Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ProXL vs mAjkK_Cze

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:55
Megalopolis map preview
Map Megalopolis
Winner
ProXLRa
Pre-match Elo1037
Win probability64.3%
23:55 Match length ProXL favored
Defeated
mAjkK_CzeDemeter
Pre-match Elo935
Win probability35.7%

Match at a glance

ProXL vs mAjkK_Cze

WinnerProXL
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration23:55
Started
Ended
Elo favorite64.3%ProXL
Fastest Classical3:57*mAjkK_Cze
First pressure5:56mAjkK_Cze · Military Academy
First extra TC5:26mAjkK_Cze · Village Center
Market timing8:47ProXL · Market
Most military units133mAjkK_Cze
Highest EAPM28.4ProXL
Market volume400mAjkK_Cze

ProXL

Ra

Victory
Elo1037+12
EAPM28.4
Military units76
First pressure12:55Migdol Stronghold
First expansion7:09
Market volume0
Total score 69,649
Military score 28,506
Economic score 36,140
Kills score 5,003
Units killed 131
Units lost 70
Buildings razed 36
Largest army 76
Favorite unit Camel Rider 41 fielded
Classical 6:01* Research start 5:01
Heroic 11:28* Research start 10:13
Mythic 19:23* Research start 17:23

mAjkK_Cze

Demeter

Defeat
Elo935-12
EAPM23.8
Military units133
First pressure5:56Military Academy
First expansion5:26
Market volume400
Total score 27,979
Military score 7,615
Economic score 16,828
Kills score 3,549
Units killed 67
Units lost 131
Buildings razed 5
Largest army 133
Favorite unit Toxotes 41 fielded
Classical 3:57* Estimated start 2:57
Heroic 12:18* Estimated start 11:03
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Pan
Sekhmet
HeroicAge
Hestia
Osiris
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ProXLRa
Match time
mAjkK_CzeDemeter
Key technologyPickaxe
Key technologyHusbandry
Key technologyHand Axe
ArmoryArmory
ArmoryArmory
Town CenterAdditional center
God powerShifting Sands
Key technologyPlow
MarketMarket
MarketMarket
MarketMarket
MarketMarket
Farm transition14 farms clustered
God powerRain
Trade route startedCaravan Egyptian queued
Key technologyBow Saw
Key technologyShaft Mine
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerCitadel
War Elephant4 training queues
God powerRain
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyHeavy War Elephants
Key technologyHeavy Chariot Archers
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyHeavy Camel Riders
Camel Rider2 training queues
God powerShifting Sands
Town CenterAdditional center
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
War Elephant2 training queues
Chariot Archer2 training queues
Town CenterAdditional center
Camel Rider11 training queues
God powerSon Of Osiris
Town CenterAdditional center
Key technologyChampion Camel Riders
Key technologyChampion Chariot Archers
Key technologyChampion War Elephants
Chariot Archer5 training queues
War Elephant12 training queues
Key technologyIron Armor
Key technologyBallistics
Key technologyIron Weapons
Key technologyIron Shields
God powerRain
Camel Rider28 training queues
Town CenterAdditional center
VictoryMatch result
Key technologyHusbandry
Village CenterAdditional center
First military pressureMilitary Academy
Farm transition4 farms clustered
Town CenterAdditional center
Toxotes4 training queues
Key technologyHand Axe
Key technologyPickaxe
ArmoryArmory
Key technologyPlow
Toxotes9 training queues
Key technologyMedium Archers
MarketMarket
Key technologyMedium Infantry
Key technologyShaft Mine
Key technologyBow Saw
Town CenterAdditional center
Toxotes6 training queues
Hoplite5 training queues
Key technologyHeavy Infantry
Key technologyHeavy Archers
God powerCommunal Hearth
Trade route startedCaravan Greek queued
Hamadryad6 training queues
Hypaspist7 training queues
God powerArcadian Meadow
Hoplite7 training queues
Town CenterAdditional center
Hoplite5 training queues
Hamadryad2 training queues
Hypaspist28 training queues
Town CenterAdditional center
Toxotes18 training queues
Fortress-tier buildingFortress
Hoplite3 training queues
Peltast4 training queues
Hamadryad2 training queues
Hoplite14 training queues
Toxotes3 training queues
Peltast2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.3%ProXL
Fastest Classical3:57*mAjkK_Cze
Fastest Heroic11:28*ProXL
Fastest Mythic19:23*ProXL
First pressure5:56mAjkK_Cze · Military Academy
First extra TC5:26mAjkK_Cze · Village Center
Fortress timing12:55ProXL · Migdol Stronghold
Market timing8:47ProXL · Market
Armory timing6:53ProXL · Armory
Farm transition6:15–7:16mAjkK_Cze · 4 farms clustered
Trade route started12:04ProXL

Player highlights

Standout performances

Highest total score69,649ProXL
Highest military score28,506ProXL
Highest economy score36,140ProXL
Most kills5,003ProXL
Most units killed131ProXL
Most deaths131mAjkK_Cze
Most buildings razed36ProXL
Largest army133mAjkK_Cze
Favorite unitCamel RiderProXL · 41 fielded

ProXL

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

mAjkK_Cze

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ProXL

Late Classical6:01 estimated completion
Delayed pressure12:55 · Migdol Stronghold
Fast expansion7:09 · Town Center
Multi-TC boom signal6 expansion build events
Early market / Heroic prep8:47 · Market
Early armory / Heroic prep6:53 · Armory
Fortress tech path12:55 · Migdol Stronghold
Farm transition9:20–10:34 · 14 farms clustered
Trade route started12:04 · Caravan Egyptian queued

mAjkK_Cze

Fast Classical3:57 estimated completion
Early pressure5:56 · Military Academy
Fast expansion5:26 · Village Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep11:21 · Market
Early armory / Heroic prep9:33 · Armory
Fortress tech path20:07 · Fortress
Heavy walling signal12 wall build events
Farm transition6:15–7:16 · 4 farms clustered
Trade route started15:14 · Caravan Greek queued
Market economy signal400 total resource volume
Large army production133 military units
ProXL · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
ProXL · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
ProXL · Late ClassicalClassical completed after 5:00 on a standard land opening.
ProXL · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
mAjkK_Cze · 3 TC BoomTwo genuine additional Town Centers were established by 8:00.
mAjkK_Cze · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
mAjkK_Cze · Early MilitaryMeaningful trained combat units were produced during the early opening.
mAjkK_Cze · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
mAjkK_Cze · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 400 total volume

ProXL

Bought

No buys

Sold

No sells

Total player market volume0

mAjkK_Cze

Bought

Food100

Sold

Wood300
Total player market volume400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ProXL

Army

Camel Rider41
War Elephant18
Chariot Archer8
Catapult2
Scarab2
Siege Tower2
Wadjet2
Mummy1
Buildings16 types
Farm79
House19
Obelisk15
Town Center6
Mining Camp5
Market4
Granary3
Migdol Stronghold3
Armory2
Lumber Camp2
Siege Works2
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers4 invoked
Rain3
Shifting Sands2
Citadel1
Son Of Osiris1

mAjkK_Cze

Army

Toxotes41
Hypaspist35
Hoplite34
Hamadryad11
Peltast6
Iolaus2
Orpheus2
Icarus1
Lykaon Villager1
Buildings13 types
House22
Wall12
Farm11
Military Academy10
Storehouse6
Archery Range4
Town Center4
Granary2
Armory1
Fortress1
Market1
Temple1
Village Center1
God powers2 invoked
Arcadian Meadow1
Communal Hearth1