Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Tenamaxtli vs maximuss2932

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:36
Elysium map preview
Map Elysium
Defeated
TenamaxtliLoki
Pre-match Elo1025
Win probability36.5%
21:36 Match length maximuss2932 favored
Winner
maximuss2932Loki
Pre-match Elo1121
Win probability63.5%

Match at a glance

Tenamaxtli vs maximuss2932

Winnermaximuss2932
MapElysium
QueueRanked 1v1 Supremacy
Duration21:36
Started
Ended
Elo favorite63.5%maximuss2932
Fastest Classical4:44*Tenamaxtli
First pressure3:49Tenamaxtli · Hersir trained
First extra TC5:15maximuss2932 · Town Center
Market timing11:02maximuss2932 · Market
Most military units146maximuss2932
Highest EAPM67.8maximuss2932
Market volume600maximuss2932

Tenamaxtli

Loki

Defeat
Elo1025-14
EAPM39.1
Military units121
First pressure3:49Hersir trained
First expansion7:02
Market volume300
Total score 24,874
Military score 6,750
Economic score 14,516
Kills score 3,608
Units killed 109
Units lost 151
Buildings razed 38
Largest army 121
Favorite unit Throwing Axeman 62 fielded
Classical 4:44* Research start 3:44
Heroic 14:11* Research start 12:56
Mythic Not reached
Victory
Elo1121+30
EAPM67.8
Military units146
First pressure4:12Hersir trained
First expansion5:15
Market volume600
Total score 33,284
Military score 13,381
Economic score 16,215
Kills score 3,688
Units killed 154
Units lost 145
Buildings razed 27
Largest army 146
Favorite unit Hersir 42 fielded
Classical 4:59* Research start 3:59
Heroic 16:38* Research start 15:23
Mythic 20:46* Research start 18:46

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Forseti
Bragi
HeroicAge
Bragi
No choice recorded
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TenamaxtliLoki
Match time
maximuss2932Loki
Key technologyHand Axe
First military pressureHersir trained
Hersir6 training queues
Key technologyHand Axe
Key technologyMedium Infantry
ArmoryArmory
Throwing Axeman4 training queues
Town CenterAdditional center
Farm transition4 farms clustered
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Throwing Axeman11 training queues
Key technologyPlow
Key technologyPickaxe
Berserk18 training queues
Key technologyCopper Armor
Key technologyBallistics
Berserk11 training queues
Town CenterAdditional center
Fortress-tier buildingHill Fort
Key technologyShaft Mine
Key technologyBow Saw
Portable Ram6 training queues
MarketMarket
Throwing Axeman7 training queues
Key technologyHeavy Infantry
Key technologyBronze Shields
Berserk8 training queues
God powerFlaming Weapons
Throwing Axeman40 training queues
Hirdman10 training queues
DefeatMatch result
Key technologyPickaxe
First military pressureHersir trained
Hersir15 training queues
Town CenterAdditional center
Throwing Axeman5 training queues
Key technologyMedium Infantry
ArmoryArmory
Key technologyCopper Armor
Key technologyCopper Weapons
Hirdman2 training queues
Hersir3 training queues
Key technologyCopper Shields
Key technologyBallistics
MarketMarket
Throwing Axeman20 training queues
Hersir10 training queues
God powerHealing Spring
Raiding Cavalry17 training queues
Hersir11 training queues
Berserk2 training queues
Town CenterAdditional center
Key technologyHand Axe
Key technologyMedium Cavalry
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Fortress-tier buildingHill Fort
Portable Ram4 training queues
Hirdman3 training queues
Throwing Axeman4 training queues
Berserk4 training queues
Key technologyHeavy Cavalry
Fortress-tier buildingHill Fort
God powerFlaming Weapons
God powerHealing Spring
Hersir3 training queues
Godi10 training queues
Raiding Cavalry8 training queues
Town CenterAdditional center
Throwing Axeman13 training queues
Town CenterAdditional center
Fortress-tier buildingHill Fort
Portable Ram7 training queues
Jarl4 training queues
Farm transition12 farms clustered
God powerFimbulwinter
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.5%maximuss2932
Fastest Classical4:44*Tenamaxtli
Fastest Heroic14:11*Tenamaxtli
Fastest Mythic20:46*maximuss2932
First pressure3:49Tenamaxtli · Hersir trained
First extra TC5:15maximuss2932 · Town Center
Fortress timing14:21Tenamaxtli · Hill Fort
Market timing11:02maximuss2932 · Market
Armory timing5:26Tenamaxtli · Armory
Farm transition7:10–8:15Tenamaxtli · 4 farms clustered

Player highlights

Standout performances

Highest total score33,284maximuss2932
Highest military score13,381maximuss2932
Highest economy score16,215maximuss2932
Most kills3,688maximuss2932
Most units killed154maximuss2932
Most deaths151Tenamaxtli
Most buildings razed38Tenamaxtli
Largest army146maximuss2932
Favorite unitThrowing AxemanTenamaxtli · 62 fielded

Tenamaxtli

Most DeathsMost Improvements

maximuss2932

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Tenamaxtli

Classical timing4:44 estimated completion
Early pressure3:49 · Hersir trained
Fast expansion7:02 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep15:05 · Market
Early armory / Heroic prep5:26 · Armory
Fortress tech path14:21 · Hill Fort
Farm transition7:10–8:15 · 4 farms clustered
Market economy signal300 total resource volume
Large army production121 military units

maximuss2932

Classical timing4:59 estimated completion
Early pressure4:12 · Hersir trained
Fast expansion5:15 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep11:02 · Market
Early armory / Heroic prep8:57 · Armory
Fortress tech path16:51 · Hill Fort
Heavy walling signal24 wall build events
Farm transition20:32–20:38 · 12 farms clustered
Market economy signal600 total resource volume
Large army production146 military units
Tenamaxtli · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Tenamaxtli · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Tenamaxtli · Early MilitaryMeaningful trained combat units were produced during the early opening.
Tenamaxtli · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
maximuss2932 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
maximuss2932 · Early MilitaryMeaningful trained combat units were produced during the early opening.
maximuss2932 · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
maximuss2932 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 900 total volume

Tenamaxtli

Bought

Food100

Sold

Wood200
Total player market volume300

maximuss2932

Bought

Food600

Sold

No sells

Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Tenamaxtli

Army

Throwing Axeman62
Berserk37
Hirdman10
Hersir6
Portable Ram6
Buildings9 types
Farm35
House31
Longhouse10
Ox Cart Building5
Town Center2
Armory1
Hill Fort1
Market1
Temple1
God powers1 invoked
Flaming Weapons1

maximuss2932

Army

Hersir42
Throwing Axeman42
Raiding Cavalry25
Portable Ram11
Godi10
Berserk6
Hirdman6
Jarl4
Buildings11 types
House28
Wall24
Farm12
Longhouse8
Ox Cart Building7
Great Hall6
Town Center5
Hill Fort3
Armory1
Market1
Temple1
God powers3 invoked
Healing Spring2
Fimbulwinter1
Flaming Weapons1