Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

steban.ferro vs Hyena_King

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:32
Oasis map preview
Map Oasis
Winner
steban.ferroLoki
Pre-match Elo936
Win probability70.2%
26:32 Match length steban.ferro favored
Defeated
Hyena_KingHuitzilopochtli
Pre-match Elo787
Win probability29.8%

Match at a glance

steban.ferro vs Hyena_King

Winnersteban.ferro
MapOasis
QueueRanked 1v1 Supremacy
Duration26:32
Started
Ended
Elo favorite70.2%steban.ferro
Fastest Classical3:56*Hyena_King
First pressure3:29Hyena_King · Warrior Priest trained
First extra TC6:00steban.ferro · Town Center
Market timing16:50steban.ferro · Market
Most military units165steban.ferro
Highest EAPM32.2Hyena_King
Victory
Elo936+10
EAPM26.8
Military units165
First pressure4:06Hersir trained
First expansion6:00
Market volume0
Total score 68,723
Military score 23,615
Economic score 40,259
Kills score 4,849
Units killed 179
Units lost 113
Buildings razed 7
Largest army 165
Favorite unit Godi 65 fielded
Classical 4:51* Research start 3:51
Heroic 17:12* Research start 15:58
Mythic 21:11* Research start 19:11

Hyena_King

Huitzilopochtli

Defeat
Elo787-10
EAPM32.2
Military units130
First pressure3:29Warrior Priest trained
First expansion11:25
Market volume0
Total score 38,702
Military score 9,025
Economic score 26,277
Kills score 3,400
Units killed 111
Units lost 198
Buildings razed 2
Largest army 130
Favorite unit Ocelotl Warrior 43 fielded
Classical 3:56* Estimated start 2:56
Heroic 9:28* Estimated start 8:13
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Patecatl
Bragi
HeroicAge
Itzpapalotl
Hel
MythicAge
Mictlantecutli

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

steban.ferroLoki
Match time
Hyena_KingHuitzilopochtli
First military pressureHersir trained
Hersir2 training queues
Key technologyPickaxe
Key technologyHand Axe
Town CenterAdditional center
Hersir4 training queues
Throwing Axeman8 training queues
ArmoryArmory
Farm transition6 farms clustered
Key technologyHusbandry
Key technologyPlow
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Shields
Town CenterAdditional center
Throwing Axeman16 training queues
Key technologyMedium Infantry
Key technologyCopper Armor
Hersir21 training queues
Hirdman3 training queues
Town CenterAdditional center
MarketMarket
Hersir2 training queues
Key technologyHeavy Infantry
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Godi36 training queues
Key technologyBow Saw
Key technologyShaft Mine
Fortress-tier buildingHill Fort
Trade route startedCaravan Norse queued
Portable Ram4 training queues
Key technologyChampion Infantry
Key technologyIron Weapons
Key technologyIron Shields
Key technologyIron Armor
Throwing Axeman7 training queues
God powerNidhogg
Godi19 training queues
Fire Giant2 training queues
Hersir11 training queues
Town CenterAdditional center
Throwing Axeman5 training queues
Key technologyCrenellations
God powerFlaming Weapons
Throwing Axeman5 training queues
Fire Giant4 training queues
Hersir6 training queues
Godi10 training queues
God powerTitan Gate
VictoryMatch result
First military pressureWarrior Priest trained
Warrior Priest2 training queues
Ocelotl Warrior5 training queues
ArmoryArmory
Key technologyMedium Nobles Hut Soldiers
Tequihua Archer4 training queues
Coyote Warrior4 training queues
Key technologyHeavy Nobles Hut Soldiers
Eagle Warrior4 training queues
Town CenterAdditional center
God powerPurge
Otontin4 training queues
God powerBlood Pact
Ocelotl Warrior6 training queues
Eagle Warrior5 training queues
Tequihua Archer7 training queues
Town CenterAdditional center
Shorn One5 training queues
Key technologyPickaxe
Key technologyHand Axe
Farm transition14 farms clustered
Key technologyPlow
Ocelotl Warrior4 training queues
Eagle Warrior5 training queues
Key technologyHeavy Great Temple Soldiers
Jaguar Rider4 training queues
Ocelotl Warrior7 training queues
Warrior Priest9 training queues
Obsidian Butterfly4 training queues
God powerPurge
Key technologyChampion Nobles Hut Soldiers
Ocelotl Warrior21 training queues
Eagle Warrior13 training queues
Jaguar Rider4 training queues
Eagle Warrior6 training queues
Warrior Priest4 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite70.2%steban.ferro
Fastest Classical3:56*Hyena_King
Fastest Heroic9:28*Hyena_King
Fastest Mythic21:11*steban.ferro
First pressure3:29Hyena_King · Warrior Priest trained
First extra TC6:00steban.ferro · Town Center
Fortress timing18:29steban.ferro · Hill Fort
Market timing16:50steban.ferro · Market
Armory timing6:40Hyena_King · Armory
Farm transition7:33–8:45steban.ferro · 6 farms clustered
Trade route started18:34steban.ferro

Player highlights

Standout performances

Highest total score68,723steban.ferro
Highest military score23,615steban.ferro
Highest economy score40,259steban.ferro
Most kills4,849steban.ferro
Most units killed179steban.ferro
Most deaths198Hyena_King
Most buildings razed7steban.ferro
Largest army165steban.ferro
Favorite unitGodisteban.ferro · 65 fielded

steban.ferro

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Hyena_King

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

steban.ferro

Classical timing4:51 estimated completion
Early pressure4:06 · Hersir trained
Fast expansion6:00 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep16:50 · Market
Early armory / Heroic prep6:57 · Armory
Fortress tech path18:29 · Hill Fort
Farm transition7:33–8:45 · 6 farms clustered
Trade route started18:34 · Caravan Norse queued
Large army production165 military units

Hyena_King

Fast Classical3:56 estimated completion
Early pressure3:29 · Warrior Priest trained
Expansion signal11:25 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep6:40 · Armory
Heavy walling signal7 wall build events
Farm transition16:07–17:18 · 14 farms clustered
Large army production130 military units
steban.ferro · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
steban.ferro · Early MilitaryMeaningful trained combat units were produced during the early opening.
steban.ferro · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
steban.ferro · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Hyena_King · Early MilitaryMeaningful trained combat units were produced during the early opening.
Hyena_King · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Hyena_King · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Hyena_King · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

steban.ferro

Army

Godi65
Hersir46
Throwing Axeman41
Fire Giant6
Portable Ram4
Hirdman3
Buildings11 types
Farm44
House17
Sentry Tower4
Town Center4
Ox Cart Building3
Great Hall2
Longhouse2
Temple2
Armory1
Hill Fort1
Market1
God powers3 invoked
Flaming Weapons1
Nidhogg1
Titan Gate1

Hyena_King

Army

Ocelotl Warrior43
Eagle Warrior33
Warrior Priest16
Tequihua Archer11
Jaguar Rider8
Shorn One5
Coyote Warrior4
Obsidian Butterfly4
Otontin4
Centzon Totochtin1
Quimichin Spy1
Buildings10 types
Farm23
House16
Calpulli10
Wall7
Nobles Hut4
Great Temple3
Temple2
Town Center2
War Hut2
Armory1
God powers2 invoked
Purge2
Blood Pact1