Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Suðri vs ZxImpulseZx

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:04
Elysium map preview
Map Elysium
Winner
SuðriIsis
Pre-match Elo937
Win probability44.4%
25:04 Match length UpsetThe Elo underdog won
Defeated
ZxImpulseZxKronos
Pre-match Elo976
Win probability55.6%

Match at a glance

Suðri vs ZxImpulseZx

WinnerSuðri
MapElysium
QueueRanked 1v1 Supremacy
Duration25:04
Started
Ended
Elo favorite55.6%ZxImpulseZx · Upset
Fastest Classical4:21*ZxImpulseZx
First pressure4:11ZxImpulseZx · Counter Barracks
First extra TC5:04Suðri · Town Center
Market timing20:12Suðri · Market
Most military units89ZxImpulseZx
Highest EAPM34.9Suðri

Suðri

Isis

Victory
Elo937+20
EAPM34.9
Military units81
First pressure6:49Barracks
First expansion5:04
Market volume0
Total score 43,769
Military score 15,207
Economic score 24,674
Kills score 3,920
Units killed 113
Units lost 93
Buildings razed 5
Largest army 81
Favorite unit Camel Rider 68 fielded
Classical 4:27* Estimated start 3:27
Heroic 12:12* Estimated start 10:57
Mythic 15:18* Research start 13:18

ZxImpulseZx

Kronos

Defeat
Elo976-20
EAPM27.6
Military units89
First pressure4:11Counter Barracks
First expansion
Market volume0
Total score 34,048
Military score 12,570
Economic score 19,579
Kills score 1,899
Units killed 91
Units lost 113
Buildings razed 14
Largest army 89
Favorite unit Contarius 18 fielded
Classical 4:21* Estimated start 3:21
Heroic 12:28* Estimated start 11:13
Mythic 19:09* Estimated start 17:09

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Prometheus
Nephthys
HeroicAge
Hyperion
Osiris
MythicAge
Helios

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SuðriIsis
Match time
ZxImpulseZxKronos
Key technologyPickaxe
Town CenterAdditional center
God powerPlague Of Serpents
First military pressureBarracks
ArmoryArmory
Key technologyHusbandry
God powerPlague Of Serpents
Key technologyCopper Shields
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Shields
Key technologyCopper Weapons
Farm transition11 farms clustered
Key technologyCopper Armor
Key technologyShaft Mine
God powerProsperity
Anubite4 training queues
Key technologyPlow
God powerAncestors
Key technologyHeavy Camel Riders
Key technologyBronze Weapons
Key technologyBronze Armor
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerSon Of Osiris
Key technologyChampion Camel Riders
Camel Rider6 training queues
Key technologyShaft Mine
Key technologyShaft Mine
Camel Rider11 training queues
MarketMarket
MarketMarket
MarketMarket
MarketMarket
Anubite3 training queues
Key technologyHeavy War Elephants
War Elephant2 training queues
Anubite3 training queues
Key technologyHand Axe
Camel Rider50 training queues
Trade route startedCaravan Egyptian queued
ArmoryArmory
VictoryMatch result
First military pressureCounter Barracks
Cheiroballista3 training queues
God powerValor
Promethean5 training queues
God powerValor
Cheiroballista3 training queues
Key technologyMedium Archers
God powerValor
Turma4 training queues
ArmoryArmory
God powerValor
Key technologyPickaxe
Cheiroballista2 training queues
God powerValor
Key technologyCopper Weapons
Key technologyCopper Armor
Fortress-tier buildingPalace
Key technologyHand Axe
Key technologyShaft Mine
Key technologyMedium Infantry
Key technologyHeavy Cavalry
Destroyer8 training queues
Key technologyHeavy Infantry
God powerValor
God powerChaos
Key technologyCopper Shields
Key technologyBronze Armor
Promethean2 training queues
Contarius6 training queues
Arcus3 training queues
Farm transition6 farms clustered
Key technologyPlow
God powerValor
Destroyer4 training queues
Key technologyHeavy Archers
God powerValor
Arcus10 training queues
God powerValor
Fortress-tier buildingPalace
Key technologyBow Saw
Contarius6 training queues
Oracle2 training queues
MarketMarket
Key technologyBronze Weapons
God powerValor
Destroyer2 training queues
Katapeltes11 training queues
Fire Siphon2 training queues
Contarius2 training queues
God powerVortex
Contarius4 training queues
God powerDeconstruction
Destroyer3 training queues
Key technologyChampion Infantry
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.6%ZxImpulseZx · Upset
Fastest Classical4:21*ZxImpulseZx
Fastest Heroic12:12*Suðri
Fastest Mythic15:18*Suðri
First pressure4:11ZxImpulseZx · Counter Barracks
First extra TC5:04Suðri · Town Center
Fortress timing12:05ZxImpulseZx · Palace
Market timing20:12Suðri · Market
Armory timing7:09Suðri · Armory
Farm transition13:10–13:54Suðri · 11 farms clustered
Trade route started22:32Suðri

Player highlights

Standout performances

Highest total score43,769Suðri
Highest military score15,207Suðri
Highest economy score24,674Suðri
Most kills3,920Suðri
Most units killed113Suðri
Most deaths113ZxImpulseZx
Most buildings razed14ZxImpulseZx
Largest army89ZxImpulseZx
Favorite unitCamel RiderSuðri · 68 fielded

Suðri

Highest ScoreMost ImprovementsMost Kills

ZxImpulseZx

Largest ArmyMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Suðri

Classical timing4:27 estimated completion
Early pressure6:49 · Barracks
Fast expansion5:04 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep20:12 · Market
Early armory / Heroic prep7:09 · Armory
Fortress tech path12:51 · Migdol Stronghold
Farm transition13:10–13:54 · 11 farms clustered
Trade route started22:32 · Caravan Egyptian queued
Large army production81 military units

ZxImpulseZx

Classical timing4:21 estimated completion
Early pressure4:11 · Counter Barracks
Early market / Heroic prep20:54 · Market
Early armory / Heroic prep9:43 · Armory
Fortress tech path12:05 · Palace
Farm transition17:38–17:46 · 6 farms clustered
Large army production89 military units
Suðri · 2 TC BoomA fast additional Town Center had no Fast Heroic or meaningful early military commitment.
Suðri · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
ZxImpulseZx · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ZxImpulseZx · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Suðri

Army

Camel Rider68
Anubite10
War Elephant2
Spearman1
Buildings17 types
Farm28
House17
Obelisk16
Granary8
Market4
Lumber Camp3
Migdol Stronghold3
Mining Camp3
Armory2
Barracks2
Sentry Tower2
Town Center2
Lighthouse1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers4 invoked
Plague Of Serpents2
Ancestors1
Prosperity1
Son Of Osiris1

ZxImpulseZx

Army

Contarius18
Destroyer17
Arcus13
Katapeltes11
Promethean11
Cheiroballista8
Turma5
Oracle4
Fire Siphon2
Buildings10 types
Military Barracks15
Farm12
Manor10
Counter Barracks7
Economic Guild2
Palace2
Armory1
Market1
Sentry Tower1
Temple1
God powers4 invoked
Valor10
Chaos1
Deconstruction1
Vortex1