Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Leif Erikson vs Amezzou 2

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:19
Valley Of Kings map preview
Map Valley Of Kings
Defeated
Leif EriksonThor
Pre-match Elo1350
Win probability40.8%
18:19 Match length Amezzou 2 favored
Winner
Amezzou 2Fuxi
Pre-match Elo1415
Win probability59.2%

Match at a glance

Leif Erikson vs Amezzou 2

WinnerAmezzou 2
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration18:19
Started
Ended
Elo favorite59.2%Amezzou 2
Fastest Classical4:14*Amezzou 2
First pressure3:38Amezzou 2 · Imperial Academy
Market timing15:10Leif Erikson · Market
First extra TC11:28Amezzou 2 · Town Center
Most military units130Amezzou 2
Highest EAPM82.0Leif Erikson
Market volume1,500Leif Erikson
Defeat
Elo1350-14
EAPM82.0
Military units83
First pressure3:50Hersir trained
First expansion16:28
Market volume1500
Total score 20,025
Military score 8,839
Economic score 9,580
Kills score 1,606
Units killed 54
Units lost 60
Buildings razed 10
Largest army 83
Favorite unit Throwing Axeman 22 fielded
Classical 4:56* Research start 3:56
Heroic 12:22* Research start 11:07
Mythic Not reached

Amezzou 2

Fuxi

Victory
Elo1415+14
EAPM49.4
Military units130
First pressure3:38Imperial Academy
First expansion11:28
Market volume0
Total score 28,109
Military score 15,076
Economic score 11,674
Kills score 1,458
Units killed 60
Units lost 53
Buildings razed 2
Largest army 130
Favorite unit Ge Halberdier 44 fielded
Classical 4:14* Estimated start 3:14
Heroic 16:43* Estimated start 15:28
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Xuannu
Bragi
HeroicAge
Nuba
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Leif EriksonThor
Match time
Amezzou 2Fuxi
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
First military pressureHersir trained
Hersir4 training queues
Key technologyCopper Shields
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyMedium Infantry
Throwing Axeman11 training queues
Raiding Cavalry8 training queues
God powerDwarven Mine
Key technologyBronze Shields
Raiding Cavalry13 training queues
Berserk8 training queues
Key technologyMedium Cavalry
God powerHealing Spring
Throwing Axeman5 training queues
God powerDwarven Mine
Jarl3 training queues
Berserk4 training queues
Godi8 training queues
Fortress-tier buildingHill Fort
MarketMarket
Portable Ram2 training queues
Huskarl9 training queues
God powerFlaming Weapons
Throwing Axeman6 training queues
Town CenterAdditional center
DefeatMatch result
God powerThe Peach Blossom Spring
Key technologyHand Axe
First military pressureImperial Academy
Key technologyPickaxe
Dao Swordsman2 training queues
Ge Halberdier15 training queues
Fire Archer23 training queues
Pioneer3 training queues
Dao Swordsman2 training queues
Key technologyMedium Archers
Key technologyMedium Infantry
God powerVanish
Qi Lin2 training queues
Ge Halberdier29 training queues
Town CenterAdditional center
Pioneer4 training queues
Wuzu Javelineer6 training queues
Dao Swordsman11 training queues
Qi Lin2 training queues
Fire Archer11 training queues
Pioneer4 training queues
ArmoryArmory
Key technologyBallistics
Key technologyCopper Armor
MarketMarket
Pioneer2 training queues
Qi Lin4 training queues
Key technologyCopper Weapons
Key technologyCopper Shields
Town CenterAdditional center
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyHeavy Infantry
Pioneer4 training queues
God powerDrought Land
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.2%Amezzou 2
Fastest Classical4:14*Amezzou 2
Fastest Heroic12:22*Leif Erikson
First pressure3:38Amezzou 2 · Imperial Academy
First extra TC11:28Amezzou 2 · Town Center
Fortress timing14:34Leif Erikson · Hill Fort
Market timing15:10Leif Erikson · Market
Armory timing0:07Leif Erikson · Dwarven Armory

Player highlights

Standout performances

Highest total score28,109Amezzou 2
Highest military score15,076Amezzou 2
Highest economy score11,674Amezzou 2
Most kills1,606Leif Erikson
Most units killed60Amezzou 2
Most deaths60Leif Erikson
Most buildings razed10Leif Erikson
Largest army130Amezzou 2
Favorite unitGe HalberdierAmezzou 2 · 44 fielded

Leif Erikson

Most Deaths

Amezzou 2

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Leif Erikson

Classical timing4:56 estimated completion
Early pressure3:50 · Hersir trained
Expansion signal16:28 · Town Center
Early market / Heroic prep15:10 · Market
Early armory / Heroic prep0:07 · Dwarven Armory
Fortress tech path14:34 · Hill Fort
Heavy walling signal11 wall build events
Market economy signal1,500 total resource volume
Large army production83 military units

Amezzou 2

Classical timing4:14 estimated completion
Early pressure3:38 · Imperial Academy
Expansion signal11:28 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep15:19 · Market
Early armory / Heroic prep13:58 · Armory
Heavy walling signal20 wall build events
Large army production130 military units
Leif Erikson · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Leif Erikson · Early MilitaryMeaningful trained combat units were produced during the early opening.
Amezzou 2 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Amezzou 2 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Amezzou 2 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1500 total volume

Leif Erikson

Bought

Food100
Wood1400

Sold

No sells

Total player market volume1500

Amezzou 2

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Leif Erikson

Army

Throwing Axeman22
Raiding Cavalry21
Berserk13
Huskarl9
Godi8
Hersir4
Jarl3
Portable Ram2
Troll1
Buildings10 types
House15
Wall11
Ox Cart Building5
Longhouse3
Great Hall2
Dwarven Armory1
Hill Fort1
Market1
Temple1
Town Center1
God powers3 invoked
Dwarven Mine2
Flaming Weapons1
Healing Spring1

Amezzou 2

Army

Ge Halberdier44
Fire Archer34
Pioneer17
Dao Swordsman16
Qi Lin9
Wuzu Javelineer8
Nezha Child2
Buildings11 types
House24
Silo20
Wall20
Military Camp7
Imperial Academy2
Machine Workshop2
Town Center2
Armory1
Market1
Sentry Tower1
Temple1
God powers3 invoked
Drought Land1
The Peach Blossom Spring1
Vanish1