Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

jaime-shinobi vs lucas.rc94

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:16
Mount Olympus map preview
Map Mount Olympus
Defeated
jaime-shinobiRa
Pre-match Elo925
Win probability55.2%
24:16 Match length UpsetThe Elo underdog won
Winner
lucas.rc94Isis
Pre-match Elo889
Win probability44.8%

Match at a glance

jaime-shinobi vs lucas.rc94

Winnerlucas.rc94
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration24:16
Started
Ended
Elo favorite55.2%jaime-shinobi · Upset
Fastest Classical4:13*jaime-shinobi
First pressure4:43lucas.rc94 · Barracks
First extra TC7:01lucas.rc94 · Town Center
Market timing20:36jaime-shinobi · Market
Most military units98jaime-shinobi
Highest EAPM30.2jaime-shinobi
Defeat
Elo925-19
EAPM30.2
Military units98
First pressure6:32Barracks
First expansion7:30
Market volume0
Total score 46,877
Military score 19,233
Economic score 26,512
Kills score 1,132
Units killed 50
Units lost 112
Buildings razed 2
Largest army 98
Favorite unit Spearman 45 fielded
Classical 4:13* Estimated start 3:13
Heroic 12:17* Estimated start 11:02
Mythic 18:22* Estimated start 16:22

lucas.rc94

Isis

Victory
Elo889+19
EAPM22.3
Military units72
First pressure4:43Barracks
First expansion7:01
Market volume0
Total score 64,156
Military score 28,707
Economic score 32,378
Kills score 3,101
Units killed 112
Units lost 53
Buildings razed 31
Largest army 72
Favorite unit War Elephant 30 fielded
Classical 4:15* Estimated start 3:15
Heroic 13:54* Estimated start 12:39
Mythic 17:08* Research start 15:08

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Anubis
Sobek
HeroicAge
Nephthys
Osiris
MythicAge
Osiris

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

jaime-shinobiRa
Match time
lucas.rc94Isis
First military pressureBarracks
Town CenterAdditional center
ArmoryArmory
Axeman3 training queues
Slinger20 training queues
Key technologyMedium Slingers
Key technologyMedium Axemen
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyPlow
Key technologyHusbandry
Key technologyPickaxe
Key technologyHand Axe
Farm transition13 farms clustered
Town CenterAdditional center
God powerLocust Swarm
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Key technologyShaft Mine
Key technologyBow Saw
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyHeavy War Elephants
Key technologyHeavy Camel Riders
Key technologyHeavy Chariot Archers
God powerLocust Swarm
Camel Rider6 training queues
Key technologyChampion Camel Riders
Key technologyChampion War Elephants
Key technologyChampion Chariot Archers
Key technologyMedium Spearmen
Spearman10 training queues
Catapult2 training queues
MarketMarket
MarketMarket
Camel Rider2 training queues
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Shields
Key technologyBronze Weapons
Key technologyChampion War Elephants
God powerSon Of Osiris
God powerLocust Swarm
Camel Rider20 training queues
God powerEclipse
Spearman35 training queues
Key technologyHeavy Spearmen
God powerTitan Gate
DefeatMatch result
Key technologyHusbandry
Key technologyPickaxe
First military pressureBarracks
God powerProsperity
Town CenterAdditional center
Town CenterAdditional center
Key technologyShaft Mine
God powerPlague Of Serpents
Farm transition5 farms clustered
Key technologyPlow
Slinger9 training queues
ArmoryArmory
Anubite7 training queues
Key technologyMedium Slingers
Key technologyCopper Shields
Key technologyBallistics
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy War Elephants
War Elephant8 training queues
Key technologyHand Axe
Key technologyChampion War Elephants
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerProsperity
War Elephant4 training queues
Catapult2 training queues
Key technologyBow Saw
God powerSon Of Osiris
Key technologyHeavy Chariot Archers
Fortress-tier buildingMigdol Stronghold
Chariot Archer10 training queues
Key technologyChampion Chariot Archers
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyBronze Shields
Catapult4 training queues
Key technologyCrenellations
War Elephant8 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
God powerAncestors
Chariot Archer10 training queues
War Elephant10 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.2%jaime-shinobi · Upset
Fastest Classical4:13*jaime-shinobi
Fastest Heroic12:17*jaime-shinobi
Fastest Mythic17:08*lucas.rc94
First pressure4:43lucas.rc94 · Barracks
First extra TC7:01lucas.rc94 · Town Center
Fortress timing14:03lucas.rc94 · Migdol Stronghold
Market timing20:36jaime-shinobi · Market
Armory timing9:32jaime-shinobi · Armory
Farm transition9:39–10:53lucas.rc94 · 5 farms clustered

Player highlights

Standout performances

Highest total score64,156lucas.rc94
Highest military score28,707lucas.rc94
Highest economy score32,378lucas.rc94
Most kills3,101lucas.rc94
Most units killed112lucas.rc94
Most deaths112jaime-shinobi
Most buildings razed31lucas.rc94
Largest army98jaime-shinobi
Favorite unitSpearmanjaime-shinobi · 45 fielded

jaime-shinobi

Most DeathsMost Improvements

lucas.rc94

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

jaime-shinobi

Classical timing4:13 estimated completion
Early pressure6:32 · Barracks
Fast expansion7:30 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep20:36 · Market
Early armory / Heroic prep9:32 · Armory
Fortress tech path15:22 · Migdol Stronghold
Heavy walling signal20 wall build events
Farm transition12:23–12:27 · 13 farms clustered
Large army production98 military units

lucas.rc94

Classical timing4:15 estimated completion
Early pressure4:43 · Barracks
Fast expansion7:01 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep11:09 · Armory
Fortress tech path14:03 · Migdol Stronghold
Farm transition9:39–10:53 · 5 farms clustered
jaime-shinobi · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
jaime-shinobi · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
lucas.rc94 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
lucas.rc94 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jaime-shinobi

Army

Spearman45
Camel Rider28
Slinger20
Axeman3
Catapult2
Buildings18 types
Farm32
House27
Wall20
Granary9
Barracks6
Mining Camp6
Obelisk6
Migdol Stronghold4
Lumber Camp3
Sentry Tower3
Market2
Monument To Villagers2
Siege Works2
Town Center2
Armory1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
God powers4 invoked
Locust Swarm3
Eclipse1
Son Of Osiris1
Titan Gate1

lucas.rc94

Army

War Elephant30
Chariot Archer20
Slinger9
Anubite7
Catapult6
Buildings18 types
Farm24
House16
Granary6
Mining Camp6
Obelisk6
Migdol Stronghold5
Barracks4
Lumber Camp3
Siege Works3
Town Center2
Armory1
Lighthouse1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers4 invoked
Prosperity2
Ancestors1
Plague Of Serpents1
Son Of Osiris1