Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

andrew2026 vs InvictusAris

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:39
Savannah map preview
Map Savannah
Winner
andrew2026Isis
Pre-match Elo1387
Win probability61.9%
14:39 Match length andrew2026 favored
Defeated
InvictusArisTezcatlipoca
Pre-match Elo1303
Win probability38.1%

Match at a glance

andrew2026 vs InvictusAris

Winnerandrew2026
MapSavannah
QueueRanked 1v1 Supremacy
Duration14:39
Started
Ended
Elo favorite61.9%andrew2026
Fastest Classical4:13*andrew2026
First pressure4:17InvictusAris · Warrior Priest trained
First extra TC4:35andrew2026 · Town Center
Market timing14:29andrew2026 · Market
Most military units44InvictusAris
Highest EAPM65.3andrew2026

andrew2026

Isis

Victory
Elo1387+13
EAPM65.3
Military units12
First pressure7:23Barracks
First expansion4:35
Market volume0
Total score 20,594
Military score 7,240
Economic score 12,477
Kills score 877
Units killed 51
Units lost 14
Buildings razed 0
Largest army 12
Favorite unit Chariot Archer 6 fielded
Classical 4:13* Research start 3:13
Heroic 9:16* Research start 8:01
Mythic Not reached

InvictusAris

Tezcatlipoca

Defeat
Elo1303-13
EAPM33.4
Military units44
First pressure4:17Warrior Priest trained
First expansion8:58
Market volume0
Total score 13,001
Military score 4,467
Economic score 8,158
Kills score 376
Units killed 14
Units lost 52
Buildings razed 4
Largest army 44
Favorite unit Tlamanih Spearman 23 fielded
Classical 4:55* Estimated start 3:55
Heroic 13:30* Estimated start 12:15
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Huehuecoyotl
Sobek
HeroicAge
Itzpapalotl
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

andrew2026Isis
Match time
InvictusArisTezcatlipoca
Key technologyPickaxe
God powerProsperity
Town CenterAdditional center
ArmoryArmory
Key technologyHusbandry
First military pressureBarracks
Key technologyShaft Mine
Fortress-tier buildingMigdol Stronghold
God powerLocust Swarm
Chariot Archer6 training queues
Farm transition4 farms clustered
Key technologyBallistics
Key technologyHeavy Chariot Archers
Petsuchos3 training queues
Key technologyCopper Shields
Key technologyPlow
Town CenterAdditional center
Siege Tower3 training queues
MarketMarket
VictoryMatch result
Key technologyPickaxe
Key technologyHand Axe
First military pressureWarrior Priest trained
Warrior Priest9 training queues
Tequihua Archer8 training queues
Tlamanih Spearman7 training queues
God powerObsidian Mirror
ArmoryArmory
Town CenterAdditional center
Key technologyMedium War Hut Soldiers
Town CenterAdditional center
Tequihua Archer4 training queues
Farm transition11 farms clustered
Tlamanih Spearman15 training queues
God powerLullaby
God powerPurge
Key technologyHeavy War Hut Soldiers
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.9%andrew2026
Fastest Classical4:13*andrew2026
Fastest Heroic9:16*andrew2026
First pressure4:17InvictusAris · Warrior Priest trained
First extra TC4:35andrew2026 · Town Center
Fortress timing9:32andrew2026 · Migdol Stronghold
Market timing14:29andrew2026 · Market
Armory timing5:12andrew2026 · Armory
Farm transition10:50–10:51andrew2026 · 4 farms clustered

Player highlights

Standout performances

Highest total score20,594andrew2026
Highest military score7,240andrew2026
Highest economy score12,477andrew2026
Most kills877andrew2026
Most units killed51andrew2026
Most deaths52InvictusAris
Most buildings razed4InvictusAris
Largest army44InvictusAris
Favorite unitTlamanih SpearmanInvictusAris · 23 fielded

andrew2026

Highest ScoreMost ImprovementsMost KillsMost Resources

InvictusAris

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

andrew2026

Classical timing4:13 estimated completion
Delayed pressure7:23 · Barracks
Fast expansion4:35 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep14:29 · Market
Early armory / Heroic prep5:12 · Armory
Fortress tech path9:32 · Migdol Stronghold
Farm transition10:50–10:51 · 4 farms clustered

InvictusAris

Classical timing4:55 estimated completion
Early pressure4:17 · Warrior Priest trained
Fast expansion8:58 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep8:12 · Armory
Heavy walling signal8 wall build events
Farm transition11:30–11:58 · 11 farms clustered
andrew2026 · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
andrew2026 · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
andrew2026 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
InvictusAris · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
InvictusAris · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
InvictusAris · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

andrew2026

Army

Chariot Archer6
Petsuchos3
Siege Tower3
Buildings15 types
House28
Farm20
Obelisk9
Mining Camp5
Granary4
Lumber Camp3
Town Center2
Armory1
Barracks1
Market1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers2 invoked
Locust Swarm1
Prosperity1

InvictusAris

Army

Tlamanih Spearman23
Tequihua Archer12
Warrior Priest9
Buildings8 types
Farm11
House9
Calpulli8
Wall8
War Hut5
Town Center2
Armory1
Temple1
God powers3 invoked
Lullaby1
Obsidian Mirror1
Purge1