Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Шшшшшшшш... vs nightwolf3321

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:57
Valley Of Kings map preview
Map Valley Of Kings
Defeated
Шшшшшшшш...Huitzilopochtli
Pre-match Elo655
Win probability31.1%
11:57 Match length nightwolf3321 favored
Winner
nightwolf3321Freyr
Pre-match Elo793
Win probability68.9%

Match at a glance

Шшшшшшшш... vs nightwolf3321

Winnernightwolf3321
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration11:57
Started
Ended
Elo favorite68.9%nightwolf3321
Fastest Classical5:13*Шшшшшшшш...
First pressure4:02nightwolf3321 · Hersir trained
First extra TC8:30nightwolf3321 · Town Center
Most military units9Шшшшшшшш...
Highest EAPM13.1Шшшшшшшш...

Шшшшшшшш...

Huitzilopochtli

Defeat
Elo655-28
EAPM13.1
Military units9
First pressure4:20Warrior Priest trained
First expansion
Market volume0
Total score 6,026
Military score 2,650
Economic score 3,158
Kills score 218
Units killed 10
Units lost 31
Buildings razed 0
Largest army 9
Favorite unit Tlamanih Spearman 5 fielded
Classical 5:13* Research start 4:13
Heroic Not reached
Mythic Not reached
Victory
Elo793+12
EAPM13.1
Military units5
First pressure4:02Hersir trained
First expansion8:30
Market volume0
Total score 13,248
Military score 4,345
Economic score 8,456
Kills score 447
Units killed 30
Units lost 11
Buildings razed 0
Largest army 5
Favorite unit Hersir 4 fielded
Classical 5:16* Estimated start 4:16
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Freyja
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Шшшшшшшш...Huitzilopochtli
Match time
nightwolf3321Freyr
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Tlamanih Spearman5 training queues
God powerAgave Bloom
God powerBlood Pact
Key technologyHusbandry
DefeatMatch result
Key technologyPickaxe
First military pressureHersir trained
Key technologyHand Axe
ArmoryArmory
God powerForest Fire
Key technologyCopper Armor
Key technologyPlow
Key technologyMedium Cavalry
Town CenterAdditional center
Town CenterAdditional center
Hersir3 training queues
Key technologyCopper Shields
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite68.9%nightwolf3321
Fastest Classical5:13*Шшшшшшшш...
First pressure4:02nightwolf3321 · Hersir trained
First extra TC8:30nightwolf3321 · Town Center
Armory timing6:06nightwolf3321 · Armory

Player highlights

Standout performances

Highest total score13,248nightwolf3321
Highest military score4,345nightwolf3321
Highest economy score8,456nightwolf3321
Most kills447nightwolf3321
Most units killed30nightwolf3321
Most deaths31Шшшшшшшш...
Most buildings razed0Шшшшшшшш...
Largest army9Шшшшшшшш...
Favorite unitTlamanih SpearmanШшшшшшшш... · 5 fielded

Шшшшшшшш...

Most Deaths

nightwolf3321

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Шшшшшшшш...

Late Classical5:13 estimated completion
Early pressure4:20 · Warrior Priest trained

nightwolf3321

Late Classical5:16 estimated completion
Early pressure4:02 · Hersir trained
Fast expansion8:30 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep6:06 · Armory
Шшшшшшшш... · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Шшшшшшшш... · Early MilitaryMeaningful trained combat units were produced during the early opening.
Шшшшшшшш... · Late ClassicalClassical completed after 5:00 on a standard land opening.
nightwolf3321 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
nightwolf3321 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
nightwolf3321 · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Шшшшшшшш...

Army

Tlamanih Spearman5
Warrior Priest3
Tequihua Archer1
Buildings5 types
Calpulli3
House2
Nobles Hut1
Temple1
War Hut1
God powers2 invoked
Agave Bloom1
Blood Pact1

nightwolf3321

Army

Hersir4
Valkyrie1
Buildings7 types
House7
Great Hall2
Longhouse2
Ox Cart Building2
Town Center2
Armory1
Temple1
God powers1 invoked
Forest Fire1