Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MR I TMSH I MR vs noyzragnar

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:42
Ghost Lake map preview
Map Ghost Lake
Defeated
MR I TMSH I MRIsis
Pre-match Elo993
Win probability40.2%
14:42 Match length noyzragnar favored
Winner
noyzragnarFreyr
Pre-match Elo1062
Win probability59.8%

Match at a glance

MR I TMSH I MR vs noyzragnar

Winnernoyzragnar
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration14:42
Started
Ended
Elo favorite59.8%noyzragnar
Fastest Classical4:30*noyzragnar
First pressure4:06noyzragnar · Hersir trained
First extra TC6:18noyzragnar · Town Center
Market timing7:57MR I TMSH I MR · Market
Most military units52noyzragnar
Highest EAPM27.2noyzragnar
Defeat
Elo993-14
EAPM26.9
Military units46
First pressure7:17Barracks
First expansion8:19
Market volume0
Total score 21,853
Military score 6,618
Economic score 14,300
Kills score 935
Units killed 37
Units lost 23
Buildings razed 5
Largest army 46
Favorite unit Slinger 24 fielded
Classical 4:39* Estimated start 3:39
Heroic 10:42* Estimated start 9:27
Mythic Not reached

noyzragnar

Freyr

Victory
Elo1062+14
EAPM27.2
Military units52
First pressure4:06Hersir trained
First expansion6:18
Market volume0
Total score 18,090
Military score 5,373
Economic score 12,262
Kills score 455
Units killed 23
Units lost 37
Buildings razed 4
Largest army 52
Favorite unit Throwing Axeman 24 fielded
Classical 4:30* Research start 3:30
Heroic 12:26* Research start 11:11
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Freyja
Nephthys
HeroicAge
Aegir
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MR I TMSH I MRIsis
Match time
noyzragnarFreyr
Key technologyPickaxe
God powerProsperity
Key technologyHand Axe
Key technologyPlow
First military pressureBarracks
MarketMarket
ArmoryArmory
Key technologyHusbandry
Town CenterAdditional center
Axeman6 training queues
Slinger7 training queues
Key technologyMedium Axemen
Key technologyMedium Slingers
Farm transition9 farms clustered
Axeman7 training queues
Slinger17 training queues
Spearman4 training queues
Sphinx2 training queues
Key technologyShaft Mine
MarketMarket
MarketMarket
MarketMarket
DefeatMatch result
Key technologyPickaxe
Key technologyHand Axe
Key technologyHand Axe
First military pressureHersir trained
Hersir3 training queues
Town CenterAdditional center
Hersir2 training queues
Throwing Axeman2 training queues
Key technologyMedium Infantry
Town CenterAdditional center
Throwing Axeman4 training queues
ArmoryArmory
ArmoryArmory
Hersir2 training queues
MarketMarket
MarketMarket
Throwing Axeman18 training queues
Raiding Cavalry5 training queues
God powerTempest
Jarl5 training queues
Rock Giant4 training queues
Raiding Cavalry2 training queues
Berserk5 training queues
Key technologyHusbandry
Farm transition12 farms clustered
Key technologyPlow
Fortress-tier buildingHill Fort
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.8%noyzragnar
Fastest Classical4:30*noyzragnar
Fastest Heroic10:42*MR I TMSH I MR
First pressure4:06noyzragnar · Hersir trained
First extra TC6:18noyzragnar · Town Center
Fortress timing14:37noyzragnar · Hill Fort
Market timing7:57MR I TMSH I MR · Market
Armory timing7:58MR I TMSH I MR · Armory
Farm transition10:12–10:52MR I TMSH I MR · 9 farms clustered

Player highlights

Standout performances

Highest total score21,853MR I TMSH I MR
Highest military score6,618MR I TMSH I MR
Highest economy score14,300MR I TMSH I MR
Most kills935MR I TMSH I MR
Most units killed37MR I TMSH I MR
Most deaths37noyzragnar
Most buildings razed5MR I TMSH I MR
Largest army52noyzragnar
Favorite unitSlingerMR I TMSH I MR · 24 fielded

MR I TMSH I MR

Highest ScoreLargest ArmyMost ImprovementsMost Kills

noyzragnar

Most DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MR I TMSH I MR

Classical timing4:39 estimated completion
Delayed pressure7:17 · Barracks
Fast expansion8:19 · Town Center
Early market / Heroic prep7:57 · Market
Early armory / Heroic prep7:58 · Armory
Farm transition10:12–10:52 · 9 farms clustered

noyzragnar

Classical timing4:30 estimated completion
Early pressure4:06 · Hersir trained
Fast expansion6:18 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep11:31 · Market
Early armory / Heroic prep10:03 · Armory
Fortress tech path14:37 · Hill Fort
Heavy walling signal16 wall build events
Farm transition14:28–14:30 · 12 farms clustered
MR I TMSH I MR · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
MR I TMSH I MR · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
noyzragnar · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
noyzragnar · Early MilitaryMeaningful trained combat units were produced during the early opening.
noyzragnar · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MR I TMSH I MR

Army

Slinger24
Axeman14
Spearman4
Sphinx3
Scorpion Man1
Buildings15 types
Farm19
Obelisk15
House11
Barracks6
Market4
Granary3
Mining Camp3
Temple2
Wall2
Armory1
Lumber Camp1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Town Center1
God powers1 invoked
Prosperity1

noyzragnar

Army

Throwing Axeman24
Hersir7
Raiding Cavalry7
Berserk5
Jarl5
Rock Giant4
Buildings11 types
House26
Wall16
Farm12
Great Hall4
Ox Cart Building4
Longhouse3
Armory2
Market2
Town Center2
Hill Fort1
Temple1
God powers1 invoked
Tempest1