Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Zorson Trilucent vs benoit.jayon

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:02
Tundra map preview
Map Tundra
Winner
Zorson TrilucentSusanoo
Pre-match Elo875
Win probability75.7%
16:02 Match length Zorson Trilucent favored
Defeated
benoit.jayonGaia
Pre-match Elo678
Win probability24.3%

Match at a glance

Zorson Trilucent vs benoit.jayon

WinnerZorson Trilucent
MapTundra
QueueRanked 1v1 Supremacy
Duration16:02
Started
Ended
Elo favorite75.7%Zorson Trilucent
Fastest Classical4:25*benoit.jayon
First pressure4:32benoit.jayon · Military Barracks
Market timing12:02benoit.jayon · Market
First extra TC8:01benoit.jayon · Town Center
Most military units37benoit.jayon
Highest EAPM37.0Zorson Trilucent
Market volume600benoit.jayon
Victory
Elo875+8
EAPM37.0
Military units29
First pressure7:52Stable Japanese
First expansion9:31
Market volume0
Total score 25,760
Military score 10,574
Economic score 13,869
Kills score 1,317
Units killed 41
Units lost 14
Buildings razed 4
Largest army 29
Favorite unit Naginata Rider 11 fielded
Classical 5:19* Research start 4:19
Heroic Not reached
Mythic Not reached
Defeat
Elo678-8
EAPM14.3
Military units37
First pressure4:32Military Barracks
First expansion8:01
Market volume600
Total score 13,877
Military score 4,015
Economic score 9,562
Kills score 300
Units killed 14
Units lost 39
Buildings razed 0
Largest army 37
Favorite unit Murmillo 13 fielded
Classical 4:25* Research start 3:25
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Minakatatomi
ClassicalAge
Oceanus
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Zorson TrilucentSusanoo
Match time
benoit.jayonGaia
Kitsune3 training queues
God powerShrine Of The Hunt
Yumi Archer3 training queues
First military pressureStable Japanese
Naginata Rider8 training queues
Town CenterAdditional center
God powerKusanagi
Wanyudo4 training queues
Naginata Rider3 training queues
Yumi Archer4 training queues
ArmoryArmory
ArmoryArmory
ArmoryArmory
Town CenterAdditional center
Key technologyPickaxe
Key technologyHand Axe
Key technologyCopper Weapons
Key technologyBallistics
Key technologyCopper Shields
Farm transition16 farms clustered
Key technologyPlow
VictoryMatch result
God powerGaia Forest
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
First military pressureMilitary Barracks
Turma3 training queues
Murmillo5 training queues
Town CenterAdditional center
Murmillo3 training queues
Turma5 training queues
ArmoryArmory
Caladria2 training queues
Key technologyCopper Shields
God powerCarnivora
Key technologyMedium Archers
Farm transition3 farms clustered
Key technologyPlow
MarketMarket
Katapeltes6 training queues
Murmillo3 training queues
ArmoryArmory
Turma3 training queues
Key technologyCopper Armor
Key technologyBallistics
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite75.7%Zorson Trilucent
Fastest Classical4:25*benoit.jayon
First pressure4:32benoit.jayon · Military Barracks
First extra TC8:01benoit.jayon · Town Center
Market timing12:02benoit.jayon · Market
Armory timing9:20benoit.jayon · Armory
Farm transition11:17–11:21benoit.jayon · 3 farms clustered

Player highlights

Standout performances

Highest total score25,760Zorson Trilucent
Highest military score10,574Zorson Trilucent
Highest economy score13,869Zorson Trilucent
Most kills1,317Zorson Trilucent
Most units killed41Zorson Trilucent
Most deaths39benoit.jayon
Most buildings razed4Zorson Trilucent
Largest army37benoit.jayon
Favorite unitMurmillobenoit.jayon · 13 fielded

Zorson Trilucent

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

benoit.jayon

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Zorson Trilucent

Late Classical5:19 estimated completion
Delayed pressure7:52 · Stable Japanese
Expansion signal9:31 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep13:38 · Armory
Farm transition14:50–15:13 · 16 farms clustered

benoit.jayon

Classical timing4:25 estimated completion
Early pressure4:32 · Military Barracks
Fast expansion8:01 · Town Center
Early market / Heroic prep12:02 · Market
Early armory / Heroic prep9:20 · Armory
Farm transition11:17–11:21 · 3 farms clustered
Market economy signal600 total resource volume
Zorson Trilucent · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Zorson Trilucent · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Zorson Trilucent · Early MilitaryMeaningful trained combat units were produced during the early opening.
Zorson Trilucent · Late ClassicalClassical completed after 5:00 on a standard land opening.
benoit.jayon · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
benoit.jayon · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 600 total volume

Zorson Trilucent

Bought

No buys

Sold

No sells

Total player market volume0

benoit.jayon

Bought

Food600

Sold

No sells

Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Zorson Trilucent

Army

Naginata Rider11
Yumi Archer8
Wanyudo6
Kitsune3
Yari Spearman1
Buildings11 types
Farm16
House16
Watermill7
Shrine Japanese5
Armory3
Mining Camp Japanese3
Town Center2
Dojo1
Guardhouse1
Stable Japanese1
Temple1
God powers2 invoked
Kusanagi1
Shrine Of The Hunt1

benoit.jayon

Army

Murmillo13
Turma11
Katapeltes7
Caladria3
Oracle2
Cheiroballista1
Buildings10 types
Farm8
Manor6
Armory2
Counter Barracks2
Military Barracks2
Economic Guild1
Market1
Sentry Tower1
Temple1
Town Center1
God powers2 invoked
Gaia Forest2
Carnivora1