Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

BridgettPrincess vs Trax

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:48
Oasis map preview
Map Oasis
Defeated
BridgettPrincessOranos
Pre-match Elo1387
Win probability45.3%
15:48 Match length Trax favored
Winner
TraxOranos
Pre-match Elo1420
Win probability54.7%

Match at a glance

BridgettPrincess vs Trax

WinnerTrax
MapOasis
QueueRanked 1v1 Supremacy
Duration15:48
Started
Ended
Elo favorite54.7%Trax
Fastest Classical3:06*BridgettPrincess
First pressure3:16BridgettPrincess · Counter Barracks
First extra TC11:01Trax · Town Center
Most military units53BridgettPrincess
Highest EAPM50.3BridgettPrincess
Defeat
Elo1387-16
EAPM50.3
Military units53
First pressure3:16Counter Barracks
First expansion
Market volume0
Total score 17,770
Military score 8,369
Economic score 8,781
Kills score 620
Units killed 24
Units lost 32
Buildings razed 1
Largest army 53
Favorite unit Arcus 17 fielded
Classical 3:06* Estimated start 2:06
Heroic 9:42* Estimated start 8:27
Mythic Not reached

Trax

Oranos

Victory
Elo1420+16
EAPM50.3
Military units49
First pressure3:31Military Barracks
First expansion11:01
Market volume0
Total score 19,616
Military score 8,166
Economic score 10,379
Kills score 1,071
Units killed 31
Units lost 23
Buildings razed 0
Largest army 49
Favorite unit Murmillo 18 fielded
Classical 3:29* Research start 2:29
Heroic 9:53* Research start 8:38
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Oceanus
Theia
HeroicAge
Hyperion
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BridgettPrincessOranos
Match time
TraxOranos
First military pressureCounter Barracks
Turma5 training queues
Key technologyMedium Archers
ArmoryArmory
Key technologyPickaxe
Key technologyHand Axe
Arcus12 training queues
God powerHesperides Tree
Oracle2 training queues
Key technologyBallistics
God powerHesperides Tree
Contarius3 training queues
God powerShockwave
Fortress-tier buildingPalace
Destroyer9 training queues
God powerCarnivora
Dryad8 training queues
Contarius4 training queues
Key technologyMedium Infantry
Murmillo3 training queues
Arcus5 training queues
Key technologyPlow
DefeatMatch result
First military pressureMilitary Barracks
Murmillo5 training queues
Key technologyPickaxe
Key technologyHand Axe
ArmoryArmory
Murmillo13 training queues
Turma10 training queues
Key technologyMedium Infantry
Key technologyShaft Mine
Key technologyCopper Shields
Key technologyCopper Weapons
Town CenterAdditional center
Key technologyBow Saw
Key technologyBow Saw
Fortress-tier buildingPalace
God powerShockwave
Satyr4 training queues
Destroyer5 training queues
Key technologyPlow
Turma8 training queues
God powerChaos
God powerCarnivora
Key technologyCopper Shields
Key technologyMedium Archers
Fortress-tier buildingPalace
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.7%Trax
Fastest Classical3:06*BridgettPrincess
Fastest Heroic9:42*BridgettPrincess
First pressure3:16BridgettPrincess · Counter Barracks
First extra TC11:01Trax · Town Center
Fortress timing11:46BridgettPrincess · Palace
Armory timing6:57BridgettPrincess · Armory

Player highlights

Standout performances

Highest total score19,616Trax
Highest military score8,369BridgettPrincess
Highest economy score10,379Trax
Most kills1,071Trax
Most units killed31Trax
Most deaths32BridgettPrincess
Most buildings razed1BridgettPrincess
Largest army53BridgettPrincess
Favorite unitMurmilloTrax · 18 fielded

BridgettPrincess

Largest ArmyMost Deaths

Trax

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

BridgettPrincess

Fast Classical3:06 estimated completion
Early pressure3:16 · Counter Barracks
Early armory / Heroic prep6:57 · Armory
Fortress tech path11:46 · Palace

Trax

Fast Classical3:29 estimated completion
Early pressure3:31 · Military Barracks
Expansion signal11:01 · Town Center
Early armory / Heroic prep7:08 · Armory
Fortress tech path12:39 · Palace
BridgettPrincess · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
BridgettPrincess · Early MilitaryMeaningful trained combat units were produced during the early opening.
BridgettPrincess · Fast ClassicalClassical completed before 4:00 on a standard land opening.
BridgettPrincess · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
BridgettPrincess · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Trax · Early MilitaryMeaningful trained combat units were produced during the early opening.
Trax · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Trax · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Trax · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BridgettPrincess

Army

Arcus17
Destroyer9
Contarius8
Dryad8
Turma5
Murmillo3
Oracle2
Caladria1
Buildings9 types
Farm5
Manor5
Military Barracks3
Counter Barracks2
Sky Passage2
Armory1
Economic Guild1
Palace1
Temple1
God powers3 invoked
Hesperides Tree2
Carnivora1
Shockwave1

Trax

Army

Murmillo18
Turma18
Destroyer5
Satyr5
Arcus1
Katapeltes1
Oracle1
Buildings10 types
Manor7
Wall5
Sky Passage3
Palace2
Armory1
Counter Barracks1
Economic Guild1
Military Barracks1
Temple1
Town Center1
God powers3 invoked
Carnivora1
Chaos1
Shockwave1