Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

soliddark3456 vs LADER

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:16
Savannah map preview
Map Savannah
Defeated
soliddark3456Kronos
Pre-match Elo1134
Win probability44.3%
16:16 Match length LADER favored
Winner
LADEROdin
Pre-match Elo1174
Win probability55.7%

Match at a glance

soliddark3456 vs LADER

WinnerLADER
MapSavannah
QueueRanked 1v1 Supremacy
Duration16:16
Started
Ended
Elo favorite55.7%LADER
Fastest Classical3:53*soliddark3456
First pressure4:01LADER · Hersir trained
Market timing8:15soliddark3456 · Market
First extra TC13:02LADER · Town Center
Most military units83soliddark3456
Highest EAPM49.8soliddark3456
Market volume1,500soliddark3456

soliddark3456

Kronos

Defeat
Elo1134-16
EAPM49.8
Military units83
First pressure4:07Military Barracks
First expansion
Market volume1500
Total score 17,706
Military score 7,330
Economic score 9,818
Kills score 580
Units killed 20
Units lost 58
Buildings razed 2
Largest army 83
Favorite unit Murmillo 44 fielded
Classical 3:53* Research start 2:53
Heroic Not reached
Mythic Not reached

LADER

Odin

Victory
Elo1174+16
EAPM34.2
Military units72
First pressure4:01Hersir trained
First expansion13:02
Market volume0
Total score 20,574
Military score 8,265
Economic score 10,837
Kills score 1,554
Units killed 58
Units lost 19
Buildings razed 1
Largest army 72
Favorite unit Throwing Axeman 37 fielded
Classical 5:11* Estimated start 4:11
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Freyja
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

soliddark3456Kronos
Match time
LADEROdin
Key technologyHand Axe
First military pressureMilitary Barracks
God powerDeconstruction
God powerValor
God powerValor
Murmillo3 training queues
Oracle2 training queues
God powerValor
Key technologyPlow
Key technologyPickaxe
God powerValor
Katapeltes3 training queues
God powerValor
God powerValor
Murmillo2 training queues
Key technologyHusbandry
God powerValor
MarketMarket
Key technologyPlow
Murmillo38 training queues
Turma3 training queues
Katapeltes6 training queues
God powerValor
God powerValor
Key technologyMedium Infantry
God powerValor
Key technologyMedium Archers
God powerValor
Turma4 training queues
Katapeltes4 training queues
Cheiroballista3 training queues
Farm transition4 farms clustered
God powerDeconstruction
Cheiroballista3 training queues
God powerValor
God powerValor
Katapeltes4 training queues
Cheiroballista2 training queues
God powerValor
DefeatMatch result
God powerGreat Hunt
First military pressureHersir trained
Hersir8 training queues
Raiding Cavalry10 training queues
God powerForest Fire
Throwing Axeman18 training queues
Key technologyMedium Infantry
Hersir5 training queues
Raiding Cavalry2 training queues
Raiding Cavalry5 training queues
Valkyrie3 training queues
ArmoryArmory
God powerGreat Hunt
Town CenterAdditional center
Throwing Axeman19 training queues
God powerGreat Hunt
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.7%LADER
Fastest Classical3:53*soliddark3456
First pressure4:01LADER · Hersir trained
First extra TC13:02LADER · Town Center
Market timing8:15soliddark3456 · Market
Armory timing12:10LADER · Armory
Farm transition12:35–13:43soliddark3456 · 4 farms clustered

Player highlights

Standout performances

Highest total score20,574LADER
Highest military score8,265LADER
Highest economy score10,837LADER
Most kills1,554LADER
Most units killed58LADER
Most deaths58soliddark3456
Most buildings razed2soliddark3456
Largest army83soliddark3456
Favorite unitMurmillosoliddark3456 · 44 fielded

soliddark3456

Most DeathsMost ImprovementsMost Resources

LADER

Highest ScoreLargest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

soliddark3456

Fast Classical3:53 estimated completion
Early pressure4:07 · Military Barracks
Early market / Heroic prep8:15 · Market
Farm transition12:35–13:43 · 4 farms clustered
Market economy signal1,500 total resource volume
Large army production83 military units

LADER

Late Classical5:11 estimated completion
Early pressure4:01 · Hersir trained
Expansion signal13:02 · Town Center
Early armory / Heroic prep12:10 · Armory
soliddark3456 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
soliddark3456 · Early MilitaryMeaningful trained combat units were produced during the early opening.
soliddark3456 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
LADER · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
LADER · Early MilitaryMeaningful trained combat units were produced during the early opening.
LADER · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1500 total volume

soliddark3456

Bought

Food300

Sold

Food200
Wood1000
Total player market volume1500

LADER

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

soliddark3456

Army

Murmillo44
Katapeltes17
Cheiroballista10
Turma9
Oracle3
Buildings8 types
Farm8
Manor8
Military Barracks7
Counter Barracks6
Economic Guild2
Wall2
Market1
Temple1
God powers2 invoked
Valor14
Deconstruction2

LADER

Army

Throwing Axeman37
Raiding Cavalry17
Hersir13
Valkyrie4
Berserk1
Buildings8 types
House16
Sentry Tower5
Longhouse4
Great Hall3
Ox Cart Building3
Temple2
Armory1
Town Center1
God powers2 invoked
Great Hunt3
Forest Fire1