Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

andrew2026 vs Rawkey Jr

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:36
Anatolia map preview
Map Anatolia
Defeated
andrew2026Isis
Pre-match Elo1362
Win probability32.6%
10:36 Match length Rawkey Jr favored
Winner
Rawkey JrZeus
Pre-match Elo1488
Win probability67.4%

Match at a glance

andrew2026 vs Rawkey Jr

WinnerRawkey Jr
MapAnatolia
QueueRanked 1v1 Supremacy
Duration10:36
Started
Ended
Elo favorite67.4%Rawkey Jr
Fastest Classical5:22*Rawkey Jr
First pressure5:27Rawkey Jr · Military Academy
First extra TC5:51andrew2026 · Town Center
Most military units35Rawkey Jr
Highest EAPM57.2andrew2026

andrew2026

Isis

Defeat
Elo1362-11
EAPM57.2
Military units9
First pressure5:41Barracks
First expansion5:51
Market volume0
Total score 10,823
Military score 2,079
Economic score 8,112
Kills score 632
Units killed 24
Units lost 26
Buildings razed 0
Largest army 9
Favorite unit Spearman 6 fielded
Classical 5:32* Research start 4:32
Heroic 9:18* Research start 8:03
Mythic Not reached

Rawkey Jr

Zeus

Victory
Elo1488+11
EAPM39.5
Military units35
First pressure5:27Military Academy
First expansion
Market volume0
Total score 14,817
Military score 4,345
Economic score 9,889
Kills score 583
Units killed 25
Units lost 24
Buildings razed 8
Largest army 35
Favorite unit Hoplite 31 fielded
Classical 5:22* Research start 4:22
Heroic Estimated start 9:58 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Athena
Sobek
HeroicAge
Apollo
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

andrew2026Isis
Match time
Rawkey JrZeus
DockDock
Key technologyHusbandry
God powerProsperity
DockDock
First military pressureBarracks
Town CenterAdditional center
ArmoryArmory
Spearman6 training queues
Petsuchos2 training queues
God powerLocust Swarm
DefeatMatch result
DockDock
DockDock
DockDock
DockDock
First military pressureMilitary Academy
DockDock
Key technologyMedium Infantry
Hoplite31 training queues
God powerBolt
Minotaur2 training queues
ArmoryArmory
God powerRestoration
Key technologyHand Axe
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.4%Rawkey Jr
Fastest Classical5:22*Rawkey Jr
Fastest Heroic9:18*andrew2026
First pressure5:27Rawkey Jr · Military Academy
First extra TC5:51andrew2026 · Town Center
Armory timing6:05andrew2026 · Armory

Player highlights

Standout performances

Highest total score14,817Rawkey Jr
Highest military score4,345Rawkey Jr
Highest economy score9,889Rawkey Jr
Most kills632andrew2026
Most units killed25Rawkey Jr
Most deaths26andrew2026
Most buildings razed8Rawkey Jr
Largest army35Rawkey Jr
Favorite unitHopliteRawkey Jr · 31 fielded

andrew2026

Most DeathsMost Improvements

Rawkey Jr

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

andrew2026

Late Classical5:32 estimated completion
Early pressure5:41 · Barracks
Fast expansion5:51 · Town Center
Early armory / Heroic prep6:05 · Armory
Water commitment signal2 dock build events

Rawkey Jr

Late Classical5:22 estimated completion
Early pressure5:27 · Military Academy
Early armory / Heroic prep8:28 · Armory
Water commitment signal5 dock build events
andrew2026 · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
andrew2026 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
andrew2026 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Rawkey Jr · Early MilitaryMeaningful trained combat units were produced during the early opening.
Rawkey Jr · Late ClassicalClassical completed after 5:00 on a standard land opening.
Rawkey Jr · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

andrew2026

Army

Spearman6
Petsuchos2
Mercenary Cavalry1
Buildings12 types
House28
Obelisk6
Granary4
Barracks3
Lumber Camp3
Mining Camp3
Dock2
Armory1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers2 invoked
Locust Swarm1
Prosperity1

Rawkey Jr

Army

Hoplite31
Minotaur2
Heracles1
Jason1
Buildings7 types
House13
Dock5
Storehouse5
Archery Range3
Military Academy3
Armory1
Temple1
God powers2 invoked
Bolt1
Restoration1