combat units were produced during the early opening.
zid · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
zid · Early MilitaryMeaningful trained combat units were produced during the early opening.
zid · Late ClassicalClassical completed after 5:00 on a standard land opening.
zid · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2400 total volume

Leif Erikson

Bought

Food400

Sold

No sells

Total player market volume400

zid

Bought

No buys

Sold

Food2000
Total player market volume2000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Leif Erikson

Army

Berserk56
Throwing Axeman30
Hersir23
Dreki4
Longboat3
Raiding Cavalry2
Dragon Ship1
Transport Ship Norse1
Buildings8 types
House17
Longhouse5
Ox Cart Building4
Dock2
Great Hall2
Dwarven Armory1
Market1
Temple1
God powers2 invoked
Healing Spring2
Dwarven Mine1

zid

Army

Hoplite90
Hypaspist35
Peltast15
Toxotes6
Trireme5
Jason4
Minotaur4
Heracles2
Juggernaut2
Pentekonter2
Odysseus1
Buildings11 types
Wall20
House19
Military Academy9
Dock8
Storehouse5
Archery Range2
Granary2
Temple2
Armory1
Fortress1
Market1
God powers2 invoked
Bronze1
Restoration1