Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Zequinha Multigod vs Yannik the Yordle

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:39
Elysium map preview
Map Elysium
Defeated
Zequinha MultigodHuitzilopochtli
Pre-match Elo1583
Win probability44.0%
16:39 Match length Yannik the Yordle favored
Winner
Yannik the YordleGaia
Pre-match Elo1625
Win probability56.0%

Match at a glance

Zequinha Multigod vs Yannik the Yordle

WinnerYannik the Yordle
MapElysium
QueueRanked 1v1 Supremacy
Duration16:39
Started
Ended
Elo favorite56.0%Yannik the Yordle
Fastest Classical4:40*Yannik the Yordle
First pressure3:56Zequinha Multigod · Warrior Priest trained
First extra TC4:46Yannik the Yordle · Town Center
Most military units128Yannik the Yordle
Highest EAPM57.2Yannik the Yordle

Zequinha Multigod

Huitzilopochtli

Defeat
Elo1583-16
EAPM52.9
Military units101
First pressure3:56Warrior Priest trained
First expansion5:04
Market volume0
Total score 19,951
Military score 6,132
Economic score 12,570
Kills score 1,249
Units killed 53
Units lost 98
Buildings razed 2
Largest army 101
Favorite unit Tequihua Archer 34 fielded
Classical 4:50* Research start 3:50
Heroic 9:51* Research start 8:36
Mythic Not reached
Victory
Elo1625+16
EAPM57.2
Military units128
First pressure5:11Military Barracks
First expansion4:46
Market volume0
Total score 34,368
Military score 14,783
Economic score 17,616
Kills score 2,065
Units killed 94
Units lost 51
Buildings razed 7
Largest army 128
Favorite unit Murmillo 58 fielded
Classical 4:40* Research start 3:40
Heroic 11:33* Estimated start 10:18
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Oceanus
Coatlicue
HeroicAge
Rheia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Zequinha MultigodHuitzilopochtli
Match time
Yannik the YordleGaia
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Town CenterAdditional center
ArmoryArmory
Tequihua Archer4 training queues
Warrior Priest24 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
Tlamanih Spearman28 training queues
Tequihua Archer30 training queues
God powerEarth Monster
Key technologyMedium War Hut Soldiers
Otontin3 training queues
Farm transition6 farms clustered
Key technologyHeavy War Hut Soldiers
Shorn One5 training queues
God powerAgave Bloom
Ayotochtli2 training queues
DefeatMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
Town CenterAdditional center
Key technologyShaft Mine
First military pressureMilitary Barracks
God powerGaia Forest
Murmillo8 training queues
Key technologyHusbandry
Key technologyMedium Infantry
Oracle2 training queues
ArmoryArmory
Turma5 training queues
Key technologyCopper Shields
Key technologyMedium Archers
Murmillo30 training queues
Key technologyCopper Weapons
God powerTraitor
Key technologyBow Saw
Fortress-tier buildingPalace
God powerGaia Forest
Farm transition3 farms clustered
Key technologyPlow
Key technologyHeavy Infantry
Key technologyBronze Weapons
Key technologyCopper Armor
Arcus35 training queues
Key technologyChampion Infantry
Contarius10 training queues
Key technologyHeavy Archers
Key technologyBronze Armor
God powerCarnivora
Murmillo20 training queues
Behemoth2 training queues
Fortress-tier buildingPalace
Contarius15 training queues
Key technologyBronze Shields
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.0%Yannik the Yordle
Fastest Classical4:40*Yannik the Yordle
Fastest Heroic9:51*Zequinha Multigod
First pressure3:56Zequinha Multigod · Warrior Priest trained
First extra TC4:46Yannik the Yordle · Town Center
Fortress timing11:48Yannik the Yordle · Palace
Armory timing6:11Zequinha Multigod · Armory
Farm transition12:31–12:32Yannik the Yordle · 3 farms clustered

Player highlights

Standout performances

Highest total score34,368Yannik the Yordle
Highest military score14,783Yannik the Yordle
Highest economy score17,616Yannik the Yordle
Most kills2,065Yannik the Yordle
Most units killed94Yannik the Yordle
Most deaths98Zequinha Multigod
Most buildings razed7Yannik the Yordle
Largest army128Yannik the Yordle
Favorite unitMurmilloYannik the Yordle · 58 fielded

Zequinha Multigod

Most Deaths

Yannik the Yordle

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Zequinha Multigod

Classical timing4:50 estimated completion
Early pressure3:56 · Warrior Priest trained
Fast expansion5:04 · Town Center
Early armory / Heroic prep6:11 · Armory
Heavy walling signal34 wall build events
Farm transition12:53–12:57 · 6 farms clustered
Large army production101 military units

Yannik the Yordle

Classical timing4:40 estimated completion
Early pressure5:11 · Military Barracks
Fast expansion4:46 · Town Center
Early armory / Heroic prep8:48 · Armory
Fortress tech path11:48 · Palace
Heavy walling signal32 wall build events
Farm transition12:31–12:32 · 3 farms clustered
Large army production128 military units
Zequinha Multigod · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Zequinha Multigod · Early MilitaryMeaningful trained combat units were produced during the early opening.
Zequinha Multigod · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Zequinha Multigod · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Yannik the Yordle · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Zequinha Multigod

Army

Tequihua Archer34
Tlamanih Spearman28
Warrior Priest27
Shorn One6
Otontin3
Ayotochtli2
Centzon Totochtin1
Buildings10 types
Wall34
House14
Calpulli12
Farm6
War Hut6
Spike Trap2
Armory1
Great Temple1
Temple1
Town Center1
God powers2 invoked
Agave Bloom1
Earth Monster1

Yannik the Yordle

Army

Murmillo58
Arcus35
Contarius25
Turma5
Oracle3
Behemoth2
Buildings10 types
Wall32
Farm17
Manor8
Military Barracks7
Economic Guild5
Counter Barracks2
Palace2
Armory1
Temple1
Town Center1
God powers3 invoked
Gaia Forest3
Carnivora1
Traitor1