Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

imlaladrik vs soliddark3456

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:01
Tundra map preview
Map Tundra
Winner
imlaladrikOranos
Pre-match Elo1204
Win probability59.4%
17:01 Match length imlaladrik favored
Defeated
soliddark3456Huitzilopochtli
Pre-match Elo1138
Win probability40.6%

Match at a glance

imlaladrik vs soliddark3456

Winnerimlaladrik
MapTundra
QueueRanked 1v1 Supremacy
Duration17:01
Started
Ended
Elo favorite59.4%imlaladrik
Fastest Classical3:30*imlaladrik
First pressure3:52soliddark3456 · Warrior Priest trained
First extra TC7:00soliddark3456 · Town Center
Market timing9:20soliddark3456 · Market
Most military units84soliddark3456
Highest EAPM47.8soliddark3456
Market volume1,000soliddark3456

imlaladrik

Oranos

Victory
Elo1204+14
EAPM28.9
Military units65
First pressure4:47Counter Barracks
First expansion8:36
Market volume0
Total score 29,019
Military score 9,110
Economic score 18,503
Kills score 1,438
Units killed 51
Units lost 48
Buildings razed 0
Largest army 65
Favorite unit Arcus 42 fielded
Classical 3:30* Estimated start 2:30
Heroic 11:42* Research start 10:27
Mythic 15:52* Research start 13:52

soliddark3456

Huitzilopochtli

Defeat
Elo1138-14
EAPM47.8
Military units84
First pressure3:52Warrior Priest trained
First expansion7:00
Market volume1000
Total score 22,241
Military score 9,470
Economic score 11,347
Kills score 1,424
Units killed 47
Units lost 59
Buildings razed 0
Largest army 84
Favorite unit Coyote Warrior 19 fielded
Classical 4:34* Research start 3:34
Heroic 12:23* Research start 11:08
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Malinalxochitl
Hyperion
HeroicAge
Itzpapalotl
Helios
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

imlaladrikOranos
Match time
soliddark3456Huitzilopochtli
Key technologyPickaxe
Key technologyHand Axe
God powerValor
God powerValor
First military pressureCounter Barracks
God powerValor
Turma4 training queues
God powerValor
God powerValor
God powerValor
God powerValor
God powerValor
Town CenterAdditional center
God powerValor
ArmoryArmory
God powerValor
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
God powerValor
Oracle2 training queues
Murmillo13 training queues
Key technologyMedium Infantry
Farm transition3 farms clustered
God powerValor
Fortress-tier buildingPalace
Arcus42 training queues
Key technologyMedium Archers
Fortress-tier buildingPalace
Key technologyPlow
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Archers
God powerChaos
God powerShockwave
God powerVortex
Murmillo2 training queues
VictoryMatch result
First military pressureWarrior Priest trained
Warrior Priest5 training queues
Key technologyHand Axe
God powerInfestation
God powerBlood Pact
Warrior Priest2 training queues
Town CenterAdditional center
Ocelotl Warrior4 training queues
Tlamanih Spearman3 training queues
MarketMarket
ArmoryArmory
Key technologyPickaxe
Key technologyHusbandry
Farm transition7 farms clustered
Obsidian Butterfly7 training queues
Tequihua Archer7 training queues
Eagle Warrior14 training queues
Ocelotl Warrior6 training queues
Coyote Warrior19 training queues
Warrior Priest5 training queues
Key technologyMedium Nobles Hut Soldiers
Tlamanih Spearman4 training queues
God powerPurge
Warrior Priest5 training queues
God powerBlood Pact
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.4%imlaladrik
Fastest Classical3:30*imlaladrik
Fastest Heroic11:42*imlaladrik
Fastest Mythic15:52*imlaladrik
First pressure3:52soliddark3456 · Warrior Priest trained
First extra TC7:00soliddark3456 · Town Center
Fortress timing13:06imlaladrik · Palace
Market timing9:20soliddark3456 · Market
Armory timing9:22soliddark3456 · Armory
Farm transition12:43–13:39imlaladrik · 3 farms clustered

Player highlights

Standout performances

Highest total score29,019imlaladrik
Highest military score9,470soliddark3456
Highest economy score18,503imlaladrik
Most kills1,438imlaladrik
Most units killed51imlaladrik
Most deaths59soliddark3456
Most buildings razed0imlaladrik
Largest army84soliddark3456
Favorite unitArcusimlaladrik · 42 fielded

imlaladrik

Highest ScoreMost ImprovementsMost KillsMost Resources

soliddark3456

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

imlaladrik

Fast Classical3:30 estimated completion
Early pressure4:47 · Counter Barracks
Fast expansion8:36 · Town Center
Early armory / Heroic prep9:29 · Armory
Fortress tech path13:06 · Palace
Farm transition12:43–13:39 · 3 farms clustered

soliddark3456

Classical timing4:34 estimated completion
Early pressure3:52 · Warrior Priest trained
Fast expansion7:00 · Town Center
Early market / Heroic prep9:20 · Market
Early armory / Heroic prep9:22 · Armory
Farm transition12:50–14:00 · 7 farms clustered
Market economy signal1,000 total resource volume
Large army production84 military units
imlaladrik · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
imlaladrik · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
imlaladrik · Early MilitaryMeaningful trained combat units were produced during the early opening.
imlaladrik · Fast ClassicalClassical completed before 4:00 on a standard land opening.
soliddark3456 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
soliddark3456 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1000 total volume

imlaladrik

Bought

No buys

Sold

No sells

Total player market volume0

soliddark3456

Bought

Food500
Wood400

Sold

Wood100
Total player market volume1000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

imlaladrik

Army

Arcus42
Murmillo15
Turma4
Oracle2
Satyr2
Buildings10 types
Military Barracks9
Manor7
Counter Barracks4
Sky Passage4
Farm3
Palace2
Armory1
Economic Guild1
Temple1
Town Center1
God powers4 invoked
Valor12
Chaos1
Shockwave1
Vortex1

soliddark3456

Army

Coyote Warrior19
Warrior Priest17
Eagle Warrior14
Ocelotl Warrior10
Obsidian Butterfly8
Tlamanih Spearman8
Tequihua Archer7
Maquizcoatl1
Buildings10 types
House16
Calpulli9
Farm9
Nobles Hut3
War Hut2
Armory1
Great Temple1
Market1
Temple1
Town Center1
God powers3 invoked
Blood Pact2
Infestation1
Purge1