Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

riye7raningolk vs SensFan1119

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:18
Yellow River map preview
Map Yellow River
Winner
riye7raningolkTsukuyomi
Pre-match Elo1591
Win probability53.7%
26:18 Match length riye7raningolk favored
Defeated
SensFan1119Freyr
Pre-match Elo1565
Win probability46.3%

Match at a glance

riye7raningolk vs SensFan1119

Winnerriye7raningolk
MapYellow River
QueueRanked 1v1 Supremacy
Duration26:18
Started
Ended
Elo favorite53.7%riye7raningolk
Fastest Classical4:05*riye7raningolk
First pressure3:32SensFan1119 · Hersir trained
Market timing10:29riye7raningolk · Market
First extra TC5:12riye7raningolk · Town Center
Most military units294riye7raningolk
Highest EAPM57.0riye7raningolk
Market volume2,900riye7raningolk

riye7raningolk

Tsukuyomi

Victory
Elo1591+16
EAPM57.0
Military units294
First pressure6:28Stable Japanese
First expansion5:12
Market volume2900
Total score 67,707
Military score 30,976
Economic score 27,728
Kills score 9,023
Units killed 289
Units lost 152
Buildings razed 14
Largest army 294
Favorite unit Onmyoji 105 fielded
Classical 4:05* Research start 3:20
Heroic 12:10* Research start 11:14
Mythic 15:48* Research start 14:18

SensFan1119

Freyr

Defeat
Elo1565-16
EAPM50.4
Military units286
First pressure3:32Hersir trained
First expansion8:51
Market volume0
Total score 47,050
Military score 17,684
Economic score 23,736
Kills score 5,693
Units killed 147
Units lost 283
Buildings razed 4
Largest army 286
Favorite unit Berserk 94 fielded
Classical 4:47* Research start 3:47
Heroic 9:35* Estimated start 8:20
Mythic 18:21* Estimated start 16:21

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Ullr
Hachiman
HeroicAge
Aegir
Watatsumi
MythicAge
Hel

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

riye7raningolkTsukuyomi
Match time
SensFan1119Freyr
Town CenterAdditional center
First military pressureStable Japanese
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
Naginata Rider7 training queues
Town CenterAdditional center
MarketMarket
ArmoryArmory
Fortress-tier buildingCastle
Farm transition12 farms clustered
Key technologyPlow
Fortress-tier buildingCastle
Fortress-tier buildingCastle
Key technologyShaft Mine
Key technologyBow Saw
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Onmyoji65 training queues
Oyumi5 training queues
DockDock
Fortress-tier buildingCastle
Yumi Horse Archer2 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
God powerDragon Typhoon
Oyumi5 training queues
God powerSwampland
Yumi Horse Archer20 training queues
Naginata Rider15 training queues
Daimyo5 training queues
Oyumi15 training queues
Key technologyIron Weapons
God powerNew Moon
Town CenterAdditional center
Bushi5 training queues
Onmyoji35 training queues
Yumi Horse Archer35 training queues
Naginata Rider30 training queues
Key technologyIron Armor
Key technologyIron Shields
Yari Spearman20 training queues
Oyumi15 training queues
Fortress-tier buildingCastle
Fortress-tier buildingCastle
Naginata Rider5 training queues
Onmyoji5 training queues
VictoryMatch result
Key technologyPickaxe
First military pressureHersir trained
Hersir3 training queues
Key technologyHand Axe
Berserk5 training queues
ArmoryArmory
Key technologyCopper Armor
God powerAsgardian Bastion
Throwing Axeman6 training queues
Key technologyCopper Shields
Town CenterAdditional center
Key technologyCopper Weapons
Key technologyMedium Infantry
Key technologyMedium Cavalry
Huskarl2 training queues
Town CenterAdditional center
Key technologyShaft Mine
Key technologyBow Saw
Berserk3 training queues
Key technologyHeavy Infantry
Key technologyBronze Armor
Farm transition11 farms clustered
God powerAsgardian Bastion
Key technologyBronze Shields
ArmoryArmory
Berserk5 training queues
Key technologyPlow
Key technologyHusbandry
DockDock
Key technologyBronze Weapons
Town CenterAdditional center
Huskarl5 training queues
Throwing Axeman3 training queues
Fortress-tier buildingHill Fort
Portable Ram2 training queues
Key technologyBallistics
Jarl3 training queues
Godi3 training queues
Berserk19 training queues
Key technologyChampion Infantry
Key technologyIron Armor
Key technologyIron Weapons
Key technologyIron Shields
Ballista2 training queues
God powerNidhogg
Jarl19 training queues
Huskarl7 training queues
Jormun Elver2 training queues
MarketMarket
Key technologyHeavy Cavalry
Key technologyCrenellations
Godi4 training queues
Berserk50 training queues
Huskarl8 training queues
Fortress-tier buildingHill Fort
God powerTempest
Ballista4 training queues
Fortress-tier buildingHill Fort
Godi4 training queues
Huskarl68 training queues
Jarl17 training queues
God powerAsgardian Bastion
Key technologyChampion Cavalry
Fortress-tier buildingHill Fort
Portable Ram2 training queues
Jarl16 training queues
Rock Giant3 training queues
Fortress-tier buildingHill Fort
Ballista2 training queues
MarketMarket
MarketMarket
MarketMarket
Berserk12 training queues
Rock Giant5 training queues
Longboat2 training queues
God powerGullinbursti
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.7%riye7raningolk
Fastest Classical4:05*riye7raningolk
Fastest Heroic9:35*SensFan1119
Fastest Mythic15:48*riye7raningolk
First pressure3:32SensFan1119 · Hersir trained
First extra TC5:12riye7raningolk · Town Center
Fortress timing12:48riye7raningolk · Castle
Market timing10:29riye7raningolk · Market
Armory timing6:50SensFan1119 · Armory
Farm transition12:59–13:01SensFan1119 · 11 farms clustered

Player highlights

Standout performances

Highest total score67,707riye7raningolk
Highest military score30,976riye7raningolk
Highest economy score27,728riye7raningolk
Most kills9,023riye7raningolk
Most units killed289riye7raningolk
Most deaths283SensFan1119
Most buildings razed14riye7raningolk
Largest army294riye7raningolk
Favorite unitOnmyojiriye7raningolk · 105 fielded

riye7raningolk

Highest ScoreMost ImprovementsMost Kills

SensFan1119

Largest ArmyMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

riye7raningolk

Classical timing4:05 estimated completion
Early pressure6:28 · Stable Japanese
Fast expansion5:12 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep10:29 · Market
Early armory / Heroic prep10:33 · Armory
Fortress tech path12:48 · Castle
Heavy walling signal19 wall build events
Water commitment signal1 dock build events
Farm transition13:42–13:44 · 12 farms clustered
Market economy signal2,900 total resource volume
Large army production294 military units

SensFan1119

Classical timing4:47 estimated completion
Early pressure3:32 · Hersir trained
Fast expansion8:51 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep18:21 · Market
Early armory / Heroic prep6:50 · Armory
Fortress tech path15:21 · Hill Fort
Heavy walling signal22 wall build events
Water commitment signal1 dock build events
Farm transition12:59–13:01 · 11 farms clustered
Large army production286 military units
riye7raningolk · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
riye7raningolk · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
SensFan1119 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
SensFan1119 · Early MilitaryMeaningful trained combat units were produced during the early opening.
SensFan1119 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
SensFan1119 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2900 total volume

riye7raningolk

Bought

Food700

Sold

Food2000
Wood200
Total player market volume2900

SensFan1119

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

riye7raningolk

Army

Onmyoji105
Naginata Rider57
Yumi Horse Archer57
Oyumi40
Yari Spearman20
Daimyo7
Bushi5
Shinigami2
Tengu1
Buildings14 types
Farm39
House21
Wall19
Shrine Japanese11
Watermill11
Stable Japanese8
Castle6
Mining Camp Japanese6
Town Center3
Guardhouse2
Armory1
Dock1
Market1
Temple1
God powers3 invoked
Dragon Typhoon1
New Moon1
Swampland1

SensFan1119

Army

Berserk94
Huskarl90
Jarl55
Godi11
Throwing Axeman9
Ballista8
Rock Giant8
Portable Ram4
Hersir3
Jormun Elver2
Longboat2
Buildings12 types
Farm40
House31
Wall22
Longhouse19
Ox Cart Building10
Hill Fort5
Great Hall4
Market4
Town Center3
Armory2
Dock1
Temple1
God powers4 invoked
Asgardian Bastion3
Gullinbursti1
Nidhogg1
Tempest1