Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

jaalsaru21 vs Lil' Guy

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:58
Elysium map preview
Map Elysium
Defeated
jaalsaru21Freyr
Pre-match Elo1222
Win probability51.0%
19:58 Match length UpsetThe Elo underdog won
Winner
Lil' GuyRa
Pre-match Elo1215
Win probability49.0%

Match at a glance

jaalsaru21 vs Lil' Guy

WinnerLil' Guy
MapElysium
QueueRanked 1v1 Supremacy
Duration19:58
Started
Ended
Elo favorite51.0%jaalsaru21 · Upset
Fastest Classical4:48*Lil' Guy
First pressure3:04jaalsaru21 · Hersir trained
First extra TC7:12jaalsaru21 · Town Center
Market timing9:01Lil' Guy · Market
Most military units111jaalsaru21
Highest EAPM50.2jaalsaru21
Market volume3,500jaalsaru21

jaalsaru21

Freyr

Defeat
Elo1222-18
EAPM50.2
Military units111
First pressure3:04Hersir trained
First expansion7:12
Market volume3500
Total score 15,771
Military score 4,381
Economic score 10,427
Kills score 963
Units killed 31
Units lost 115
Buildings razed 6
Largest army 111
Favorite unit Berserk 24 fielded
Classical 5:09* Research start 4:09
Heroic 15:31* Research start 14:16
Mythic Not reached
Victory
Elo1215+18
EAPM30.1
Military units66
First pressure6:57Barracks
First expansion
Market volume0
Total score 25,484
Military score 13,651
Economic score 8,905
Kills score 3,029
Units killed 119
Units lost 31
Buildings razed 19
Largest army 66
Favorite unit War Elephant 21 fielded
Classical 4:48* Research start 3:48
Heroic 10:59* Estimated start 9:44
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Bast
Bragi
HeroicAge
Sobek
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

jaalsaru21Freyr
Match time
Lil' GuyRa
First military pressureHersir trained
Key technologyPickaxe
Hersir6 training queues
Key technologyHand Axe
Raiding Cavalry6 training queues
Town CenterAdditional center
Throwing Axeman13 training queues
Berserk2 training queues
God powerForest Fire
Hersir3 training queues
Key technologyMedium Cavalry
Farm transition3 farms clustered
Key technologyPlow
MarketMarket
Raiding Cavalry4 training queues
Hersir3 training queues
Hersir9 training queues
Hirdman15 training queues
Berserk15 training queues
Key technologyMedium Infantry
Key technologyHeavy Cavalry
Battle Boar2 training queues
God powerFlaming Weapons
God powerGullinbursti
Godi7 training queues
Fortress-tier buildingHill Fort
Valkyrie3 training queues
Raiding Cavalry3 training queues
Jarl3 training queues
Hirdman8 training queues
Berserk7 training queues
DefeatMatch result
Key technologyPickaxe
ArmoryArmory
First military pressureBarracks
Axeman5 training queues
God powerEclipse
Axeman4 training queues
MarketMarket
Sphinx2 training queues
Spearman5 training queues
Key technologyMedium Spearmen
Key technologyCopper Weapons
Key technologyCopper Armor
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerLocust Swarm
Camel Rider3 training queues
Key technologyShaft Mine
War Elephant5 training queues
Axeman2 training queues
Camel Rider6 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy War Elephants
War Elephant6 training queues
Sphinx3 training queues
God powerLocust Swarm
Chariot Archer8 training queues
Camel Rider3 training queues
Petsuchos2 training queues
War Elephant10 training queues
Fortress-tier buildingMigdol Stronghold
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.0%jaalsaru21 · Upset
Fastest Classical4:48*Lil' Guy
Fastest Heroic10:59*Lil' Guy
First pressure3:04jaalsaru21 · Hersir trained
First extra TC7:12jaalsaru21 · Town Center
Fortress timing12:07Lil' Guy · Migdol Stronghold
Market timing9:01Lil' Guy · Market
Armory timing5:25Lil' Guy · Armory
Farm transition11:07–11:36jaalsaru21 · 3 farms clustered

Player highlights

Standout performances

Highest total score25,484Lil' Guy
Highest military score13,651Lil' Guy
Highest economy score10,427jaalsaru21
Most kills3,029Lil' Guy
Most units killed119Lil' Guy
Most deaths115jaalsaru21
Most buildings razed19Lil' Guy
Largest army111jaalsaru21
Favorite unitBerserkjaalsaru21 · 24 fielded

jaalsaru21

Most DeathsMost Resources

Lil' Guy

Highest ScoreLargest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

jaalsaru21

Late Classical5:09 estimated completion
Early pressure3:04 · Hersir trained
Fast expansion7:12 · Town Center
Early market / Heroic prep11:15 · Market
Fortress tech path17:57 · Hill Fort
Heavy walling signal13 wall build events
Farm transition11:07–11:36 · 3 farms clustered
Market economy signal3,500 total resource volume
Large army production111 military units

Lil' Guy

Classical timing4:48 estimated completion
Early pressure6:57 · Barracks
Early market / Heroic prep9:01 · Market
Early armory / Heroic prep5:25 · Armory
Fortress tech path12:07 · Migdol Stronghold
jaalsaru21 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
jaalsaru21 · Early MilitaryMeaningful trained combat units were produced during the early opening.
jaalsaru21 · Late ClassicalClassical completed after 5:00 on a standard land opening.
jaalsaru21 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Lil' Guy · Early MilitaryMeaningful trained combat units were produced during the early opening.
Lil' Guy · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3500 total volume

jaalsaru21

Bought

Food500
Wood400

Sold

Food400
Wood2200
Total player market volume3500

Lil' Guy

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jaalsaru21

Army

Berserk24
Hirdman23
Hersir22
Raiding Cavalry13
Throwing Axeman13
Godi7
Valkyrie4
Jarl3
Battle Boar2
Buildings10 types
House37
Farm23
Wall13
Ox Cart Building8
Longhouse7
Great Hall2
Hill Fort1
Market1
Temple1
Town Center1
God powers3 invoked
Flaming Weapons1
Forest Fire1
Gullinbursti1

Lil' Guy

Army

War Elephant21
Camel Rider12
Axeman11
Chariot Archer8
Sphinx7
Spearman5
Petsuchos2
Buildings13 types
House27
Granary6
Obelisk5
Migdol Stronghold4
Mining Camp4
Barracks3
Lumber Camp2
Armory1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers2 invoked
Locust Swarm2
Eclipse1