Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Saryx98 vs El ayuwoki

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:53
Tundra map preview
Map Tundra
Winner
Saryx98Amaterasu
Pre-match Elo1405
Win probability54.2%
14:53 Match length Saryx98 favored
Defeated
El ayuwokiThor
Pre-match Elo1376
Win probability45.8%

Match at a glance

Saryx98 vs El ayuwoki

WinnerSaryx98
MapTundra
QueueRanked 1v1 Supremacy
Duration14:53
Started
Ended
Elo favorite54.2%Saryx98
Fastest Classical4:01*Saryx98
First pressure3:14El ayuwoki · Hersir trained
Market timing10:16Saryx98 · Market
Most military units69El ayuwoki
Highest EAPM81.9El ayuwoki
Market volume500Saryx98

Saryx98

Amaterasu

Victory
Elo1405+16
EAPM43.5
Military units45
First pressure7:18Stable Japanese
First expansion
Market volume500
Total score 19,032
Military score 8,709
Economic score 9,061
Kills score 1,372
Units killed 46
Units lost 20
Buildings razed 9
Largest army 45
Favorite unit Shinobi 14 fielded
Classical 4:01* Estimated start 3:01
Heroic 13:01* Estimated start 11:46
Mythic Not reached

El ayuwoki

Thor

Defeat
Elo1376-16
EAPM81.9
Military units69
First pressure3:14Hersir trained
First expansion
Market volume0
Total score 15,465
Military score 5,692
Economic score 9,104
Kills score 717
Units killed 21
Units lost 46
Buildings razed 3
Largest army 69
Favorite unit Throwing Axeman 31 fielded
Classical 4:29* Estimated start 3:29
Heroic 10:13* Estimated start 8:58
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Minakatatomi
ClassicalAge
Freyja
Raijin
HeroicAge
Bragi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Saryx98Amaterasu
Match time
El ayuwokiThor
God powerShrine Of The Hunt
Bushi2 training queues
God powerSolar Shield
Yumi Archer5 training queues
Key technologyPickaxe
Samurai2 training queues
First military pressureStable Japanese
Yari Spearman7 training queues
Samurai3 training queues
Naginata Rider6 training queues
MarketMarket
Samurai2 training queues
Key technologyHand Axe
Shinobi14 training queues
Fortress-tier buildingCastle
God powerThunder Burst
God powerSolar Shield
Oyumi2 training queues
Key technologyPlow
VictoryMatch result
First military pressureHersir trained
Hersir5 training queues
Key technologyPickaxe
Raiding Cavalry3 training queues
Key technologyHand Axe
Hersir4 training queues
Godi3 training queues
ArmoryDwarven Armory
Key technologyBallistics
Key technologyCopper Shields
God powerForest Fire
Throwing Axeman18 training queues
Key technologyCopper Weapons
ArmoryDwarven Armory
Key technologyMedium Infantry
Berserk3 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Hirdman13 training queues
Throwing Axeman4 training queues
Key technologyBronze Weapons
Key technologyShaft Mine
Raiding Cavalry4 training queues
God powerFlaming Weapons
Fortress-tier buildingHill Fort
Key technologyHeavy Infantry
Berserk2 training queues
Throwing Axeman9 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.2%Saryx98
Fastest Classical4:01*Saryx98
Fastest Heroic10:13*El ayuwoki
First pressure3:14El ayuwoki · Hersir trained
Fortress timing13:10Saryx98 · Castle
Market timing10:16Saryx98 · Market
Armory timing6:56El ayuwoki · Dwarven Armory

Player highlights

Standout performances

Highest total score19,032Saryx98
Highest military score8,709Saryx98
Highest economy score9,104El ayuwoki
Most kills1,372Saryx98
Most units killed46Saryx98
Most deaths46El ayuwoki
Most buildings razed9Saryx98
Largest army69El ayuwoki
Favorite unitThrowing AxemanEl ayuwoki · 31 fielded

Saryx98

Highest ScoreLargest ArmyMost ImprovementsMost Kills

El ayuwoki

Most DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Saryx98

Classical timing4:01 estimated completion
Delayed pressure7:18 · Stable Japanese
Early market / Heroic prep10:16 · Market
Fortress tech path13:10 · Castle
Market economy signal500 total resource volume

El ayuwoki

Classical timing4:29 estimated completion
Early pressure3:14 · Hersir trained
Early armory / Heroic prep6:56 · Dwarven Armory
Fortress tech path13:56 · Hill Fort
Saryx98 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Saryx98 · Early MilitaryMeaningful trained combat units were produced during the early opening.
El ayuwoki · Early MilitaryMeaningful trained combat units were produced during the early opening.
El ayuwoki · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

Saryx98

Bought

No buys

Sold

Food100
Wood400
Total player market volume500

El ayuwoki

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Saryx98

Army

Shinobi14
Samurai8
Yari Spearman7
Naginata Rider6
Yumi Archer5
Bushi2
Oyumi2
Onna Musha1
Buildings10 types
House17
Shrine Japanese6
Watermill5
Dojo4
Guardhouse2
Mining Camp Japanese2
Castle1
Market1
Stable Japanese1
Temple1
God powers3 invoked
Solar Shield2
Shrine Of The Hunt1
Thunder Burst1

El ayuwoki

Army

Throwing Axeman31
Hirdman13
Hersir9
Raiding Cavalry7
Berserk5
Godi3
Battle Boar1
Buildings7 types
House19
Longhouse5
Ox Cart Building4
Dwarven Armory2
Great Hall2
Hill Fort1
Temple1
God powers2 invoked
Flaming Weapons1
Forest Fire1