Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sicário vs | KODIGO ツ

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:05
Ghost Lake map preview
Map Ghost Lake
Defeated
SicárioRa
Pre-match Elo1559
Win probability34.0%
25:05 Match length | KODIGO ツ favored
Winner
| KODIGO ツQuetzalcoatl
Pre-match Elo1674
Win probability66.0%

Match at a glance

Sicário vs | KODIGO ツ

Winner| KODIGO ツ
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration25:05
Started
Ended
Elo favorite66.0%| KODIGO ツ
Fastest Classical4:08*Sicário
First pressure3:30| KODIGO ツ · Warrior Priest trained
First extra TC4:15Sicário · Town Center
Market timing14:20| KODIGO ツ · Market
Most military units202Sicário
Highest EAPM91.4| KODIGO ツ
Market volume3,700Sicário
Defeat
Elo1559-12
EAPM59.6
Military units202
First pressure5:14Barracks
First expansion4:15
Market volume3700
Total score 35,711
Military score 14,528
Economic score 17,887
Kills score 3,296
Units killed 106
Units lost 232
Buildings razed 10
Largest army 202
Favorite unit Camel Rider 98 fielded
Classical 4:08* Research start 3:08
Heroic 7:21* Estimated start 6:06
Mythic 18:07* Estimated start 16:07

| KODIGO ツ

Quetzalcoatl

Victory
Elo1674+12
EAPM91.4
Military units179
First pressure3:30Warrior Priest trained
First expansion5:13
Market volume3300
Total score 52,517
Military score 23,058
Economic score 22,229
Kills score 7,230
Units killed 230
Units lost 225
Buildings razed 55
Largest army 179
Favorite unit Eagle Warrior 84 fielded
Classical 4:47* Research start 3:47
Heroic 11:48* Estimated start 10:33
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Patecatl
Sobek
HeroicAge
Coatlicue
Osiris
MythicAge
Tlaloc

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SicárioRa
Match time
| KODIGO ツQuetzalcoatl
Key technologyPickaxe
Town CenterAdditional center
ArmoryArmory
First military pressureBarracks
Spearman12 training queues
Key technologyHand Axe
Fortress-tier buildingMigdol Stronghold
Key technologyShaft Mine
God powerLocust Swarm
Camel Rider27 training queues
Chariot Archer4 training queues
Key technologyHeavy Camel Riders
Key technologyCopper Shields
Chariot Archer22 training queues
Farm transition14 farms clustered
Key technologyPlow
Key technologyHusbandry
Fortress-tier buildingMigdol Stronghold
Siege Tower2 training queues
Camel Rider71 training queues
Town CenterAdditional center
God powerRain
Key technologyHeavy Chariot Archers
Siege Tower2 training queues
Fortress-tier buildingMigdol Stronghold
MarketMarket
MarketMarket
MarketMarket
Fortress-tier buildingMigdol Stronghold
Trade route startedCaravan Egyptian queued
God powerLocust Swarm
God powerSon Of Osiris
Key technologyChampion Camel Riders
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBow Saw
Key technologyMedium Axemen
ArmoryArmory
Axeman4 training queues
ArmoryArmory
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBallistics
Mercenary2 training queues
Chariot Archer46 training queues
God powerRain
Key technologyCopper Weapons
Fortress-tier buildingMigdol Stronghold
Catapult3 training queues
Key technologyChampion Chariot Archers
Key technologyHeavy War Elephants
Key technologyIron Armor
Key technologyBronze Shields
God powerShifting Sands
Axeman3 training queues
Siege Tower4 training queues
Town CenterAdditional center
Town CenterAdditional center
Town CenterAdditional center
DefeatMatch result
First military pressureWarrior Priest trained
Warrior Priest2 training queues
Key technologyPickaxe
Key technologyHand Axe
Town CenterAdditional center
Warrior Priest5 training queues
Key technologyBow Saw
Tequihua Archer3 training queues
Warrior Priest5 training queues
Key technologyHusbandry
ArmoryArmory
Tequihua Archer2 training queues
God powerTailwind
Town CenterAdditional center
Tlamanih Spearman4 training queues
Key technologyBallistics
Eagle Warrior11 training queues
Key technologyCrenellations Aztec
Farm transition13 farms clustered
Key technologyPlow
MarketMarket
Ocelotl Warrior5 training queues
Otontin2 training queues
Key technologyShaft Mine
Eagle Warrior8 training queues
God powerEarth Monster
Key technologyMedium Nobles Hut Soldiers
Warrior Priest5 training queues
Ayotochtli2 training queues
Ocelotl Warrior15 training queues
Key technologyShaft Mine
Key technologyBow Saw
God powerMonolith Of Tlaloc
Warrior Priest2 training queues
Eagle Warrior20 training queues
ArmoryArmory
Key technologyHeavy Nobles Hut Soldiers
Tlamanih Spearman2 training queues
God powerTailwind
God powerAgave Bloom
Ocelotl Warrior5 training queues
God powerEarth Monster
Otontin6 training queues
Eagle Warrior5 training queues
Warrior Priest4 training queues
Key technologyHeavy Great Temple Soldiers
Tlamanih Spearman20 training queues
Eagle Warrior5 training queues
Key technologyMedium War Hut Soldiers
Warrior Priest4 training queues
Eagle Warrior35 training queues
Town CenterAdditional center
God powerMonolith Of Tlaloc
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite66.0%| KODIGO ツ
Fastest Classical4:08*Sicário
Fastest Heroic7:21*Sicário
Fastest Mythic18:07*Sicário
First pressure3:30| KODIGO ツ · Warrior Priest trained
First extra TC4:15Sicário · Town Center
Fortress timing9:38Sicário · Migdol Stronghold
Market timing14:20| KODIGO ツ · Market
Armory timing4:36Sicário · Armory
Farm transition13:00–13:35Sicário · 14 farms clustered
Trade route started18:11Sicário

Player highlights

Standout performances

Highest total score52,517| KODIGO ツ
Highest military score23,058| KODIGO ツ
Highest economy score22,229| KODIGO ツ
Most kills7,230| KODIGO ツ
Most units killed230| KODIGO ツ
Most deaths232Sicário
Most buildings razed55| KODIGO ツ
Largest army202Sicário
Favorite unitCamel RiderSicário · 98 fielded

Sicário

Most Deaths

| KODIGO ツ

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sicário

Classical timing4:08 estimated completion
Early pressure5:14 · Barracks
Fast expansion4:15 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep16:13 · Market
Early armory / Heroic prep4:36 · Armory
Fortress tech path9:38 · Migdol Stronghold
Heavy walling signal34 wall build events
Farm transition13:00–13:35 · 14 farms clustered
Trade route started18:11 · Caravan Egyptian queued
Market economy signal3,700 total resource volume
Large army production202 military units

| KODIGO ツ

Classical timing4:47 estimated completion
Early pressure3:30 · Warrior Priest trained
Fast expansion5:13 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep14:20 · Market
Early armory / Heroic prep9:03 · Armory
Heavy walling signal19 wall build events
Farm transition13:28–14:35 · 13 farms clustered
Market economy signal3,300 total resource volume
Large army production179 military units
Sicário · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Sicário · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Sicário · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
| KODIGO ツ · Eagle Warrior CoreEagle Warriors were the dominant military unit.
| KODIGO ツ · Early MilitaryMeaningful trained combat units were produced during the early opening.
| KODIGO ツ · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
| KODIGO ツ · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
| KODIGO ツ · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 7000 total volume

Sicário

Bought

No buys

Sold

Wood3700
Total player market volume3700

| KODIGO ツ

Bought

Food400

Sold

Food400
Wood2500
Total player market volume3300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sicário

Army

Camel Rider98
Chariot Archer72
Spearman12
Siege Tower8
Axeman7
Catapult3
Mercenary2
Buildings18 types
Farm44
Wall34
House32
Lumber Camp9
Granary7
Mining Camp6
Migdol Stronghold5
Town Center5
Obelisk4
Armory3
Market3
Siege Works3
Barracks2
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers4 invoked
Locust Swarm2
Rain2
Shifting Sands1
Son Of Osiris1

| KODIGO ツ

Army

Eagle Warrior84
Warrior Priest27
Tlamanih Spearman26
Ocelotl Warrior25
Otontin8
Tequihua Archer5
Ayotochtli2
Quimichin Spy2
Buildings12 types
Farm26
House22
Wall19
Calpulli17
War Hut15
Nobles Hut7
Great Temple5
Temple5
Town Center4
Spike Trap3
Armory2
Market1
God powers4 invoked
Earth Monster2
Monolith Of Tlaloc2
Tailwind2
Agave Bloom1