Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MandredFirnstayn vs Snowledge

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:41
Savannah map preview
Map Savannah
Defeated
MandredFirnstaynPoseidon
Pre-match Elo1544
Win probability28.0%
16:41 Match length Snowledge favored
Winner
SnowledgeAmaterasu
Pre-match Elo1708
Win probability72.0%

Match at a glance

MandredFirnstayn vs Snowledge

WinnerSnowledge
MapSavannah
QueueRanked 1v1 Supremacy
Duration16:41
Started
Ended
Elo favorite72.0%Snowledge
Fastest Classical3:47*Snowledge
First pressure3:51MandredFirnstayn · Stable
First extra TC6:31MandredFirnstayn · Town Center
Market timing9:04Snowledge · Market
Most military units84Snowledge
Highest EAPM58.0MandredFirnstayn
Market volume1,000Snowledge

MandredFirnstayn

Poseidon

Defeat
Elo1544-10
EAPM58.0
Military units66
First pressure3:51Stable
First expansion6:31
Market volume800
Total score 17,373
Military score 5,138
Economic score 10,601
Kills score 1,634
Units killed 53
Units lost 105
Buildings razed 0
Largest army 66
Favorite unit Hippeus 32 fielded
Classical 3:48* Research start 2:48
Heroic 13:27* Estimated start 12:12
Mythic Not reached

Snowledge

Amaterasu

Victory
Elo1708+10
EAPM56.7
Military units84
First pressure10:06Stable Japanese
First expansion
Market volume1000
Total score 21,723
Military score 10,890
Economic score 8,243
Kills score 2,590
Units killed 109
Units lost 53
Buildings razed 12
Largest army 84
Favorite unit Shinobi 19 fielded
Classical 3:47* Research start 2:47
Heroic 11:11* Estimated start 9:56
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Minakatatomi
Dionysus
HeroicAge
Raijin
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MandredFirnstaynPoseidon
Match time
SnowledgeAmaterasu
God powerLure
First military pressureStable
Hippeus7 training queues
Town CenterAdditional center
Key technologyMedium Cavalry
Key technologyHusbandry
Key technologyPlow
Key technologyPickaxe
Key technologyHand Axe
Farm transition3 farms clustered
MarketMarket
ArmoryArmory
Toxotes27 training queues
Key technologyMedium Archers
Hippeus25 training queues
God powerBronze
God powerCease Fire
DefeatMatch result
Key technologyPickaxe
Yari Spearman8 training queues
Bushi3 training queues
God powerShrine Of The Hunt
God powerSolar Shield
Yumi Archer2 training queues
Key technologyHand Axe
God powerSolar Shield
Samurai3 training queues
Yari Spearman3 training queues
ArmoryArmory
Key technologyHusbandry
MarketMarket
Samurai2 training queues
First military pressureStable Japanese
Fortress-tier buildingCastle
Shinobi19 training queues
Naginata Rider9 training queues
Key technologyCopper Shields
Samurai13 training queues
Oyumi2 training queues
Yari Spearman2 training queues
God powerSolar Shield
God powerThunder Burst
Oyumi4 training queues
Naginata Rider5 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Yumi Horse Archer3 training queues
God powerSolar Shield
Yari Spearman2 training queues
Farm transition6 farms clustered
Key technologyPlow
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite72.0%Snowledge
Fastest Classical3:47*Snowledge
Fastest Heroic11:11*Snowledge
First pressure3:51MandredFirnstayn · Stable
First extra TC6:31MandredFirnstayn · Town Center
Fortress timing10:53Snowledge · Castle
Market timing9:04Snowledge · Market
Armory timing8:26Snowledge · Armory
Farm transition10:33–11:31MandredFirnstayn · 3 farms clustered

Player highlights

Standout performances

Highest total score21,723Snowledge
Highest military score10,890Snowledge
Highest economy score10,601MandredFirnstayn
Most kills2,590Snowledge
Most units killed109Snowledge
Most deaths105MandredFirnstayn
Most buildings razed12Snowledge
Largest army84Snowledge
Favorite unitHippeusMandredFirnstayn · 32 fielded

MandredFirnstayn

Most DeathsMost Resources

Snowledge

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MandredFirnstayn

Fast Classical3:48 estimated completion
Early pressure3:51 · Stable
Fast expansion6:31 · Town Center
Early market / Heroic prep10:42 · Market
Early armory / Heroic prep11:01 · Armory
Heavy walling signal19 wall build events
Farm transition10:33–11:31 · 3 farms clustered
Market economy signal800 total resource volume

Snowledge

Fast Classical3:47 estimated completion
Delayed pressure10:06 · Stable Japanese
Early market / Heroic prep9:04 · Market
Early armory / Heroic prep8:26 · Armory
Fortress tech path10:53 · Castle
Heavy walling signal7 wall build events
Farm transition16:08–16:09 · 6 farms clustered
Market economy signal1,000 total resource volume
Large army production84 military units
MandredFirnstayn · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
MandredFirnstayn · Early MilitaryMeaningful trained combat units were produced during the early opening.
MandredFirnstayn · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Snowledge · Early MilitaryMeaningful trained combat units were produced during the early opening.
Snowledge · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Snowledge · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1800 total volume

MandredFirnstayn

Bought

Food600

Sold

Wood200
Total player market volume800

Snowledge

Bought

Wood200

Sold

Food700
Wood100
Total player market volume1000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MandredFirnstayn

Army

Hippeus32
Toxotes28
Atalanta2
Theseus2
Hippolyta1
Hydra1
Buildings11 types
Farm19
Wall19
House14
Stable5
Storehouse5
Archery Range4
Granary2
Armory1
Market1
Temple1
Town Center1
God powers3 invoked
Bronze1
Cease Fire1
Lure1

Snowledge

Army

Shinobi19
Samurai18
Yari Spearman15
Naginata Rider14
Oyumi6
Bushi3
Yumi Horse Archer3
Onna Musha2
Yumi Archer2
Daimyo1
Raiju1
Buildings13 types
House18
Wall7
Watermill7
Farm6
Shrine Japanese4
Dojo2
Guardhouse2
Mining Camp Japanese2
Stable Japanese2
Armory1
Castle1
Market1
Temple1
God powers3 invoked
Solar Shield4
Shrine Of The Hunt1
Thunder Burst1