Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Chelsea vs BridgettPrincess

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:34
Oasis map preview
Map Oasis
Winner
ChelseaHades
Pre-match Elo1308
Win probability41.5%
17:34 Match length UpsetThe Elo underdog won
Defeated
BridgettPrincessOranos
Pre-match Elo1368
Win probability58.5%

Match at a glance

Chelsea vs BridgettPrincess

WinnerChelsea
MapOasis
QueueRanked 1v1 Supremacy
Duration17:34
Started
Ended
Elo favorite58.5%BridgettPrincess · Upset
Fastest Classical3:06*BridgettPrincess
First pressure3:08BridgettPrincess · Counter Barracks
First extra TC4:49Chelsea · Town Center
Market timing7:36Chelsea · Market
Most military units107BridgettPrincess
Highest EAPM52.5BridgettPrincess
Market volume1,300Chelsea

Chelsea

Hades

Victory
Elo1308+20
EAPM43.3
Military units90
First pressure8:32Military Academy
First expansion4:49
Market volume1300
Total score 24,779
Military score 8,744
Economic score 12,548
Kills score 3,611
Units killed 97
Units lost 71
Buildings razed 12
Largest army 90
Favorite unit Hoplite 40 fielded
Classical 3:38* Estimated start 2:38
Heroic 10:21* Estimated start 9:06
Mythic Not reached
Defeat
Elo1368-20
EAPM52.5
Military units107
First pressure3:08Counter Barracks
First expansion6:04
Market volume0
Total score 24,477
Military score 5,985
Economic score 17,583
Kills score 909
Units killed 38
Units lost 96
Buildings razed 0
Largest army 107
Favorite unit Arcus 21 fielded
Classical 3:06* Estimated start 2:06
Heroic 10:12* Estimated start 8:57
Mythic 14:50* Estimated start 12:50

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Prometheus
Aphrodite
HeroicAge
Theia
No choice recorded
MythicAge
Hekate

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ChelseaHades
Match time
BridgettPrincessOranos
Town CenterAdditional center
God powerSentinel
MarketMarket
First military pressureMilitary Academy
Peltast27 training queues
Hoplite40 training queues
Hypaspist6 training queues
ArmoryArmory
Key technologyMedium Archers
Fortress-tier buildingFortress
Key technologyMedium Infantry
Key technologyCopper Weapons
Key technologyCopper Shields
Petrobolos2 training queues
Key technologyCopper Armor
Farm transition12 farms clustered
Key technologyPlow
Chiron2 training queues
God powerCurse
God powerRestoration
Town CenterAdditional center
Hypaspist5 training queues
Toxotes5 training queues
VictoryMatch result
First military pressureCounter Barracks
God powerValor
Turma5 training queues
God powerValor
God powerValor
God powerValor
God powerShockwave
Town CenterAdditional center
ArmoryArmory
God powerValor
God powerValor
Key technologyPickaxe
Farm transition6 farms clustered
Murmillo2 training queues
God powerValor
God powerValor
Oracle2 training queues
Key technologyHand Axe
Key technologyHusbandry
Turma2 training queues
God powerHesperides Tree
Fortress-tier buildingPalace
God powerHesperides Tree
God powerValor
Key technologyShaft Mine
Dryad10 training queues
Contarius11 training queues
Arcus21 training queues
Cheiroballista3 training queues
Key technologyMedium Archers
Key technologyBow Saw
God powerTartarian Gate
Turma11 training queues
God powerShockwave
Contarius8 training queues
Murmillo14 training queues
Fanatic10 training queues
Katapeltes3 training queues
Cheiroballista2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.5%BridgettPrincess · Upset
Fastest Classical3:06*BridgettPrincess
Fastest Heroic10:12*BridgettPrincess
Fastest Mythic14:50*BridgettPrincess
First pressure3:08BridgettPrincess · Counter Barracks
First extra TC4:49Chelsea · Town Center
Fortress timing11:34Chelsea · Fortress
Market timing7:36Chelsea · Market
Armory timing6:06BridgettPrincess · Armory
Farm transition8:46–9:50BridgettPrincess · 6 farms clustered

Player highlights

Standout performances

Highest total score24,779Chelsea
Highest military score8,744Chelsea
Highest economy score17,583BridgettPrincess
Most kills3,611Chelsea
Most units killed97Chelsea
Most deaths96BridgettPrincess
Most buildings razed12Chelsea
Largest army107BridgettPrincess
Favorite unitHopliteChelsea · 40 fielded

Chelsea

Highest ScoreLargest ArmyMost Kills

BridgettPrincess

Most DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Chelsea

Fast Classical3:38 estimated completion
Delayed pressure8:32 · Military Academy
Fast expansion4:49 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep7:36 · Market
Early armory / Heroic prep11:22 · Armory
Fortress tech path11:34 · Fortress
Farm transition13:15–14:12 · 12 farms clustered
Market economy signal1,300 total resource volume
Large army production90 military units

BridgettPrincess

Fast Classical3:06 estimated completion
Early pressure3:08 · Counter Barracks
Fast expansion6:04 · Town Center
Early armory / Heroic prep6:06 · Armory
Fortress tech path11:50 · Palace
Heavy walling signal9 wall build events
Farm transition8:46–9:50 · 6 farms clustered
Large army production107 military units
Chelsea · Early MilitaryMeaningful trained combat units were produced during the early opening.
Chelsea · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Chelsea · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Chelsea · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Chelsea · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
BridgettPrincess · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
BridgettPrincess · Early MilitaryMeaningful trained combat units were produced during the early opening.
BridgettPrincess · Fast ClassicalClassical completed before 4:00 on a standard land opening.
BridgettPrincess · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1300 total volume

Chelsea

Bought

Food500
Wood500

Sold

Wood300
Total player market volume1300

BridgettPrincess

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Chelsea

Army

Hoplite40
Peltast27
Hypaspist11
Toxotes5
Petrobolos3
Chiron2
Achilles1
Ajax1
Buildings12 types
House22
Farm17
Granary6
Storehouse6
Archery Range4
Military Academy3
Temple2
Town Center2
Armory1
Fortress1
Market1
Stable1
God powers3 invoked
Curse1
Restoration1
Sentinel1

BridgettPrincess

Army

Arcus21
Contarius19
Turma18
Murmillo17
Dryad10
Fanatic10
Cheiroballista5
Katapeltes3
Oracle2
Destroyer1
Promethean1
Buildings12 types
Farm12
Manor9
Wall9
Military Barracks6
Counter Barracks5
Sky Passage3
Armory1
Economic Guild1
Palace1
Sentry Tower1
Temple1
Town Center1
God powers4 invoked
Valor9
Hesperides Tree2
Shockwave2
Tartarian Gate1