Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

El ayuwoki vs 44Karas44

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:04
Yellow River map preview
Map Yellow River
Defeated
El ayuwokiThor
Pre-match Elo1392
Win probability50.6%
26:04 Match length UpsetThe Elo underdog won
Winner
44Karas44Huitzilopochtli
Pre-match Elo1388
Win probability49.4%

Match at a glance

El ayuwoki vs 44Karas44

Winner44Karas44
MapYellow River
QueueRanked 1v1 Supremacy
Duration26:04
Started
Ended
Elo favorite50.6%El ayuwoki · Upset
Fastest Classical4:27*El ayuwoki
First pressure2:14El ayuwoki · Hersir trained
First extra TC9:5544Karas44 · Town Center
Market timing9:15El ayuwoki · Market
Most military units23944Karas44
Highest EAPM76.3El ayuwoki
Market volume4,900El ayuwoki

El ayuwoki

Thor

Defeat
Elo1392-18
EAPM76.3
Military units200
First pressure2:14Hersir trained
First expansion14:08
Market volume4900
Total score 38,443
Military score 13,549
Economic score 20,618
Kills score 4,330
Units killed 160
Units lost 241
Buildings razed 8
Largest army 200
Favorite unit Huskarl 59 fielded
Classical 4:27* Estimated start 3:27
Heroic 11:29* Estimated start 10:14
Mythic 23:21* Estimated start 21:21

44Karas44

Huitzilopochtli

Victory
Elo1388+18
EAPM43.7
Military units239
First pressure4:05Warrior Priest trained
First expansion9:55
Market volume0
Total score 51,870
Military score 23,890
Economic score 21,226
Kills score 6,918
Units killed 226
Units lost 175
Buildings razed 19
Largest army 239
Favorite unit Tlamanih Spearman 95 fielded
Classical 5:16* Estimated start 4:16
Heroic 14:09* Estimated start 12:54
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Malinalxochitl
Bragi
HeroicAge
Itzpapalotl
Tyr
MythicAge
Mictlantecutli

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

El ayuwokiThor
Match time
44Karas44Huitzilopochtli
First military pressureHersir trained
Hersir13 training queues
Raiding Cavalry9 training queues
Berserk2 training queues
ArmoryDwarven Armory
Key technologyCopper Armor
ArmoryDwarven Armory
MarketMarket
Key technologyPickaxe
Key technologyHusbandry
Key technologyCopper Weapons
God powerHealing Spring
Key technologyMedium Infantry
Throwing Axeman18 training queues
Berserk5 training queues
Key technologyCopper Shields
Key technologyBronze Weapons
Raiding Cavalry4 training queues
DockDock
Key technologyHeavy Infantry
Longboat5 training queues
Fortress-tier buildingHill Fort
Key technologyMedium Cavalry
Huskarl4 training queues
Town CenterAdditional center
Fortress-tier buildingHill Fort
Throwing Axeman2 training queues
DockDock
Farm transition15 farms clustered
Huskarl10 training queues
Key technologyHand Axe
Town CenterAdditional center
Fortress-tier buildingHill Fort
Key technologyBronze Shields
Godi2 training queues
Huskarl15 training queues
Town CenterAdditional center
Key technologyPlow
Battle Boar2 training queues
Portable Ram3 training queues
Key technologyShaft Mine
Fortress-tier buildingHill Fort
Key technologyIron Shields
Jarl5 training queues
Longboat2 training queues
Raiding Cavalry5 training queues
Huskarl25 training queues
Fortress-tier buildingHill Fort
Hirdman2 training queues
Fortress-tier buildingHill Fort
Jarl2 training queues
Key technologyHeavy Cavalry
Key technologyBronze Armor
Key technologyBow Saw
Portable Ram5 training queues
God powerFimbulwinter
Key technologyChampion Infantry
Fortress-tier buildingHill Fort
Throwing Axeman5 training queues
Berserk8 training queues
Jormun Elver3 training queues
Jarl27 training queues
Godi4 training queues
God powerFlaming Weapons
Huskarl5 training queues
Raiding Cavalry5 training queues
DefeatMatch result
God powerBlood Pact
Key technologyPickaxe
First military pressureWarrior Priest trained
Warrior Priest9 training queues
God powerInfestation
Tequihua Archer2 training queues
ArmoryArmory
Tlamanih Spearman10 training queues
Tequihua Archer8 training queues
Warrior Priest2 training queues
Key technologyBallistics
Town CenterAdditional center
Key technologyMedium War Hut Soldiers
Tequihua Archer8 training queues
Tlamanih Spearman5 training queues
Key technologyHusbandry
Town CenterAdditional center
Farm transition22 farms clustered
Key technologyHeavy War Hut Soldiers
Key technologyHand Axe
Key technologyShaft Mine
God powerPurge
Tequihua Archer34 training queues
Obsidian Butterfly2 training queues
Shorn One5 training queues
Otontin21 training queues
Tlamanih Spearman5 training queues
DockDock
DockDock
DockDock
Key technologyBow Saw
Key technologyPlow
Key technologyChampion War Hut Soldiers
Key technologyHeavy Great Temple Soldiers
Tlamanih Spearman75 training queues
Tequihua Archer10 training queues
Obsidian Butterfly7 training queues
Tequihua Archer25 training queues
Warrior Priest5 training queues
God powerVolcano
Shorn One5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.6%El ayuwoki · Upset
Fastest Classical4:27*El ayuwoki
Fastest Heroic11:29*El ayuwoki
Fastest Mythic23:21*El ayuwoki
First pressure2:14El ayuwoki · Hersir trained
First extra TC9:5544Karas44 · Town Center
Fortress timing13:05El ayuwoki · Hill Fort
Market timing9:15El ayuwoki · Market
Armory timing7:20El ayuwoki · Dwarven Armory
Farm transition13:51–15:0444Karas44 · 22 farms clustered

Player highlights

Standout performances

Highest total score51,87044Karas44
Highest military score23,89044Karas44
Highest economy score21,22644Karas44
Most kills6,91844Karas44
Most units killed22644Karas44
Most deaths241El ayuwoki
Most buildings razed1944Karas44
Largest army23944Karas44
Favorite unitTlamanih Spearman44Karas44 · 95 fielded

El ayuwoki

Largest ArmyMost DeathsMost Resources

44Karas44

Highest ScoreMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

El ayuwoki

Classical timing4:27 estimated completion
Early pressure2:14 · Hersir trained
Expansion signal14:08 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep9:15 · Market
Early armory / Heroic prep7:20 · Dwarven Armory
Fortress tech path13:05 · Hill Fort
Heavy walling signal21 wall build events
Water commitment signal2 dock build events
Farm transition15:02–16:16 · 15 farms clustered
Market economy signal4,900 total resource volume
Large army production200 military units

44Karas44

Late Classical5:16 estimated completion
Early pressure4:05 · Warrior Priest trained
Expansion signal9:55 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep7:21 · Armory
Water commitment signal3 dock build events
Farm transition13:51–15:04 · 22 farms clustered
Large army production239 military units
El ayuwoki · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
El ayuwoki · Early MilitaryMeaningful trained combat units were produced during the early opening.
44Karas44 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
44Karas44 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
44Karas44 · Early MilitaryMeaningful trained combat units were produced during the early opening.
44Karas44 · Late ClassicalClassical completed after 5:00 on a standard land opening.
44Karas44 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 4900 total volume

El ayuwoki

Bought

Food1300
Wood1800

Sold

Food300
Wood1500
Total player market volume4900

44Karas44

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

El ayuwoki

Army

Huskarl59
Jarl34
Throwing Axeman25
Raiding Cavalry23
Berserk15
Hersir14
Portable Ram9
Godi7
Longboat7
Jormun Elver3
Battle Boar2
Hirdman2
Buildings12 types
Farm58
House38
Wall21
Great Hall16
Hill Fort7
Longhouse6
Ox Cart Building6
Town Center3
Dock2
Dwarven Armory2
Market1
Temple1
God powers3 invoked
Fimbulwinter1
Flaming Weapons1
Healing Spring1

44Karas44

Army

Tlamanih Spearman95
Tequihua Archer87
Otontin21
Warrior Priest17
Shorn One10
Obsidian Butterfly9
Buildings9 types
Farm56
House40
Calpulli14
War Hut10
Great Temple8
Dock3
Temple3
Town Center2
Armory1
God powers4 invoked
Blood Pact1
Infestation1
Purge1
Volcano1