Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Defiancoatl vs DistantWanderer

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:40
Anatolia map preview
Map Anatolia
Defeated
DefiancoatlQuetzalcoatl
Pre-match Elo1573
Win probability63.3%
16:40 Match length UpsetThe Elo underdog won
Winner
DistantWandererThor
Pre-match Elo1478
Win probability36.7%

Match at a glance

Defiancoatl vs DistantWanderer

WinnerDistantWanderer
MapAnatolia
QueueRanked 1v1 Supremacy
Duration16:40
Started
Ended
Elo favorite63.3%Defiancoatl · Upset
Fastest Classical6:21*DistantWanderer
First pressure4:57DistantWanderer · Hersir trained
First extra TC14:45DistantWanderer · Town Center
Market timing15:29Defiancoatl · Market
Most military units108DistantWanderer
Highest EAPM69.4Defiancoatl
Market volume400Defiancoatl

Defiancoatl

Quetzalcoatl

Defeat
Elo1573-22
EAPM69.4
Military units100
First pressure5:48Warrior Priest trained
First expansion
Market volume400
Total score 23,491
Military score 9,750
Economic score 12,767
Kills score 1,054
Units killed 48
Units lost 57
Buildings razed 3
Largest army 100
Favorite unit Warrior Priest 31 fielded
Classical 6:51* Estimated start 5:51
Heroic 14:17* Estimated start 13:02
Mythic Not reached
Victory
Elo1478+22
EAPM45.8
Military units108
First pressure4:57Hersir trained
First expansion14:45
Market volume0
Total score 28,798
Military score 11,102
Economic score 16,438
Kills score 1,330
Units killed 51
Units lost 49
Buildings razed 5
Largest army 108
Favorite unit Berserk 92 fielded
Classical 6:21* Estimated start 5:21
Heroic 10:32* Estimated start 9:17
Mythic Estimated start 15:58 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Forseti
Coatlicue
HeroicAge
Bragi
No choice recorded
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DefiancoatlQuetzalcoatl
Match time
DistantWandererThor
DockDock
DockDock
God powerTailwind
DockDock
DockDock
First military pressureWarrior Priest trained
Warrior Priest20 training queues
Key technologyPickaxe
Key technologyHand Axe
Atlatl Siege Canoe4 training queues
Ocelotl Warrior9 training queues
God powerAgave Bloom
Tepoztli Canoe5 training queues
God powerAgave Bloom
Ocelotl Warrior4 training queues
DockDock
DockDock
Tequihua Archer30 training queues
Arrow Canoe2 training queues
ArmoryArmory
Key technologyMedium War Hut Soldiers
DockDock
DockDock
DockDock
Warrior Priest2 training queues
Key technologyHusbandry
Key technologyPlow
Key technologyBow Saw
Key technologyShaft Mine
Ocelotl Warrior5 training queues
Key technologyMedium Nobles Hut Soldiers
Key technologyHeavy Nobles Hut Soldiers
Eagle Warrior6 training queues
God powerEarth Monster
MarketMarket
Warrior Priest9 training queues
Shorn One2 training queues
DefeatMatch result
DockDock
Key technologyHand Axe
DockDock
DockDock
First military pressureHersir trained
Hersir8 training queues
Key technologyPickaxe
Berserk22 training queues
Key technologyMedium Infantry
ArmoryDwarven Armory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Longboat2 training queues
God powerHealing Spring
Key technologyHeavy Infantry
DockDock
Key technologyBronze Shields
DockDock
DockDock
Key technologyBow Saw
DockDock
DockDock
Berserk39 training queues
Battle Boar3 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
God powerDwarven Mine
Town CenterAdditional center
Fortress-tier buildingHill Fort
Key technologyShaft Mine
Berserk30 training queues
God powerFlaming Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.3%Defiancoatl · Upset
Fastest Classical6:21*DistantWanderer
Fastest Heroic10:32*DistantWanderer
First pressure4:57DistantWanderer · Hersir trained
First extra TC14:45DistantWanderer · Town Center
Fortress timing14:58DistantWanderer · Hill Fort
Market timing15:29Defiancoatl · Market
Armory timing7:47DistantWanderer · Dwarven Armory

Player highlights

Standout performances

Highest total score28,798DistantWanderer
Highest military score11,102DistantWanderer
Highest economy score16,438DistantWanderer
Most kills1,330DistantWanderer
Most units killed51DistantWanderer
Most deaths57Defiancoatl
Most buildings razed5DistantWanderer
Largest army108DistantWanderer
Favorite unitBerserkDistantWanderer · 92 fielded

Defiancoatl

Most Deaths

DistantWanderer

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Defiancoatl

Late Classical6:51 estimated completion
Early pressure5:48 · Warrior Priest trained
Early market / Heroic prep15:29 · Market
Early armory / Heroic prep11:32 · Armory
Water commitment signal9 dock build events
Market economy signal400 total resource volume
Large army production100 military units

DistantWanderer

Late Classical6:21 estimated completion
Early pressure4:57 · Hersir trained
Expansion signal14:45 · Town Center
Early armory / Heroic prep7:47 · Dwarven Armory
Fortress tech path14:58 · Hill Fort
Water commitment signal8 dock build events
Large army production108 military units
Defiancoatl · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Defiancoatl · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Defiancoatl · Early MilitaryMeaningful trained combat units were produced during the early opening.
Defiancoatl · Late ClassicalClassical completed after 5:00 on a standard land opening.
Defiancoatl · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
DistantWanderer · Early MilitaryMeaningful trained combat units were produced during the early opening.
DistantWanderer · Late ClassicalClassical completed after 5:00 on a standard land opening.
DistantWanderer · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 400 total volume

Defiancoatl

Bought

No buys

Sold

Wood400
Total player market volume400

DistantWanderer

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Defiancoatl

Army

Warrior Priest31
Tequihua Archer30
Ocelotl Warrior18
Eagle Warrior6
Tepoztli Canoe5
Arrow Canoe4
Atlatl Siege Canoe4
Shorn One2
Buildings10 types
House27
Calpulli10
Dock9
War Hut5
Nobles Hut4
Wall3
Armory1
Great Temple1
Market1
Temple1
God powers3 invoked
Agave Bloom2
Earth Monster1
Tailwind1

DistantWanderer

Army

Berserk92
Hersir8
Battle Boar3
Longboat3
Dragon Ship1
Dreki1
Buildings8 types
House17
Dock8
Longhouse8
Ox Cart Building2
Dwarven Armory1
Hill Fort1
Temple1
Town Center1
God powers3 invoked
Dwarven Mine1
Flaming Weapons1
Healing Spring1