Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

xxDiogo94xx vs Darkrai7916

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:32
Mirage map preview
Map Mirage
Winner
xxDiogo94xxFreyr
Pre-match Elo1232
Win probability56.4%
16:32 Match length xxDiogo94xx favored
Defeated
Darkrai7916Shennong
Pre-match Elo1187
Win probability43.6%

Match at a glance

xxDiogo94xx vs Darkrai7916

WinnerxxDiogo94xx
MapMirage
QueueRanked 1v1 Supremacy
Duration16:32
Started
Ended
Elo favorite56.4%xxDiogo94xx
Fastest Classical5:06*Darkrai7916
First pressure4:12xxDiogo94xx · Hersir trained
Market timing12:09Darkrai7916 · Market
First extra TC11:28xxDiogo94xx · Town Center
Most military units54Darkrai7916
Highest EAPM43.5Darkrai7916
Market volume2,300Darkrai7916

xxDiogo94xx

Freyr

Victory
Elo1232+16
EAPM25.5
Military units50
First pressure4:12Hersir trained
First expansion11:28
Market volume0
Total score 30,999
Military score 10,382
Economic score 18,812
Kills score 1,805
Units killed 62
Units lost 11
Buildings razed 3
Largest army 50
Favorite unit Raiding Cavalry 12 fielded
Classical 5:51* Estimated start 4:51
Heroic 9:52* Estimated start 8:37
Mythic Estimated start 16:56 · not reached

Darkrai7916

Shennong

Defeat
Elo1187-31
EAPM43.5
Military units54
First pressure7:51Imperial Academy
First expansion
Market volume2300
Total score 14,865
Military score 5,670
Economic score 8,830
Kills score 365
Units killed 10
Units lost 63
Buildings razed 1
Largest army 54
Favorite unit Ge Halberdier 12 fielded
Classical 5:06* Estimated start 4:06
Heroic 8:56* Estimated start 7:42
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Chiyou
Aegir
HeroicAge
Nuba
Hel
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

xxDiogo94xxFreyr
Match time
Darkrai7916Shennong
DockDock
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir4 training queues
Key technologyHusbandry
ArmoryArmory
Dreki3 training queues
Hersir2 training queues
Key technologyCopper Armor
Key technologyCopper Shields
ArmoryArmory
Key technologyBallistics
Key technologyCopper Weapons
Key technologyPlow
Key technologyBow Saw
Key technologyShaft Mine
Key technologyMedium Cavalry
Key technologyMedium Infantry
God powerAsgardian Bastion
Godi4 training queues
Raiding Cavalry7 training queues
God powerTempest
Hirdman2 training queues
Town CenterAdditional center
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Farm transition10 farms clustered
Hersir2 training queues
Raiding Cavalry5 training queues
Godi5 training queues
Throwing Axeman4 training queues
MarketMarket
MarketMarket
Trade route startedCaravan Norse queued
God powerGullinbursti
Throwing Axeman7 training queues
Fortress-tier buildingHill Fort
VictoryMatch result
DockDock
DockDock
ArmoryArmory
First military pressureImperial Academy
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Pioneer2 training queues
Key technologyHand Axe
Key technologyPickaxe
Fire Archer5 training queues
Key technologyBow Saw
Chu Ko Nu3 training queues
Ge Halberdier2 training queues
Jiang Zi Ya2 training queues
MarketMarket
Chu Ko Nu3 training queues
Dao Swordsman5 training queues
Ge Halberdier4 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
Siege Crossbow3 training queues
Chu Ko Nu3 training queues
Wuzu Javelineer6 training queues
Ge Halberdier5 training queues
Trade route startedCaravan Chinese queued
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.4%xxDiogo94xx
Fastest Classical5:06*Darkrai7916
Fastest Heroic8:56*Darkrai7916
First pressure4:12xxDiogo94xx · Hersir trained
First extra TC11:28xxDiogo94xx · Town Center
Fortress timing15:56xxDiogo94xx · Hill Fort
Market timing12:09Darkrai7916 · Market
Armory timing5:43Darkrai7916 · Armory
Farm transition12:41–12:46xxDiogo94xx · 10 farms clustered
Trade route started14:38xxDiogo94xx

Player highlights

Standout performances

Highest total score30,999xxDiogo94xx
Highest military score10,382xxDiogo94xx
Highest economy score18,812xxDiogo94xx
Most kills1,805xxDiogo94xx
Most units killed62xxDiogo94xx
Most deaths63Darkrai7916
Most buildings razed3xxDiogo94xx
Largest army54Darkrai7916
Favorite unitRaiding CavalryxxDiogo94xx · 12 fielded

xxDiogo94xx

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Darkrai7916

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

xxDiogo94xx

Late Classical5:51 estimated completion
Early pressure4:12 · Hersir trained
Expansion signal11:28 · Town Center
Early market / Heroic prep13:58 · Market
Early armory / Heroic prep5:54 · Armory
Fortress tech path15:56 · Hill Fort
Water commitment signal1 dock build events
Farm transition12:41–12:46 · 10 farms clustered
Trade route started14:38 · Caravan Norse queued

Darkrai7916

Late Classical5:06 estimated completion
Delayed pressure7:51 · Imperial Academy
Early market / Heroic prep12:09 · Market
Early armory / Heroic prep5:43 · Armory
Water commitment signal2 dock build events
Trade route started16:12 · Caravan Chinese queued
Market economy signal2,300 total resource volume
xxDiogo94xx · Early MilitaryMeaningful trained combat units were produced during the early opening.
xxDiogo94xx · Water BoomExisting water-opening timing signal.
Darkrai7916 · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2300 total volume

xxDiogo94xx

Bought

No buys

Sold

No sells

Total player market volume0

Darkrai7916

Bought

No buys

Sold

Food700
Wood1600
Total player market volume2300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

xxDiogo94xx

Army

Raiding Cavalry12
Throwing Axeman12
Godi9
Hersir8
Dreki3
Berserk2
Hirdman2
Dragon Ship1
Longboat1
Buildings12 types
House20
Farm10
Longhouse3
Ox Cart Building3
Wall3
Armory2
Great Hall2
Market2
Temple2
Dock1
Hill Fort1
Town Center1
God powers3 invoked
Asgardian Bastion1
Gullinbursti1
Tempest1

Darkrai7916

Army

Ge Halberdier12
Chu Ko Nu9
Wuzu Javelineer8
Fire Archer7
Dao Swordsman6
Pioneer3
Siege Crossbow3
Jiang Zi Ya2
Lou Chuan1
Meng Chong1
Sage1
Ya Zi1
Buildings9 types
House16
Silo8
Military Camp3
Dock2
Armory1
Imperial Academy1
Machine Workshop1
Market1
Temple1