Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Numberitozz vs Sicário

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:09
Savannah map preview
Map Savannah
Winner
NumberitozzGaia
Pre-match Elo1798
Win probability75.9%
19:09 Match length Numberitozz favored
Defeated
SicárioRa
Pre-match Elo1599
Win probability24.1%

Match at a glance

Numberitozz vs Sicário

WinnerNumberitozz
MapSavannah
QueueRanked 1v1 Supremacy
Duration19:09
Started
Ended
Elo favorite75.9%Numberitozz
Fastest Classical4:02*Sicário
First pressure4:23Numberitozz · Military Barracks
First extra TC4:17Sicário · Town Center
Market timing5:50Sicário · Market
Most military units158Sicário
Highest EAPM56.3Sicário
Market volume2,300Sicário
Victory
Elo1798+8
EAPM55.5
Military units97
First pressure4:23Military Barracks
First expansion6:49
Market volume500
Total score 42,365
Military score 17,735
Economic score 20,934
Kills score 3,725
Units killed 165
Units lost 59
Buildings razed 9
Largest army 97
Favorite unit Fanatic 33 fielded
Classical 4:13* Research start 3:13
Heroic 10:10* Estimated start 8:55
Mythic 18:43* Estimated start 16:43
Defeat
Elo1599-8
EAPM56.3
Military units158
First pressure4:32Barracks
First expansion4:17
Market volume2300
Total score 23,010
Military score 7,598
Economic score 13,507
Kills score 1,937
Units killed 62
Units lost 165
Buildings razed 2
Largest army 158
Favorite unit Axeman 75 fielded
Classical 4:02* Research start 3:02
Heroic 8:35* Estimated start 7:20
Mythic 15:35* Estimated start 13:35

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Ptah
Rheia
HeroicAge
Sobek
Atlas
MythicAge
Osiris

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

NumberitozzGaia
Match time
SicárioRa
Key technologyHand Axe
Key technologyPickaxe
God powerGaia Forest
Key technologyHusbandry
First military pressureMilitary Barracks
Key technologyBow Saw
Murmillo6 training queues
Key technologyShaft Mine
Town CenterAdditional center
ArmoryArmory
God powerCarnivora
God powerGaia Forest
Cheiroballista3 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Infantry
Key technologyMedium Archers
Contarius2 training queues
God powerTraitor
Fortress-tier buildingPalace
Key technologyPlow
Farm transition12 farms clustered
MarketMarket
Key technologyBallistics
Fanatic28 training queues
Key technologyBronze Shields
Key technologyHeavy Archers
Arcus31 training queues
Murmillo2 training queues
Destroyer2 training queues
God powerTraitor
God powerCarnivora
Fortress-tier buildingPalace
God powerGaia Forest
Destroyer11 training queues
Key technologyCrenellations
Key technologyHeavy Infantry
Key technologyHeavy Archers
Town CenterAdditional center
Fanatic5 training queues
Contarius7 training queues
Key technologyChampion Infantry
Key technologyChampion Archers
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyIron Shields
VictoryMatch result
Key technologyPickaxe
Town CenterAdditional center
First military pressureBarracks
ArmoryArmory
MarketMarket
Axeman20 training queues
Farm transition10 farms clustered
Key technologyHand Axe
Slinger4 training queues
Spearman5 training queues
Key technologyCrenellations
Fortress-tier buildingMigdol Stronghold
Camel Rider55 training queues
Chariot Archer9 training queues
Key technologyPlow
Key technologyHusbandry
Key technologyShaft Mine
Key technologyHeavy Camel Riders
Key technologyCopper Weapons
Axeman55 training queues
Chariot Archer10 training queues
Key technologyMedium Axemen
ArmoryArmory
ArmoryArmory
ArmoryArmory
God powerRain
God powerLocust Swarm
Key technologyHeavy Axemen
God powerLocust Swarm
Key technologyCopper Armor
Key technologyCopper Shields
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite75.9%Numberitozz
Fastest Classical4:02*Sicário
Fastest Heroic8:35*Sicário
Fastest Mythic15:35*Sicário
First pressure4:23Numberitozz · Military Barracks
First extra TC4:17Sicário · Town Center
Fortress timing11:32Sicário · Migdol Stronghold
Market timing5:50Sicário · Market
Armory timing5:50Sicário · Armory
Farm transition9:48–9:51Sicário · 10 farms clustered

Player highlights

Standout performances

Highest total score42,365Numberitozz
Highest military score17,735Numberitozz
Highest economy score20,934Numberitozz
Most kills3,725Numberitozz
Most units killed165Numberitozz
Most deaths165Sicário
Most buildings razed9Numberitozz
Largest army158Sicário
Favorite unitAxemanSicário · 75 fielded

Numberitozz

Highest ScoreMost ImprovementsMost KillsMost Resources

Sicário

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Numberitozz

Classical timing4:13 estimated completion
Early pressure4:23 · Military Barracks
Fast expansion6:49 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep12:51 · Market
Early armory / Heroic prep7:25 · Armory
Fortress tech path11:42 · Palace
Farm transition12:32–13:37 · 12 farms clustered
Market economy signal500 total resource volume
Large army production97 military units

Sicário

Classical timing4:02 estimated completion
Early pressure4:32 · Barracks
Fast expansion4:17 · Town Center
Early market / Heroic prep5:50 · Market
Early armory / Heroic prep5:50 · Armory
Fortress tech path11:32 · Migdol Stronghold
Heavy walling signal16 wall build events
Farm transition9:48–9:51 · 10 farms clustered
Market economy signal2,300 total resource volume
Large army production158 military units
Numberitozz · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Numberitozz · Early MilitaryMeaningful trained combat units were produced during the early opening.
Numberitozz · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Numberitozz · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Sicário · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Sicário · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2800 total volume

Numberitozz

Bought

Food500

Sold

No sells

Total player market volume500

Sicário

Bought

No buys

Sold

Food800
Wood1500
Total player market volume2300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Numberitozz

Army

Fanatic33
Arcus31
Destroyer13
Contarius9
Murmillo8
Cheiroballista3
Buildings11 types
Farm22
Manor11
Military Barracks7
Economic Guild4
Counter Barracks3
Palace2
Town Center2
Armory1
Market1
Sentry Tower1
Temple1
God powers3 invoked
Gaia Forest3
Carnivora2
Traitor2

Sicário

Army

Axeman75
Camel Rider55
Chariot Archer19
Spearman5
Slinger4
Buildings15 types
Farm34
House25
Wall16
Granary7
Mining Camp5
Armory4
Obelisk4
Barracks2
Lumber Camp1
Market1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers2 invoked
Locust Swarm2
Rain1