Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

trollpack vs Evil_Owns

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:50
Valley Of Kings map preview
Map Valley Of Kings
Defeated
trollpackRa
Pre-match Elo1921
Win probability91.4%
16:50 Match length UpsetThe Elo underdog won
Winner
Evil_OwnsOdin
Pre-match Elo1510
Win probability8.6%

Match at a glance

trollpack vs Evil_Owns

WinnerEvil_Owns
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration16:50
Started
Ended
Elo favorite91.4%trollpack · Upset
Fastest Classical4:07*Evil_Owns
First pressure3:35Evil_Owns · Hersir trained
Market timing9:00trollpack · Market
Most military units345Evil_Owns
Highest EAPM86.1Evil_Owns
Market volume1,400trollpack
Defeat
Elo1921-30
EAPM75.4
Military units217
First pressure5:57Barracks
First expansion
Market volume1400
Total score 13,048
Military score 3,228
Economic score 7,058
Kills score 2,762
Units killed 113
Units lost 122
Buildings razed 0
Largest army 217
Favorite unit Slinger 136 fielded
Classical 4:45* Research start 3:45
Heroic 10:23* Estimated start 9:08
Mythic Not reached

Evil_Owns

Odin

Victory
Elo1510+30
EAPM86.1
Military units345
First pressure3:35Hersir trained
First expansion
Market volume0
Total score 16,832
Military score 6,700
Economic score 7,501
Kills score 2,631
Units killed 121
Units lost 112
Buildings razed 14
Largest army 345
Favorite unit Throwing Axeman 130 fielded
Classical 4:07* Research start 3:07
Heroic 14:49* Research start 13:34
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Heimdall
Sekhmet
HeroicAge
Njord
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

trollpackRa
Match time
Evil_OwnsOdin
Key technologyPickaxe
First military pressureBarracks
Wadjet4 training queues
Axeman10 training queues
ArmoryArmory
Farm transition14 farms clustered
Key technologyPlow
ArmoryArmory
Key technologyMedium Axemen
Slinger5 training queues
Key technologyBallistics
MarketMarket
God powerRain
Key technologyCopper Weapons
Key technologyCopper Armor
Slinger20 training queues
Key technologyMedium Slingers
Axeman20 training queues
God powerCitadel
Slinger111 training queues
Spearman11 training queues
Axeman6 training queues
Key technologyMedium Spearmen
Axeman15 training queues
Mercenary3 training queues
Spearman10 training queues
DefeatMatch result
God powerGreat Hunt
First military pressureHersir trained
Hersir6 training queues
God powerUndermine
Berserk13 training queues
Throwing Axeman15 training queues
Raiding Cavalry89 training queues
Throwing Axeman30 training queues
Key technologyMedium Infantry
Hersir10 training queues
Key technologyPickaxe
Throwing Axeman85 training queues
God powerUndermine
Key technologyMedium Cavalry
Einheri4 training queues
ArmoryArmory
Key technologyCopper Shields
Key technologyCopper Armor
Raiding Cavalry20 training queues
Key technologyCopper Weapons
Berserk5 training queues
Godi5 training queues
Jarl55 training queues
God powerWalking Woods
Mountain Giant6 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite91.4%trollpack · Upset
Fastest Classical4:07*Evil_Owns
Fastest Heroic10:23*trollpack
First pressure3:35Evil_Owns · Hersir trained
Market timing9:00trollpack · Market
Armory timing6:50trollpack · Armory
Farm transition7:29–8:41trollpack · 14 farms clustered

Player highlights

Standout performances

Highest total score16,832Evil_Owns
Highest military score6,700Evil_Owns
Highest economy score7,501Evil_Owns
Most kills2,762trollpack
Most units killed121Evil_Owns
Most deaths122trollpack
Most buildings razed14Evil_Owns
Largest army345Evil_Owns
Favorite unitSlingertrollpack · 136 fielded

trollpack

Most DeathsMost Improvements

Evil_Owns

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

trollpack

Classical timing4:45 estimated completion
Early pressure5:57 · Barracks
Early market / Heroic prep9:00 · Market
Early armory / Heroic prep6:50 · Armory
Farm transition7:29–8:41 · 14 farms clustered
Market economy signal1,400 total resource volume
Large army production217 military units

Evil_Owns

Classical timing4:07 estimated completion
Early pressure3:35 · Hersir trained
Early armory / Heroic prep13:04 · Armory
Large army production345 military units
trollpack · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
trollpack · Early MilitaryMeaningful trained combat units were produced during the early opening.
trollpack · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Evil_Owns · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Evil_Owns · Early MilitaryMeaningful trained combat units were produced during the early opening.
Evil_Owns · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1400 total volume

trollpack

Bought

No buys

Sold

Food900
Wood500
Total player market volume1400

Evil_Owns

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

trollpack

Army

Slinger136
Axeman51
Spearman21
Wadjet5
Mercenary3
Scarab1
Buildings13 types
House34
Farm20
Obelisk5
Barracks4
Granary4
Lumber Camp3
Mining Camp3
Armory2
Temple2
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers2 invoked
Citadel1
Rain1

Evil_Owns

Army

Throwing Axeman130
Raiding Cavalry109
Jarl55
Berserk18
Hersir16
Einheri6
Mountain Giant6
Godi5
Buildings6 types
House16
Great Hall4
Longhouse4
Ox Cart Building4
Armory1
Temple1
God powers3 invoked
Undermine2
Great Hunt1
Walking Woods1