Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

HugosHaas vs Baxota2048

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:33
Anatolia map preview
Map Anatolia
Defeated
HugosHaasLoki
Pre-match Elo952
Win probability40.9%
17:33 Match length Baxota2048 favored
Winner
Baxota2048Loki
Pre-match Elo1016
Win probability59.1%

Match at a glance

HugosHaas vs Baxota2048

WinnerBaxota2048
MapAnatolia
QueueRanked 1v1 Supremacy
Duration17:33
Started
Ended
Elo favorite59.1%Baxota2048
Fastest Classical4:06*HugosHaas
First pressure3:35HugosHaas · Hersir trained
First extra TC14:58Baxota2048 · Town Center
Most military units102HugosHaas
Highest EAPM48.3Baxota2048

HugosHaas

Loki

Defeat
Elo952-48
EAPM36.9
Military units102
First pressure3:35Hersir trained
First expansion
Market volume0
Total score 16,205
Military score 4,746
Economic score 10,505
Kills score 954
Units killed 35
Units lost 73
Buildings razed 1
Largest army 102
Favorite unit Berserk 57 fielded
Classical 4:06* Research start 3:06
Heroic 12:20* Research start 11:05
Mythic Not reached

Baxota2048

Loki

Victory
Elo1016+16
EAPM48.3
Military units94
First pressure4:54Hersir trained
First expansion14:58
Market volume0
Total score 25,316
Military score 14,175
Economic score 9,225
Kills score 2,013
Units killed 74
Units lost 35
Buildings razed 7
Largest army 94
Favorite unit Throwing Axeman 33 fielded
Classical 4:37* Estimated start 3:37
Heroic 9:40* Estimated start 8:25
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Forseti
Njord
HeroicAge
Bragi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

HugosHaasLoki
Match time
Baxota2048Loki
First military pressureHersir trained
Berserk12 training queues
ArmoryArmory
Throwing Axeman3 training queues
Hirdman3 training queues
Farm transition5 farms clustered
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Berserk6 training queues
Throwing Axeman16 training queues
Mountain Giant3 training queues
Key technologyBronze Weapons
Key technologyBronze Shields
Hersir5 training queues
Key technologyBronze Armor
Key technologyBallistics
Berserk33 training queues
Throwing Axeman10 training queues
Einheri3 training queues
Fortress-tier buildingHill Fort
Berserk6 training queues
DefeatMatch result
DockDock
God powerSpy
DockDock
First military pressureHersir trained
Hersir4 training queues
ArmoryArmory
ArmoryArmory
Key technologyPickaxe
Key technologyHand Axe
Hersir3 training queues
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Infantry
Key technologyMedium Cavalry
Throwing Axeman10 training queues
Hirdman10 training queues
Hersir4 training queues
Hersir9 training queues
Hersir4 training queues
Hirdman4 training queues
Throwing Axeman3 training queues
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Town CenterAdditional center
Hersir2 training queues
Troll5 training queues
Battle Boar3 training queues
God powerHealing Spring
Fortress-tier buildingHill Fort
Throwing Axeman20 training queues
Portable Ram5 training queues
Godi5 training queues
Hirdman3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.1%Baxota2048
Fastest Classical4:06*HugosHaas
Fastest Heroic9:40*Baxota2048
First pressure3:35HugosHaas · Hersir trained
First extra TC14:58Baxota2048 · Town Center
Fortress timing15:28Baxota2048 · Hill Fort
Armory timing5:40Baxota2048 · Armory
Farm transition7:41–8:03HugosHaas · 5 farms clustered

Player highlights

Standout performances

Highest total score25,316Baxota2048
Highest military score14,175Baxota2048
Highest economy score10,505HugosHaas
Most kills2,013Baxota2048
Most units killed74Baxota2048
Most deaths73HugosHaas
Most buildings razed7Baxota2048
Largest army102HugosHaas
Favorite unitBerserkHugosHaas · 57 fielded

HugosHaas

Most Deaths

Baxota2048

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

HugosHaas

Classical timing4:06 estimated completion
Early pressure3:35 · Hersir trained
Early armory / Heroic prep7:20 · Armory
Fortress tech path16:57 · Hill Fort
Heavy walling signal10 wall build events
Farm transition7:41–8:03 · 5 farms clustered
Large army production102 military units

Baxota2048

Classical timing4:37 estimated completion
Early pressure4:54 · Hersir trained
Expansion signal14:58 · Town Center
Early armory / Heroic prep5:40 · Armory
Fortress tech path15:28 · Hill Fort
Water commitment signal2 dock build events
Large army production94 military units
HugosHaas · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
HugosHaas · Early MilitaryMeaningful trained combat units were produced during the early opening.
Baxota2048 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Baxota2048 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

HugosHaas

Army

Berserk57
Throwing Axeman29
Hersir7
Einheri3
Hirdman3
Mountain Giant3
Buildings8 types
Farm24
House20
Wall10
Ox Cart Building3
Longhouse2
Armory1
Hill Fort1
Temple1

Baxota2048

Army

Throwing Axeman33
Hersir26
Hirdman17
Godi5
Portable Ram5
Troll5
Battle Boar3
Buildings10 types
House37
Longhouse4
Great Hall3
Ox Cart Building3
Armory2
Dock2
Farm1
Hill Fort1
Temple1
Town Center1
God powers2 invoked
Healing Spring1
Spy1