Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

SensFan1119 vs SnackButt

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:50
Midgard map preview
Map Midgard
Winner
SensFan1119Kronos
Pre-match Elo1510
Win probability32.1%
16:50 Match length UpsetThe Elo underdog won
Defeated
SnackButtNuwa
Pre-match Elo1640
Win probability67.9%

Match at a glance

SensFan1119 vs SnackButt

WinnerSensFan1119
MapMidgard
QueueRanked 1v1 Supremacy
Duration16:50
Started
Ended
Elo favorite67.9%SnackButt · Upset
Fastest Classical3:28*SensFan1119
First pressure3:08SensFan1119 · Counter Barracks
First extra TC9:14SensFan1119 · Town Center
Market timing13:22SnackButt · Market
Most military units73SensFan1119
Highest EAPM106.6SnackButt
Market volume2,800SnackButt

SensFan1119

Kronos

Victory
Elo1510+24
EAPM48.7
Military units73
First pressure3:08Counter Barracks
First expansion9:14
Market volume0
Total score 31,490
Military score 10,460
Economic score 19,334
Kills score 1,696
Units killed 59
Units lost 36
Buildings razed 18
Largest army 73
Favorite unit Destroyer 14 fielded
Classical 3:28* Estimated start 2:28
Heroic 12:05* Estimated start 10:50
Mythic Not reached

SnackButt

Nuwa

Defeat
Elo1640-24
EAPM106.6
Military units61
First pressure15:07Imperial Academy
First expansion
Market volume2800
Total score 16,555
Military score 6,301
Economic score 9,402
Kills score 852
Units killed 30
Units lost 68
Buildings razed 0
Largest army 61
Favorite unit Dao Swordsman 17 fielded
Classical 4:58* Estimated start 3:58
Heroic 15:22* Estimated start 14:07
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Xuannu
Hyperion
HeroicAge
Rushou
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SensFan1119Kronos
Match time
SnackButtNuwa
God powerDeconstruction
God powerValor
First military pressureCounter Barracks
God powerValor
Turma7 training queues
God powerValor
God powerValor
DockDock
Cheiroballista3 training queues
God powerValor
Murmillo2 training queues
Turma3 training queues
God powerDeconstruction
God powerValor
DockDock
God powerValor
Town CenterAdditional center
God powerValor
ArmoryArmory
God powerValor
Murmillo3 training queues
Turma4 training queues
God powerValor
Oracle3 training queues
DockDock
Key technologyMedium Infantry
Fortress-tier buildingPalace
DockDock
God powerChaos
Contarius8 training queues
Satyr2 training queues
Destroyer5 training queues
Key technologyHand Axe
God powerValor
Key technologyMedium Archers
Fortress-tier buildingPalace
Satyr3 training queues
Destroyer5 training queues
Arcus4 training queues
Contarius5 training queues
Murmillo2 training queues
Cheiroballista2 training queues
God powerDeconstruction
Key technologyPickaxe
Farm transition5 farms clustered
Fortress-tier buildingPalace
Destroyer4 training queues
Fire Ship3 training queues
Bireme3 training queues
Key technologyPlow
VictoryMatch result
DockDock
DockDock
DockDock
DockDock
God powerVanish
Dao Swordsman12 training queues
Key technologyPickaxe
DockDock
Key technologyCrenellations
Key technologyHand Axe
Key technologyPickaxe
DockDock
Dao Swordsman5 training queues
Wuzu Javelineer17 training queues
Key technologyCrenellations
DockDock
Key technologyPickaxe
ArmoryArmory
MarketMarket
God powerCreation
God powerVanish
God powerVenom Beast
Ge Halberdier16 training queues
Pioneer5 training queues
First military pressureImperial Academy
Meng Chong2 training queues
Key technologyMedium Infantry
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.9%SnackButt · Upset
Fastest Classical3:28*SensFan1119
Fastest Heroic12:05*SensFan1119
First pressure3:08SensFan1119 · Counter Barracks
First extra TC9:14SensFan1119 · Town Center
Fortress timing11:11SensFan1119 · Palace
Market timing13:22SnackButt · Market
Armory timing9:20SensFan1119 · Armory
Farm transition15:12–15:13SensFan1119 · 5 farms clustered

Player highlights

Standout performances

Highest total score31,490SensFan1119
Highest military score10,460SensFan1119
Highest economy score19,334SensFan1119
Most kills1,696SensFan1119
Most units killed59SensFan1119
Most deaths68SnackButt
Most buildings razed18SensFan1119
Largest army73SensFan1119
Favorite unitDao SwordsmanSnackButt · 17 fielded

SensFan1119

Highest ScoreLargest ArmyMost KillsMost Resources

SnackButt

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

SensFan1119

Fast Classical3:28 estimated completion
Early pressure3:08 · Counter Barracks
Expansion signal9:14 · Town Center
Early armory / Heroic prep9:20 · Armory
Fortress tech path11:11 · Palace
Water commitment signal4 dock build events
Farm transition15:12–15:13 · 5 farms clustered

SnackButt

Classical timing4:58 estimated completion
Delayed pressure15:07 · Imperial Academy
Early market / Heroic prep13:22 · Market
Early armory / Heroic prep12:37 · Armory
Heavy walling signal17 wall build events
Water commitment signal7 dock build events
Market economy signal2,800 total resource volume
SensFan1119 · Early MilitaryMeaningful trained combat units were produced during the early opening.
SnackButt · Early MilitaryMeaningful trained combat units were produced during the early opening.
SnackButt · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2800 total volume

SensFan1119

Bought

No buys

Sold

No sells

Total player market volume0

SnackButt

Bought

Food200
Wood100

Sold

Wood2500
Total player market volume2800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

SensFan1119

Army

Destroyer14
Turma14
Contarius13
Murmillo7
Cheiroballista5
Satyr5
Arcus4
Oracle4
Bireme3
Fire Ship3
Katapeltes1
Buildings10 types
Farm8
Manor8
Dock4
Military Barracks3
Palace3
Counter Barracks2
Armory1
Economic Guild1
Temple1
Town Center1
God powers3 invoked
Valor11
Deconstruction3
Chaos1

SnackButt

Army

Dao Swordsman17
Wuzu Javelineer17
Ge Halberdier16
Pioneer5
Meng Chong2
Dou Jian1
Jiang Zi Ya1
Lou Chuan1
Sage1
Buildings10 types
Wall17
House16
Silo14
Military Camp10
Dock7
Baolei2
Temple2
Armory1
Imperial Academy1
Market1
God powers3 invoked
Vanish2
Creation1
Venom Beast1