Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

WhackNDaQuack vs BridgettPrincess

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 7:28
Blue Lagoon map preview
Map Blue Lagoon
Defeated
WhackNDaQuackThor
Pre-match Elo1245
Win probability29.9%
7:28 Match length BridgettPrincess favored
Winner
BridgettPrincessOranos
Pre-match Elo1393
Win probability70.1%

Match at a glance

WhackNDaQuack vs BridgettPrincess

WinnerBridgettPrincess
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration7:28
Started
Ended
Elo favorite70.1%BridgettPrincess
Fastest Classical3:10*BridgettPrincess
First pressure1:11WhackNDaQuack · Hersir trained
Most military units17BridgettPrincess
Highest EAPM32.8WhackNDaQuack
Defeat
Elo1245-10
EAPM32.8
Military units12
First pressure1:11Hersir trained
First expansion
Market volume0
Total score 7,160
Military score 3,065
Economic score 4,095
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 12
Favorite unit Raiding Cavalry 8 fielded
Classical 3:59* Research start 2:59
Heroic Not reached
Mythic Not reached
Victory
Elo1393+10
EAPM32.5
Military units17
First pressure3:12Military Barracks
First expansion
Market volume0
Total score 8,124
Military score 4,066
Economic score 4,058
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 17
Favorite unit Murmillo 14 fielded
Classical 3:10* Estimated start 2:10
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Oceanus
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

WhackNDaQuackThor
Match time
BridgettPrincessOranos
First military pressureHersir trained
Key technologyHand Axe
Hersir2 training queues
Raiding Cavalry8 training queues
DefeatMatch result
First military pressureMilitary Barracks
Murmillo14 training queues
Caladria2 training queues
God powerCarnivora
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite70.1%BridgettPrincess
Fastest Classical3:10*BridgettPrincess
First pressure1:11WhackNDaQuack · Hersir trained

Player highlights

Standout performances

Highest total score8,124BridgettPrincess
Highest military score4,066BridgettPrincess
Highest economy score4,095WhackNDaQuack
Most kills0WhackNDaQuack
Most units killed0WhackNDaQuack
Most deaths0WhackNDaQuack
Most buildings razed0WhackNDaQuack
Largest army17BridgettPrincess
Favorite unitMurmilloBridgettPrincess · 14 fielded

BridgettPrincess

Highest ScoreLargest ArmyMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

WhackNDaQuack

Fast Classical3:59 estimated completion
Early pressure1:11 · Hersir trained

BridgettPrincess

Fast Classical3:10 estimated completion
Early pressure3:12 · Military Barracks
WhackNDaQuack · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
WhackNDaQuack · Early MilitaryMeaningful trained combat units were produced during the early opening.
WhackNDaQuack · Fast ClassicalClassical completed before 4:00 on a standard land opening.
BridgettPrincess · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
BridgettPrincess · Early MilitaryMeaningful trained combat units were produced during the early opening.
BridgettPrincess · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

WhackNDaQuack

Army

Raiding Cavalry8
Hersir4
Buildings4 types
House6
Ox Cart Building3
Great Hall2
Temple1

BridgettPrincess

Army

Murmillo14
Caladria3
Buildings6 types
Manor3
Military Barracks3
Sky Passage2
Wall2
Economic Guild1
Temple1
God powers1 invoked
Carnivora1