Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

BridgettPrincess vs nak4no

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:33
Nile Shallows map preview
Map Nile Shallows
Defeated
BridgettPrincessOranos
Pre-match Elo1403
Win probability15.4%
12:33 Match length nak4no favored
Winner
nak4noAmaterasu
Pre-match Elo1699
Win probability84.6%

Match at a glance

BridgettPrincess vs nak4no

Winnernak4no
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration12:33
Started
Ended
Elo favorite84.6%nak4no
Fastest Classical3:08*BridgettPrincess
First pressure3:11BridgettPrincess · Counter Barracks
Most military units70nak4no
Highest EAPM63.3nak4no
Defeat
Elo1403-5
EAPM34.3
Military units39
First pressure3:11Counter Barracks
First expansion
Market volume0
Total score 11,661
Military score 2,965
Economic score 8,345
Kills score 379
Units killed 13
Units lost 39
Buildings razed 0
Largest army 39
Favorite unit Katapeltes 17 fielded
Classical 3:08* Estimated start 2:08
Heroic Not reached
Mythic Not reached

nak4no

Amaterasu

Victory
Elo1699+5
EAPM63.3
Military units70
First pressure4:01Stable Japanese
First expansion
Market volume0
Total score 15,886
Military score 8,807
Economic score 5,496
Kills score 1,646
Units killed 39
Units lost 12
Buildings razed 4
Largest army 70
Favorite unit Naginata Rider 24 fielded
Classical 3:52* Research start 2:52
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Minakatatomi
Hyperion
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BridgettPrincessOranos
Match time
nak4noAmaterasu
First military pressureCounter Barracks
God powerValor
God powerValor
Katapeltes5 training queues
God powerValor
God powerValor
God powerValor
God powerShockwave
Murmillo5 training queues
Cheiroballista3 training queues
Katapeltes5 training queues
God powerValor
God powerValor
God powerValor
God powerValor
Oracle2 training queues
Cheiroballista2 training queues
Katapeltes7 training queues
Murmillo4 training queues
Turma3 training queues
DefeatMatch result
God powerShrine Of The Hunt
First military pressureStable Japanese
Naginata Rider17 training queues
God powerSolar Shield
Bushi5 training queues
Onna Musha7 training queues
Samurai18 training queues
Key technologyHand Axe
Key technologyPickaxe
Naginata Rider2 training queues
Key technologyHusbandry
Bushi9 training queues
Wanyudo4 training queues
God powerSolar Shield
Naginata Rider5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite84.6%nak4no
Fastest Classical3:08*BridgettPrincess
First pressure3:11BridgettPrincess · Counter Barracks

Player highlights

Standout performances

Highest total score15,886nak4no
Highest military score8,807nak4no
Highest economy score8,345BridgettPrincess
Most kills1,646nak4no
Most units killed39nak4no
Most deaths39BridgettPrincess
Most buildings razed4nak4no
Largest army70nak4no
Favorite unitNaginata Ridernak4no · 24 fielded

BridgettPrincess

Most DeathsMost Resources

nak4no

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

BridgettPrincess

Fast Classical3:08 estimated completion
Early pressure3:11 · Counter Barracks

nak4no

Fast Classical3:52 estimated completion
Early pressure4:01 · Stable Japanese
Heavy walling signal10 wall build events
BridgettPrincess · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
BridgettPrincess · Early MilitaryMeaningful trained combat units were produced during the early opening.
BridgettPrincess · Fast ClassicalClassical completed before 4:00 on a standard land opening.
nak4no · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
nak4no · Early MilitaryMeaningful trained combat units were produced during the early opening.
nak4no · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BridgettPrincess

Army

Katapeltes17
Murmillo9
Cheiroballista5
Promethean3
Turma3
Oracle2
Buildings8 types
Manor6
Sky Passage3
Farm2
Military Barracks2
Wall2
Counter Barracks1
Economic Guild1
Temple1
God powers2 invoked
Valor9
Shockwave1

nak4no

Army

Naginata Rider24
Samurai19
Bushi14
Onna Musha8
Wanyudo5
Buildings9 types
House17
Wall10
Shrine Japanese4
Dojo2
Stable Japanese2
Watermill2
Guardhouse1
Mining Camp Japanese1
Temple1
God powers2 invoked
Solar Shield2
Shrine Of The Hunt1