Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

italoeh86 vs TiPython

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:19
Watering Hole map preview
Map Watering Hole
Winner
italoeh86Kronos
Pre-match Elo1139
Win probability61.5%
24:19 Match length italoeh86 favored
Defeated
TiPythonTezcatlipoca
Pre-match Elo1058
Win probability38.5%

Match at a glance

italoeh86 vs TiPython

Winneritaloeh86
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration24:19
Started
Ended
Elo favorite61.5%italoeh86
Fastest Classical3:14*italoeh86
First pressure3:07italoeh86 · Counter Barracks
Market timing11:37italoeh86 · Market
First extra TC12:14TiPython · Town Center
Most military units113italoeh86
Highest EAPM45.4TiPython
Market volume400italoeh86

italoeh86

Kronos

Victory
Elo1139+14
EAPM27.8
Military units113
First pressure3:07Counter Barracks
First expansion13:36
Market volume400
Total score 51,899
Military score 26,675
Economic score 23,070
Kills score 2,260
Units killed 84
Units lost 45
Buildings razed 14
Largest army 113
Favorite unit Contarius 36 fielded
Classical 3:14* Estimated start 2:14
Heroic 8:37* Estimated start 7:22
Mythic 19:01* Estimated start 17:01

TiPython

Tezcatlipoca

Defeat
Elo1058-14
EAPM45.4
Military units108
First pressure3:30Warrior Priest trained
First expansion12:14
Market volume0
Total score 40,988
Military score 12,199
Economic score 27,471
Kills score 1,330
Units killed 43
Units lost 89
Buildings razed 0
Largest army 108
Favorite unit Coyote Warrior 26 fielded
Classical 4:54* Research start 3:54
Heroic 11:49* Research start 10:34
Mythic 23:29* Research start 21:29

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Huehuecoyotl
Hyperion
HeroicAge
Itzpapalotl
Atlas
MythicAge
Mictlantecutli

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

italoeh86Kronos
Match time
TiPythonTezcatlipoca
God powerDeconstruction
First military pressureCounter Barracks
God powerValor
God powerValor
Turma2 training queues
God powerValor
Promethean2 training queues
ArmoryArmory
Oracle2 training queues
God powerValor
God powerValor
Promethean2 training queues
Murmillo2 training queues
Key technologyCopper Armor
Contarius2 training queues
Turma3 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
Arcus2 training queues
Key technologyCopper Weapons
Key technologyPickaxe
Key technologyBow Saw
God powerValor
Key technologyCopper Shields
MarketMarket
Contarius6 training queues
Arcus6 training queues
Trade route startedCaravan Atlantean queued
Town CenterAdditional center
Oracle Hero2 training queues
Contarius13 training queues
Arcus3 training queues
Key technologyMedium Archers
Key technologyHeavy Cavalry
Key technologyMedium Infantry
God powerValor
Key technologyPickaxe
Key technologyPlow
Murmillo4 training queues
Turma2 training queues
Key technologyBronze Shields
Key technologyBallistics
Key technologyBronze Armor
Key technologyBronze Weapons
Fortress-tier buildingPalace
Key technologyHeavy Archers
Key technologyChampion Cavalry
Key technologyHeavy Infantry
God powerDeconstruction
Town CenterAdditional center
Town CenterAdditional center
Fortress-tier buildingPalace
Key technologyIron Weapons
Key technologyIron Armor
Contarius2 training queues
Arcus12 training queues
Key technologyChampion Archers
Key technologyChampion Cavalry
Key technologyChampion Infantry
Key technologyShaft Mine
Farm transition7 farms clustered
God powerChaos
Destroyer7 training queues
ArmoryArmory
Key technologyIron Armor
Key technologyIron Weapons
Key technologyIron Shields
Contarius13 training queues
God powerImplode
Murmillo2 training queues
Fanatic12 training queues
God powerDeconstruction
Arcus4 training queues
VictoryMatch result
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest6 training queues
God powerObsidian Mirror
Chaneque2 training queues
Key technologyHand Axe
Key technologyPickaxe
Warrior Priest2 training queues
Coyote Warrior5 training queues
Key technologyPlow
ArmoryArmory
Chaneque2 training queues
Key technologyMedium Nobles Hut Soldiers
Town CenterAdditional center
Key technologyBow Saw
Coyote Warrior6 training queues
Key technologyMedium Nobles Hut Soldiers
Farm transition7 farms clustered
Key technologyHeavy Nobles Hut Soldiers
Warrior Priest3 training queues
Ocelotl Warrior5 training queues
Warrior Priest4 training queues
Key technologyShaft Mine
God powerPurge
Tlamanih Spearman13 training queues
Key technologyMedium War Hut Soldiers
Otontin2 training queues
Key technologyHeavy Great Temple Soldiers
Key technologyHeavy War Hut Soldiers
God powerLullaby
God powerObsidian Mirror
Jaguar Rider22 training queues
Tequihua Archer16 training queues
Coyote Warrior15 training queues
Warrior Priest5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.5%italoeh86
Fastest Classical3:14*italoeh86
Fastest Heroic8:37*italoeh86
Fastest Mythic19:01*italoeh86
First pressure3:07italoeh86 · Counter Barracks
First extra TC12:14TiPython · Town Center
Fortress timing16:01italoeh86 · Palace
Market timing11:37italoeh86 · Market
Armory timing5:22italoeh86 · Armory
Farm transition15:28–16:23TiPython · 7 farms clustered
Trade route started12:04italoeh86

Player highlights

Standout performances

Highest total score51,899italoeh86
Highest military score26,675italoeh86
Highest economy score27,471TiPython
Most kills2,260italoeh86
Most units killed84italoeh86
Most deaths89TiPython
Most buildings razed14italoeh86
Largest army113italoeh86
Favorite unitContariusitaloeh86 · 36 fielded

italoeh86

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

TiPython

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

italoeh86

Fast Classical3:14 estimated completion
Early pressure3:07 · Counter Barracks
Expansion signal13:36 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep11:37 · Market
Early armory / Heroic prep5:22 · Armory
Fortress tech path16:01 · Palace
Heavy walling signal13 wall build events
Farm transition18:52–20:00 · 7 farms clustered
Trade route started12:04 · Caravan Atlantean queued
Market economy signal400 total resource volume
Large army production113 military units

TiPython

Classical timing4:54 estimated completion
Early pressure3:30 · Warrior Priest trained
Expansion signal12:14 · Town Center
Early armory / Heroic prep10:10 · Armory
Heavy walling signal28 wall build events
Farm transition15:28–16:23 · 7 farms clustered
Large army production108 military units
italoeh86 · Early MilitaryMeaningful trained combat units were produced during the early opening.
italoeh86 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
italoeh86 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
italoeh86 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
TiPython · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
TiPython · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 400 total volume

italoeh86

Bought

Food100

Sold

Wood300
Total player market volume400

TiPython

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

italoeh86

Army

Contarius36
Arcus27
Fanatic12
Murmillo9
Destroyer7
Turma7
Promethean5
Oracle Hero4
Oracle2
Argus1
Cheiroballista1
Fire Siphon1
Satyr1
Buildings11 types
Wall13
Manor8
Farm7
Counter Barracks3
Military Barracks3
Town Center3
Armory2
Economic Guild2
Palace2
Temple2
Market1
God powers4 invoked
Valor7
Deconstruction3
Chaos1
Implode1

TiPython

Army

Coyote Warrior26
Jaguar Rider22
Warrior Priest20
Tequihua Archer16
Tlamanih Spearman13
Ocelotl Warrior5
Chaneque4
Otontin2
Buildings11 types
Farm39
Wall28
House22
Calpulli19
War Hut16
Spike Trap7
Nobles Hut6
Great Temple4
Temple2
Armory1
Town Center1
God powers3 invoked
Obsidian Mirror3
Lullaby1
Purge1