Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

BroodCornRandomGod vs DistantWanderer

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:36
Watering Hole map preview
Map Watering Hole
Winner
BroodCornRandomGodFuxi
Pre-match Elo1477
Win probability52.3%
21:36 Match length BroodCornRandomGod favored
Defeated
DistantWandererThor
Pre-match Elo1461
Win probability47.7%

Match at a glance

BroodCornRandomGod vs DistantWanderer

WinnerBroodCornRandomGod
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration21:36
Started
Ended
Elo favorite52.3%BroodCornRandomGod
Fastest Classical3:24*BroodCornRandomGod
First pressure3:22DistantWanderer · Hersir trained
Market timing7:52BroodCornRandomGod · Market
First extra TC4:33BroodCornRandomGod · Town Center
Most military units159DistantWanderer
Highest EAPM79.8BroodCornRandomGod
Market volume1,200BroodCornRandomGod
Victory
Elo1477+17
EAPM79.8
Military units138
First pressure11:08Imperial Academy
First expansion4:33
Market volume1200
Total score 49,933
Military score 24,933
Economic score 21,408
Kills score 3,736
Units killed 164
Units lost 86
Buildings razed 2
Largest army 138
Favorite unit Fire Archer 46 fielded
Classical 3:24* Research start 2:24
Heroic 9:12* Research start 7:57
Mythic Not reached
Defeat
Elo1461-17
EAPM49.3
Military units159
First pressure3:22Hersir trained
First expansion12:09
Market volume0
Total score 23,909
Military score 7,272
Economic score 14,039
Kills score 2,598
Units killed 86
Units lost 160
Buildings razed 2
Largest army 159
Favorite unit Raiding Cavalry 41 fielded
Classical 4:09* Research start 3:09
Heroic 10:18* Estimated start 9:03
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Freyja
Goumang
HeroicAge
Skadi
Huangdi
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BroodCornRandomGodFuxi
Match time
DistantWandererThor
God powerThe Peach Blossom Spring
Town CenterAdditional center
Pioneer2 training queues
ArmoryArmory
MarketMarket
Ge Halberdier15 training queues
Key technologyPickaxe
Key technologyMedium Infantry
Farm transition10 farms clustered
God powerForest Protection
First military pressureImperial Academy
Key technologyHeavy Infantry
Fire Archer3 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
White Horse Cavalry6 training queues
Key technologyHand Axe
Key technologyShaft Mine
Pioneer4 training queues
Nezha Youth2 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyMedium Archers
Fire Archer43 training queues
God powerLightning Weapons
White Horse Cavalry13 training queues
Key technologyBronze Armor
Key technologyBow Saw
Key technologyHusbandry
Key technologyHeavy Archers
ArmoryArmory
Key technologyPlow
Ge Halberdier3 training queues
Key technologyBronze Weapons
Key technologyBallistics
Key technologyBronze Shields
Ge Halberdier17 training queues
God powerYinglongs Wrath
Town CenterAdditional center
MarketMarket
MarketMarket
MarketMarket
Key technologyChampion Infantry
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Tiger Cavalry13 training queues
Key technologyHeavy Cavalry
Siege Crossbow2 training queues
Ge Halberdier7 training queues
Key technologyChampion Archers
Key technologyChampion Cavalry
Trade route startedCaravan Chinese queued
Key technologyIron Shields
VictoryMatch result
First military pressureHersir trained
Hersir3 training queues
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
God powerForest Fire
Key technologyMedium Cavalry
Key technologyCopper Shields
Key technologyPickaxe
Raiding Cavalry26 training queues
Key technologyHand Axe
Jarl5 training queues
Throwing Axeman41 training queues
Valkyrie2 training queues
Key technologyHeavy Cavalry
Key technologyMedium Infantry
Town CenterAdditional center
Key technologyHeavy Infantry
Hersir5 training queues
Key technologyPlow
Jarl3 training queues
Hersir14 training queues
God powerDwarven Mine
Town CenterAdditional center
Berserk11 training queues
Jarl11 training queues
Frost Giant6 training queues
God powerFrost
Godi9 training queues
Raiding Cavalry15 training queues
Fortress-tier buildingHill Fort
Hirdman7 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.3%BroodCornRandomGod
Fastest Classical3:24*BroodCornRandomGod
Fastest Heroic9:12*BroodCornRandomGod
First pressure3:22DistantWanderer · Hersir trained
First extra TC4:33BroodCornRandomGod · Town Center
Fortress timing20:07DistantWanderer · Hill Fort
Market timing7:52BroodCornRandomGod · Market
Armory timing3:47DistantWanderer · Dwarven Armory
Farm transition9:50–10:36BroodCornRandomGod · 10 farms clustered
Trade route started21:13BroodCornRandomGod

Player highlights

Standout performances

Highest total score49,933BroodCornRandomGod
Highest military score24,933BroodCornRandomGod
Highest economy score21,408BroodCornRandomGod
Most kills3,736BroodCornRandomGod
Most units killed164BroodCornRandomGod
Most deaths160DistantWanderer
Most buildings razed2BroodCornRandomGod
Largest army159DistantWanderer
Favorite unitFire ArcherBroodCornRandomGod · 46 fielded

BroodCornRandomGod

Highest ScoreMost ImprovementsMost KillsMost Resources

DistantWanderer

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

BroodCornRandomGod

Fast Classical3:24 estimated completion
Delayed pressure11:08 · Imperial Academy
Fast expansion4:33 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep7:52 · Market
Early armory / Heroic prep7:06 · Armory
Heavy walling signal18 wall build events
Farm transition9:50–10:36 · 10 farms clustered
Trade route started21:13 · Caravan Chinese queued
Market economy signal1,200 total resource volume
Large army production138 military units

DistantWanderer

Classical timing4:09 estimated completion
Early pressure3:22 · Hersir trained
Expansion signal12:09 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep3:47 · Dwarven Armory
Fortress tech path20:07 · Hill Fort
Large army production159 military units
BroodCornRandomGod · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
BroodCornRandomGod · Early MilitaryMeaningful trained combat units were produced during the early opening.
BroodCornRandomGod · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
BroodCornRandomGod · Fast ClassicalClassical completed before 4:00 on a standard land opening.
BroodCornRandomGod · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
BroodCornRandomGod · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
DistantWanderer · Early MilitaryMeaningful trained combat units were produced during the early opening.
DistantWanderer · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1200 total volume

BroodCornRandomGod

Bought

No buys

Sold

Food200
Wood1000
Total player market volume1200

DistantWanderer

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BroodCornRandomGod

Army

Fire Archer46
Ge Halberdier42
White Horse Cavalry19
Tiger Cavalry13
Pioneer7
Siege Crossbow4
Nezha Youth3
Axe Cart1
Sage1
Ya Zi1
Yang Jian1
Buildings12 types
House30
Farm29
Silo26
Wall18
Military Camp8
Machine Workshop5
Market4
Baolei3
Armory2
Town Center2
Imperial Academy1
Temple1
God powers4 invoked
Forest Protection1
Lightning Weapons1
The Peach Blossom Spring1
Yinglongs Wrath1

DistantWanderer

Army

Raiding Cavalry41
Throwing Axeman41
Hersir22
Jarl19
Berserk12
Godi9
Hirdman7
Frost Giant6
Valkyrie2
Buildings8 types
House16
Ox Cart Building6
Great Hall5
Longhouse5
Town Center2
Dwarven Armory1
Hill Fort1
Temple1
God powers3 invoked
Dwarven Mine1
Forest Fire1
Frost1