Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Kruskadavena vs ~fRESH☣

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 29:41
Watering Hole map preview
Map Watering Hole
Winner
KruskadavenaPoseidon
Pre-match Elo1274
Win probability46.6%
29:41 Match length UpsetThe Elo underdog won
Defeated
<color=4.64/2.22/3.3>~fRESH☣Zeus
Pre-match Elo1298
Win probability53.4%

Match at a glance

Kruskadavena vs ~fRESH☣

WinnerKruskadavena
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration29:41
Started
Ended
Elo favorite53.4%~fRESH☣ · Upset
Fastest Classical3:48*<color=4.64/2.22/3.3>~fRESH☣
First pressure4:39<color=4.64/2.22/3.3>~fRESH☣ · Stable
Market timing16:19<color=4.64/2.22/3.3>~fRESH☣ · Market
First extra TC6:25<color=4.64/2.22/3.3>~fRESH☣ · Town Center
Most military units133<color=4.64/2.22/3.3>~fRESH☣
Highest EAPM63.8<color=4.64/2.22/3.3>~fRESH☣
Market volume200<color=4.64/2.22/3.3>~fRESH☣

Kruskadavena

Poseidon

Victory
Elo1274+19
EAPM57.0
Military units113
First pressure5:23Stable
First expansion14:52
Market volume0
Total score 39,364
Military score 17,230
Economic score 17,107
Kills score 5,084
Units killed 218
Units lost 129
Buildings razed 45
Largest army 113
Favorite unit Hippeus 47 fielded
Classical 3:56* Estimated start 2:56
Heroic 11:24* Estimated start 10:09
Mythic 18:34* Estimated start 16:34
Defeat
Elo1298-19
EAPM63.8
Military units133
First pressure4:39Stable
First expansion6:25
Market volume200
Total score 28,176
Military score 9,776
Economic score 14,787
Kills score 3,672
Units killed 129
Units lost 214
Buildings razed 7
Largest army 133
Favorite unit Hoplite 100 fielded
Classical 3:48* Estimated start 2:48
Heroic 12:48* Estimated start 11:33
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Athena
Dionysus
HeroicAge
Dionysus
Artemis
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

KruskadavenaPoseidon
Match time
<color=4.64/2.22/3.3>~fRESH☣Zeus
God powerLure
God powerLure
Atalanta2 training queues
First military pressureStable
Hippeus34 training queues
Key technologyHusbandry
ArmoryArmory
Key technologyPickaxe
Key technologyMedium Cavalry
Key technologyPlow
Key technologyHand Axe
Key technologyHeavy Cavalry
Fortress-tier buildingFortress
Hippolyta2 training queues
Key technologyCopper Weapons
Petrobolos2 training queues
Key technologyShaft Mine
Key technologyBronze Weapons
Key technologyCopper Armor
Town CenterAdditional center
God powerCease Fire
DockDock
Key technologyBow Saw
Key technologyMedium Archers
Key technologyBronze Armor
Toxotes3 training queues
Key technologyChampion Cavalry
Hippeus4 training queues
Prodromos3 training queues
God powerEarthquake
Toxotes22 training queues
Hippeus4 training queues
Fortress-tier buildingFortress
God powerCease Fire
Town CenterAdditional center
Town CenterAdditional center
Key technologyHeavy Archers
Toxotes5 training queues
God powerBronze
Peltast2 training queues
Hippeus5 training queues
Prodromos2 training queues
Town CenterAdditional center
Toxotes5 training queues
Chimera2 training queues
Town CenterAdditional center
Key technologyPlow
Town CenterAdditional center
VictoryMatch result
God powerBolt
First military pressureStable
Hippeus2 training queues
Town CenterAdditional center
ArmoryArmory
Hoplite34 training queues
Key technologyMedium Infantry
Key technologyPickaxe
Key technologyMedium Infantry
Key technologyHand Axe
Key technologyHeavy Infantry
Farm transition29 farms clustered
Key technologyCrenellations
MarketMarket
MarketMarket
Key technologyPlow
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyCopper Armor
Trade route startedCaravan Greek queued
Hoplite52 training queues
Minotaur2 training queues
Town CenterAdditional center
ArmoryArmory
God powerBolt
God powerRestoration
God powerBolt
God powerBronze
Hoplite13 training queues
Peltast11 training queues
Minotaur2 training queues
Town CenterAdditional center
ArmoryArmory
Key technologyBronze Armor
Key technologyBow Saw
Prodromos3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.4%~fRESH☣ · Upset
Fastest Classical3:48*<color=4.64/2.22/3.3>~fRESH☣
Fastest Heroic11:24*Kruskadavena
Fastest Mythic18:34*Kruskadavena
First pressure4:39<color=4.64/2.22/3.3>~fRESH☣ · Stable
First extra TC6:25<color=4.64/2.22/3.3>~fRESH☣ · Town Center
Fortress timing12:37Kruskadavena · Fortress
Market timing16:19<color=4.64/2.22/3.3>~fRESH☣ · Market
Armory timing7:15Kruskadavena · Armory
Farm transition14:52–16:04<color=4.64/2.22/3.3>~fRESH☣ · 29 farms clustered
Trade route started17:10<color=4.64/2.22/3.3>~fRESH☣

Player highlights

Standout performances

Highest total score39,364Kruskadavena
Highest military score17,230Kruskadavena
Highest economy score17,107Kruskadavena
Most kills5,084Kruskadavena
Most units killed218Kruskadavena
Most deaths214<color=4.64/2.22/3.3>~fRESH☣
Most buildings razed45Kruskadavena
Largest army133<color=4.64/2.22/3.3>~fRESH☣
Favorite unitHoplite<color=4.64/2.22/3.3>~fRESH☣ · 100 fielded

Kruskadavena

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

<color=4.64/2.22/3.3>~fRESH☣

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Kruskadavena

Fast Classical3:56 estimated completion
Early pressure5:23 · Stable
Expansion signal14:52 · Town Center
Multi-TC boom signal6 expansion build events
Early armory / Heroic prep7:15 · Armory
Fortress tech path12:37 · Fortress
Water commitment signal1 dock build events
Large army production113 military units

<color=4.64/2.22/3.3>~fRESH☣

Fast Classical3:48 estimated completion
Early pressure4:39 · Stable
Fast expansion6:25 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep16:19 · Market
Early armory / Heroic prep7:46 · Armory
Heavy walling signal51 wall build events
Farm transition14:52–16:04 · 29 farms clustered
Trade route started17:10 · Caravan Greek queued
Market economy signal200 total resource volume
Large army production133 military units
Kruskadavena · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Kruskadavena · Early MilitaryMeaningful trained combat units were produced during the early opening.
Kruskadavena · Fast ClassicalClassical completed before 4:00 on a standard land opening.
~fRESH☣ · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
~fRESH☣ · Early MilitaryMeaningful trained combat units were produced during the early opening.
~fRESH☣ · Fast ClassicalClassical completed before 4:00 on a standard land opening.
~fRESH☣ · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 200 total volume

Kruskadavena

Bought

No buys

Sold

No sells

Total player market volume0

<color=4.64/2.22/3.3>~fRESH☣

Bought

No buys

Sold

Food200
Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kruskadavena

Army

Hippeus47
Toxotes36
Prodromos6
Atalanta4
Hippolyta3
Peltast3
Petrobolos3
Polyphemus3
Theseus3
Chimera2
Hetairos1
Hydra1
Transport Ship Greek1
Buildings10 types
House37
Storehouse11
Archery Range8
Granary8
Stable6
Town Center6
Fortress2
Temple2
Armory1
Dock1
God powers4 invoked
Cease Fire2
Lure2
Bronze1
Earthquake1

<color=4.64/2.22/3.3>~fRESH☣

Army

Hoplite100
Peltast11
Minotaur8
Hippeus3
Jason3
Prodromos3
Heracles2
Hypaspist2
Odysseus1
Buildings12 types
Wall51
Farm44
House32
Granary10
Storehouse9
Military Academy5
Stable5
Armory3
Town Center3
Market2
Archery Range1
Temple1
God powers3 invoked
Bolt3
Bronze1
Restoration1