Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Skywalker vs caiocobianchi

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:02
Oasis map preview
Map Oasis
Winner
SkywalkerPoseidon
Pre-match Elo1051
Win probability63.2%
10:02 Match length Skywalker favored
Defeated
caiocobianchiThor
Pre-match Elo957
Win probability36.8%

Match at a glance

Skywalker vs caiocobianchi

WinnerSkywalker
MapOasis
QueueRanked 1v1 Supremacy
Duration10:02
Started
Ended
Elo favorite63.2%Skywalker
Fastest Classical3:39*Skywalker
First pressure3:44Skywalker · Military Academy
Most military units30Skywalker
Highest EAPM33.0Skywalker

Skywalker

Poseidon

Victory
Elo1051+13
EAPM33.0
Military units30
First pressure3:44Military Academy
First expansion
Market volume0
Total score 10,167
Military score 4,645
Economic score 4,540
Kills score 1,036
Units killed 29
Units lost 14
Buildings razed 5
Largest army 30
Favorite unit Hypaspist 21 fielded
Classical 3:39* Estimated start 2:39
Heroic Not reached
Mythic Not reached
Defeat
Elo957-13
EAPM20.4
Military units20
First pressure4:10Hersir trained
First expansion
Market volume0
Total score 6,737
Military score 2,811
Economic score 3,644
Kills score 282
Units killed 14
Units lost 28
Buildings razed 0
Largest army 20
Favorite unit Throwing Axeman 10 fielded
Classical 5:12* Estimated start 4:12
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Freyja
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SkywalkerPoseidon
Match time
caiocobianchiThor
God powerLure
God powerLure
First military pressureMilitary Academy
Hypaspist11 training queues
Hippeus3 training queues
God powerPestilence
Hypaspist10 training queues
Key technologyMedium Infantry
Cyclops2 training queues
VictoryMatch result
God powerDwarven Mine
ArmoryDwarven Armory
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
First military pressureHersir trained
Hersir3 training queues
Key technologyCopper Armor
Throwing Axeman10 training queues
Hirdman3 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyBronze Weapons
Valkyrie2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.2%Skywalker
Fastest Classical3:39*Skywalker
First pressure3:44Skywalker · Military Academy
Armory timing0:18caiocobianchi · Dwarven Armory

Player highlights

Standout performances

Highest total score10,167Skywalker
Highest military score4,645Skywalker
Highest economy score4,540Skywalker
Most kills1,036Skywalker
Most units killed29Skywalker
Most deaths28caiocobianchi
Most buildings razed5Skywalker
Largest army30Skywalker
Favorite unitHypaspistSkywalker · 21 fielded

Skywalker

Highest ScoreLargest ArmyMost Kills

caiocobianchi

Most DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Skywalker

Fast Classical3:39 estimated completion
Early pressure3:44 · Military Academy

caiocobianchi

Late Classical5:12 estimated completion
Early pressure4:10 · Hersir trained
Early armory / Heroic prep0:18 · Dwarven Armory
Skywalker · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Skywalker · Early MilitaryMeaningful trained combat units were produced during the early opening.
Skywalker · Fast ClassicalClassical completed before 4:00 on a standard land opening.
caiocobianchi · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
caiocobianchi · Early MilitaryMeaningful trained combat units were produced during the early opening.
caiocobianchi · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Skywalker

Army

Hypaspist21
Cyclops4
Hippeus3
Atalanta1
Theseus1
Buildings6 types
House9
Granary2
Military Academy2
Stable1
Storehouse1
Temple1
God powers2 invoked
Lure2
Pestilence1

caiocobianchi

Army

Throwing Axeman10
Hersir5
Hirdman3
Valkyrie2
Buildings6 types
House6
Wall4
Longhouse3
Ox Cart Building2
Dwarven Armory1
Temple1
God powers1 invoked
Dwarven Mine1