Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ChupimDH vs Alien Bushmaster

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 51:42
Valley Of Kings map preview
Map Valley Of Kings
Defeated
ChupimDHIsis
Pre-match Elo1076
Win probability42.2%
51:42 Match length Alien Bushmaster favored
Winner
Alien BushmasterGaia
Pre-match Elo1131
Win probability57.8%

Match at a glance

ChupimDH vs Alien Bushmaster

WinnerAlien Bushmaster
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration51:42
Started
Ended
Elo favorite57.8%Alien Bushmaster
Fastest Classical4:39*ChupimDH
First pressure4:57ChupimDH · Barracks
Market timing11:11ChupimDH · Market
First extra TC4:48Alien Bushmaster · Town Center
Most military units727Alien Bushmaster
Highest EAPM46.7Alien Bushmaster
Market volume5,100ChupimDH

ChupimDH

Isis

Defeat
Elo1076-15
EAPM40.0
Military units441
First pressure4:57Barracks
First expansion5:24
Market volume5100
Total score 74,304
Military score 25,598
Economic score 25,899
Kills score 22,807
Units killed 686
Units lost 721
Buildings razed 44
Largest army 441
Favorite unit Spearman 181 fielded
Classical 4:39* Estimated start 3:39
Heroic 8:51* Estimated start 7:36
Mythic 14:57* Estimated start 12:57
Victory
Elo1131+15
EAPM46.7
Military units727
First pressure5:13Military Barracks
First expansion4:48
Market volume2000
Total score 164,992
Military score 39,357
Economic score 99,231
Kills score 26,404
Units killed 709
Units lost 706
Buildings razed 99
Largest army 727
Favorite unit Katapeltes 205 fielded
Classical 4:44* Research start 3:44
Heroic 12:45* Estimated start 11:30
Mythic 21:50* Estimated start 19:50

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Oceanus
Nephthys
HeroicAge
Theia
Osiris
MythicAge
Atlas

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ChupimDHIsis
Match time
Alien BushmasterGaia
Key technologyPickaxe
God powerProsperity
ArmoryArmory
First military pressureBarracks
Town CenterAdditional center
Key technologyHand Axe
Key technologyCopper Armor
Axeman5 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyBallistics
Slinger5 training queues
Camel Rider2 training queues
Farm transition16 farms clustered
Key technologyPlow
MarketMarket
MarketMarket
Siege Tower2 training queues
Key technologyMedium Slingers
Camel Rider3 training queues
Key technologyShaft Mine
Key technologyBronze Weapons
Key technologyMedium Axemen
Key technologyHeavy Chariot Archers
Chariot Archer6 training queues
Camel Rider3 training queues
Key technologyHeavy Camel Riders
Key technologyHeavy Slingers
Town CenterAdditional center
God powerSon Of Osiris
Axeman5 training queues
Catapult2 training queues
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBow Saw
Camel Rider6 training queues
Axeman5 training queues
Catapult5 training queues
Key technologyIron Weapons
Fortress-tier buildingMigdol Stronghold
Key technologyChampion Camel Riders
Key technologyHeavy Axemen
Key technologyIron Shields
Axeman16 training queues
Key technologyIron Armor
Key technologyMedium Spearmen
Key technologyCrenellations
Key technologyHeavy War Elephants
Spearman85 training queues
Mummy2 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy Spearmen
Mummy3 training queues
Camel Rider3 training queues
Catapult5 training queues
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Catapult7 training queues
Camel Rider3 training queues
Spearman15 training queues
MarketMarket
MarketMarket
Fortress-tier buildingMigdol Stronghold
War Elephant4 training queues
Key technologyChampion War Elephants
Catapult5 training queues
Trade route startedCaravan Egyptian queued
Spearman5 training queues
Chariot Archer6 training queues
Key technologyChampion Chariot Archers
Spearman30 training queues
War Elephant9 training queues
Scorpion Man4 training queues
Key technologyChampion Spearmen
Catapult6 training queues
Fortress-tier buildingMigdol Stronghold
War Elephant12 training queues
Spearman5 training queues
Scorpion Man3 training queues
Spearman10 training queues
War Elephant19 training queues
MarketMarket
Slinger60 training queues
Spearman5 training queues
Fortress-tier buildingMigdol Stronghold
Scorpion Man2 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyChampion Slingers
Chariot Archer9 training queues
Town CenterAdditional center
Spearman25 training queues
Slinger20 training queues
Sphinx2 training queues
Fortress-tier buildingMigdol Stronghold
Town CenterAdditional center
Town CenterAdditional center
DefeatMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
Town CenterAdditional center
First military pressureMilitary Barracks
Turma3 training queues
Murmillo8 training queues
Oracle3 training queues
God powerGaia Forest
Key technologyBow Saw
Key technologyShaft Mine
Murmillo2 training queues
Turma2 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyHeavy Archers
Key technologyHeavy Infantry
ArmoryArmory
ArmoryArmory
Murmillo5 training queues
Key technologyHeavy Cavalry
God powerHesperides Tree
Contarius5 training queues
Key technologyHusbandry
Arcus6 training queues
Key technologyPlow
Key technologyCopper Shields
Key technologyBallistics
Key technologyBronze Weapons
Contarius5 training queues
Turma10 training queues
Farm transition4 farms clustered
Key technologyHeavy Infantry
Key technologyBronze Shields
Key technologyBronze Armor
God powerCarnivora
God powerHesperides Tree
Dryad2 training queues
Murmillo5 training queues
Town CenterAdditional center
Contarius30 training queues
Katapeltes15 training queues
Key technologyHeavy Infantry
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Turma15 training queues
Fortress-tier buildingPalace
MarketMarket
Town CenterAdditional center
Town CenterAdditional center
Fortress-tier buildingPalace
Caladria2 training queues
Key technologyChampion Cavalry
Key technologyChampion Infantry
Key technologyChampion Archers
MarketMarket
MarketMarket
Fire Siphon2 training queues
Destroyer2 training queues
Cheiroballista6 training queues
Murmillo5 training queues
Trade route startedCaravan Atlantean queued
MarketMarket
MarketMarket
MarketMarket
MarketMarket
Contarius5 training queues
Fire Siphon2 training queues
Arcus10 training queues
Turma10 training queues
Cheiroballista5 training queues
Katapeltes40 training queues
Contarius5 training queues
God powerImplode
Dryad5 training queues
Contarius15 training queues
Murmillo5 training queues
Turma5 training queues
Town CenterAdditional center
Contarius25 training queues
Katapeltes30 training queues
Turma10 training queues
Oracle3 training queues
Caladria6 training queues
Dryad4 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fire Siphon3 training queues
Fanatic9 training queues
Key technologyBronze Wall
Contarius5 training queues
Destroyer5 training queues
Caladria3 training queues
Katapeltes35 training queues
Contarius5 training queues
Key technologyIron Wall
Fire Siphon2 training queues
Fanatic15 training queues
Turma10 training queues
Contarius10 training queues
Fortress-tier buildingPalace
Key technologyCrenellations
Katapeltes50 training queues
Contarius10 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Murmillo5 training queues
Fanatic5 training queues
God powerTitan Gate
Contarius20 training queues
Murmillo5 training queues
Fanatic5 training queues
Turma30 training queues
Dryad20 training queues
God powerHesperides Tree
Fanatic15 training queues
Oracle2 training queues
Destroyer10 training queues
Katapeltes35 training queues
Fire Siphon13 training queues
Arcus10 training queues
Contarius5 training queues
Fanatic5 training queues
Turma15 training queues
Contarius10 training queues
Destroyer5 training queues
Fanatic5 training queues
Arcus10 training queues
Fire Siphon5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.8%Alien Bushmaster
Fastest Classical4:39*ChupimDH
Fastest Heroic8:51*ChupimDH
Fastest Mythic14:57*ChupimDH
First pressure4:57ChupimDH · Barracks
First extra TC4:48Alien Bushmaster · Town Center
Fortress timing9:02ChupimDH · Migdol Stronghold
Market timing11:11ChupimDH · Market
Armory timing4:36ChupimDH · Armory
Farm transition10:49–12:02ChupimDH · 16 farms clustered
Trade route started22:31Alien Bushmaster

Player highlights

Standout performances

Highest total score164,992Alien Bushmaster
Highest military score39,357Alien Bushmaster
Highest economy score99,231Alien Bushmaster
Most kills26,404Alien Bushmaster
Most units killed709Alien Bushmaster
Most deaths721ChupimDH
Most buildings razed99Alien Bushmaster
Largest army727Alien Bushmaster
Favorite unitKatapeltesAlien Bushmaster · 205 fielded

ChupimDH

Most DeathsMost Titan Kills

Alien Bushmaster

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ChupimDH

Classical timing4:39 estimated completion
Early pressure4:57 · Barracks
Fast expansion5:24 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep11:11 · Market
Early armory / Heroic prep4:36 · Armory
Fortress tech path9:02 · Migdol Stronghold
Heavy walling signal22 wall build events
Farm transition10:49–12:02 · 16 farms clustered
Trade route started30:19 · Caravan Egyptian queued
Market economy signal5,100 total resource volume
Large army production441 military units

Alien Bushmaster

Classical timing4:44 estimated completion
Early pressure5:13 · Military Barracks
Fast expansion4:48 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep18:56 · Market
Early armory / Heroic prep10:00 · Armory
Fortress tech path18:50 · Palace
Heavy walling signal52 wall build events
Farm transition14:27–14:29 · 4 farms clustered
Trade route started22:31 · Caravan Atlantean queued
Market economy signal2,000 total resource volume
Large army production727 military units
ChupimDH · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
ChupimDH · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
ChupimDH · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Alien Bushmaster · Early MilitaryMeaningful trained combat units were produced during the early opening.
Alien Bushmaster · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Alien Bushmaster · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 7100 total volume

ChupimDH

Bought

No buys

Sold

Food3700
Wood1400
Total player market volume5100

Alien Bushmaster

Bought

Food1000
Wood1000

Sold

No sells

Total player market volume2000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ChupimDH

Army

Spearman181
Slinger85
War Elephant44
Axeman31
Catapult31
Chariot Archer27
Camel Rider21
Scorpion Man10
Mummy5
Sphinx4
Siege Tower2
Buildings18 types
House60
Farm41
Wall22
Migdol Stronghold10
Barracks9
Lumber Camp8
Granary7
Obelisk7
Mining Camp6
Siege Works6
Market5
Sentry Tower5
Town Center5
Temple2
Armory1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers2 invoked
Prosperity1
Son Of Osiris1

Alien Bushmaster

Army

Katapeltes205
Contarius155
Turma110
Fanatic62
Murmillo40
Arcus36
Dryad34
Fire Siphon28
Destroyer22
Caladria15
Cheiroballista11
Oracle9
Buildings12 types
Farm54
Wall52
Manor13
Military Barracks12
Counter Barracks7
Economic Guild7
Market7
Palace7
Town Center5
Armory3
Sentry Tower3
Temple3
God powers5 invoked
Hesperides Tree3
Gaia Forest2
Carnivora1
Implode1
Titan Gate1