Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

THLMNK vs El ayuwoki

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:45
Savannah map preview
Map Savannah
Winner
THLMNKAmaterasu
Pre-match Elo1958
Win probability97.2%
13:45 Match length THLMNK favored
Defeated
El ayuwokiTezcatlipoca
Pre-match Elo1342
Win probability2.8%

Match at a glance

THLMNK vs El ayuwoki

WinnerTHLMNK
MapSavannah
QueueRanked 1v1 Supremacy
Duration13:45
Started
Ended
Elo favorite97.2%THLMNK
Fastest Classical4:22*THLMNK
First pressure3:44El ayuwoki · Warrior Priest trained
Most military units72THLMNK
Highest EAPM70.7El ayuwoki

THLMNK

Amaterasu

Victory
Elo1958+1
EAPM52.5
Military units72
First pressure4:32Stable Japanese
First expansion
Market volume0
Total score 18,856
Military score 10,926
Economic score 6,779
Kills score 1,163
Units killed 54
Units lost 30
Buildings razed 1
Largest army 72
Favorite unit Yumi Archer 24 fielded
Classical 4:22* Research start 3:22
Heroic Not reached
Mythic Not reached

El ayuwoki

Tezcatlipoca

Defeat
Elo1342-1
EAPM70.7
Military units58
First pressure3:44Warrior Priest trained
First expansion
Market volume0
Total score 13,613
Military score 5,230
Economic score 7,531
Kills score 852
Units killed 32
Units lost 55
Buildings razed 0
Largest army 58
Favorite unit Tequihua Archer 23 fielded
Classical 5:09* Estimated start 4:09
Heroic Estimated start 12:53 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Minakatatomi
ClassicalAge
Malinalxochitl
No choice recorded
HeroicAge
Itzpapalotl
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

THLMNKAmaterasu
Match time
El ayuwokiTezcatlipoca
God powerShrine Of The Hunt
First military pressureStable Japanese
Key technologyPickaxe
Naginata Rider9 training queues
Samurai3 training queues
Wanyudo2 training queues
Key technologyHand Axe
Onna Musha3 training queues
Yumi Archer24 training queues
God powerSolar Shield
Samurai15 training queues
Naginata Rider9 training queues
God powerSolar Shield
ArmoryArmory
Key technologyCopper Shields
God powerSolar Shield
Samurai2 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
VictoryMatch result
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest4 training queues
Key technologyPickaxe
Tequihua Archer3 training queues
Tlamanih Spearman8 training queues
God powerInfestation
Key technologyMedium War Hut Soldiers
Key technologyHand Axe
Warrior Priest3 training queues
Tequihua Archer13 training queues
God powerObsidian Mirror
God powerObsidian Mirror
ArmoryArmory
Tlamanih Spearman9 training queues
Warrior Priest5 training queues
Key technologyBallistics
Tequihua Archer3 training queues
Ocelotl Warrior6 training queues
Tequihua Archer4 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite97.2%THLMNK
Fastest Classical4:22*THLMNK
First pressure3:44El ayuwoki · Warrior Priest trained
Armory timing9:32El ayuwoki · Armory

Player highlights

Standout performances

Highest total score18,856THLMNK
Highest military score10,926THLMNK
Highest economy score7,531El ayuwoki
Most kills1,163THLMNK
Most units killed54THLMNK
Most deaths55El ayuwoki
Most buildings razed1THLMNK
Largest army72THLMNK
Favorite unitYumi ArcherTHLMNK · 24 fielded

THLMNK

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

El ayuwoki

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

THLMNK

Classical timing4:22 estimated completion
Early pressure4:32 · Stable Japanese
Early armory / Heroic prep11:02 · Armory

El ayuwoki

Late Classical5:09 estimated completion
Early pressure3:44 · Warrior Priest trained
Early armory / Heroic prep9:32 · Armory
THLMNK · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
THLMNK · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
THLMNK · Early MilitaryMeaningful trained combat units were produced during the early opening.
El ayuwoki · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
El ayuwoki · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
El ayuwoki · Early MilitaryMeaningful trained combat units were produced during the early opening.
El ayuwoki · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

THLMNK

Army

Yumi Archer24
Samurai20
Naginata Rider18
Onna Musha6
Wanyudo4
Buildings10 types
House21
Watermill5
Shrine Japanese4
Dojo2
Guardhouse2
Mining Camp Japanese2
Wall2
Armory1
Stable Japanese1
Temple1
God powers2 invoked
Solar Shield3
Shrine Of The Hunt1

El ayuwoki

Army

Tequihua Archer23
Tlamanih Spearman17
Warrior Priest12
Ocelotl Warrior6
Buildings7 types
House15
Calpulli9
Nobles Hut2
War Hut2
Armory1
Spike Trap1
Temple1
God powers2 invoked
Obsidian Mirror3
Infestation1