Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

[KeeN] Kido vs Snowledge

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:14
Elysium map preview
Map Elysium
Winner
[KeeN] KidoDemeter
Pre-match Elo2158
Win probability93.3%
16:14 Match length [KeeN] Kido favored
Defeated
SnowledgeAmaterasu
Pre-match Elo1701
Win probability6.7%

Match at a glance

[KeeN] Kido vs Snowledge

Winner[KeeN] Kido
MapElysium
QueueRanked 1v1 Supremacy
Duration16:14
Started
Ended
Elo favorite93.3%[KeeN] Kido
Fastest Classical3:50*Snowledge
First pressure3:57Snowledge · Stable Japanese
Market timing12:06[KeeN] Kido · Market
First extra TC4:27[KeeN] Kido · Town Center
Most military units191[KeeN] Kido
Highest EAPM81.0[KeeN] Kido

[KeeN] Kido

Demeter

Victory
Elo2158+2
EAPM81.0
Military units191
First pressure6:29Military Academy
First expansion4:27
Market volume0
Total score 27,909
Military score 11,923
Economic score 14,208
Kills score 1,900
Units killed 61
Units lost 51
Buildings razed 1
Largest army 191
Favorite unit Toxotes 141 fielded
Classical 4:24* Research start 3:24
Heroic 14:51* Estimated start 13:36
Mythic Not reached

Snowledge

Amaterasu

Defeat
Elo1701-2
EAPM62.9
Military units99
First pressure3:57Stable Japanese
First expansion
Market volume0
Total score 19,004
Military score 10,455
Economic score 7,254
Kills score 1,319
Units killed 51
Units lost 60
Buildings razed 9
Largest army 99
Favorite unit Naginata Rider 35 fielded
Classical 3:50* Research start 2:50
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Pan
ClassicalAge
Minakatatomi
Aphrodite
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

[KeeN] KidoDemeter
Match time
SnowledgeAmaterasu
God powerWither
Town CenterAdditional center
Key technologyHusbandry
Key technologyPickaxe
First military pressureMilitary Academy
Hoplite35 training queues
Toxotes141 training queues
Key technologyHand Axe
Orpheus3 training queues
Lykaon Villager2 training queues
Town CenterAdditional center
Key technologyPlow
MarketMarket
Key technologyMedium Archers
ArmoryArmory
Key technologyHeavy Archers
Key technologyMedium Infantry
Farm transition3 farms clustered
Key technologyBow Saw
Hoplite5 training queues
God powerCurse
God powerArcadian Meadow
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Key technologyShaft Mine
VictoryMatch result
First military pressureStable Japanese
God powerShrine Of The Hunt
Naginata Rider10 training queues
Samurai31 training queues
Key technologyHand Axe
Yumi Archer23 training queues
God powerSolar Shield
Onna Musha2 training queues
Naginata Rider25 training queues
God powerSolar Shield
ArmoryArmory
God powerSolar Shield
Key technologyPickaxe
Key technologyCopper Weapons
Onna Musha2 training queues
Wanyudo2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite93.3%[KeeN] Kido
Fastest Classical3:50*Snowledge
Fastest Heroic14:51*[KeeN] Kido
First pressure3:57Snowledge · Stable Japanese
First extra TC4:27[KeeN] Kido · Town Center
Fortress timing15:18[KeeN] Kido · Fortress
Market timing12:06[KeeN] Kido · Market
Armory timing12:10Snowledge · Armory
Farm transition14:35–15:10[KeeN] Kido · 3 farms clustered

Player highlights

Standout performances

Highest total score27,909[KeeN] Kido
Highest military score11,923[KeeN] Kido
Highest economy score14,208[KeeN] Kido
Most kills1,900[KeeN] Kido
Most units killed61[KeeN] Kido
Most deaths60Snowledge
Most buildings razed9Snowledge
Largest army191[KeeN] Kido
Favorite unitToxotes[KeeN] Kido · 141 fielded

[KeeN] Kido

Highest ScoreMost ImprovementsMost KillsMost Resources

Snowledge

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

[KeeN] Kido

Classical timing4:24 estimated completion
Early pressure6:29 · Military Academy
Fast expansion4:27 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep12:06 · Market
Early armory / Heroic prep13:19 · Armory
Fortress tech path15:18 · Fortress
Heavy walling signal19 wall build events
Farm transition14:35–15:10 · 3 farms clustered
Large army production191 military units

Snowledge

Fast Classical3:50 estimated completion
Early pressure3:57 · Stable Japanese
Early armory / Heroic prep12:10 · Armory
Heavy walling signal17 wall build events
Large army production99 military units
[KeeN] Kido · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
[KeeN] Kido · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
[KeeN] Kido · Early MilitaryMeaningful trained combat units were produced during the early opening.
[KeeN] Kido · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
[KeeN] Kido · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Snowledge · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Snowledge · Early MilitaryMeaningful trained combat units were produced during the early opening.
Snowledge · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[KeeN] Kido

Army

Toxotes141
Hoplite40
Orpheus4
Iolaus3
Lykaon Villager3
Buildings13 types
Wall19
House17
Storehouse9
Granary8
Archery Range6
Military Academy5
Farm4
Fortress2
Stable2
Town Center2
Armory1
Market1
Temple1
God powers3 invoked
Arcadian Meadow1
Curse1
Wither1

Snowledge

Army

Naginata Rider35
Samurai31
Yumi Archer23
Onna Musha5
Wanyudo3
Bushi1
Yari Spearman1
Buildings10 types
Wall17
House16
Watermill7
Shrine Japanese3
Dojo2
Mining Camp Japanese2
Armory1
Guardhouse1
Stable Japanese1
Temple1
God powers2 invoked
Solar Shield3
Shrine Of The Hunt1