Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

BH vs DistantWanderer

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:43
Midgard map preview
Map Midgard
Defeated
BHOdin
Pre-match Elo1364
Win probability33.4%
10:43 Match length DistantWanderer favored
Winner
DistantWandererThor
Pre-match Elo1484
Win probability66.6%

Match at a glance

BH vs DistantWanderer

WinnerDistantWanderer
MapMidgard
QueueRanked 1v1 Supremacy
Duration10:43
Started
Ended
Elo favorite66.6%DistantWanderer
Fastest Classical4:31*DistantWanderer
First pressure3:40DistantWanderer · Hersir trained
Most military units66BH
Highest EAPM39.5DistantWanderer

BH

Odin

Defeat
Elo1364-12
EAPM34.3
Military units66
First pressure4:09Hersir trained
First expansion
Market volume0
Total score 10,165
Military score 4,010
Economic score 5,922
Kills score 233
Units killed 8
Units lost 41
Buildings razed 0
Largest army 66
Favorite unit Berserk 27 fielded
Classical 5:35* Estimated start 4:35
Heroic 10:21* Estimated start 9:06
Mythic Not reached
Victory
Elo1484+12
EAPM39.5
Military units42
First pressure3:40Hersir trained
First expansion
Market volume0
Total score 15,246
Military score 6,472
Economic score 7,734
Kills score 1,060
Units killed 42
Units lost 8
Buildings razed 0
Largest army 42
Favorite unit Hersir 21 fielded
Classical 4:31* Research start 3:31
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Forseti
Skadi
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BHOdin
Match time
DistantWandererThor
DockDock
First military pressureHersir trained
Hersir10 training queues
DockDock
Berserk27 training queues
Raiding Cavalry16 training queues
ArmoryArmory
Key technologyPickaxe
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyMedium Infantry
Valkyrie2 training queues
Key technologyMedium Cavalry
Throwing Axeman3 training queues
Godi7 training queues
DefeatMatch result
DockDock
First military pressureHersir trained
Hersir3 training queues
DockDock
Key technologyHand Axe
ArmoryDwarven Armory
DockDock
Key technologyCopper Armor
DockDock
Hersir8 training queues
Key technologyCopper Weapons
God powerHealing Spring
Berserk17 training queues
Key technologyMedium Infantry
Key technologyBronze Armor
Throwing Axeman4 training queues
Hersir10 training queues
Key technologyBronze Weapons
Key technologyCopper Shields
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite66.6%DistantWanderer
Fastest Classical4:31*DistantWanderer
Fastest Heroic10:21*BH
First pressure3:40DistantWanderer · Hersir trained
Armory timing4:37DistantWanderer · Dwarven Armory

Player highlights

Standout performances

Highest total score15,246DistantWanderer
Highest military score6,472DistantWanderer
Highest economy score7,734DistantWanderer
Most kills1,060DistantWanderer
Most units killed42DistantWanderer
Most deaths41BH
Most buildings razed0BH
Largest army66BH
Favorite unitBerserkBH · 27 fielded

BH

Most Deaths

DistantWanderer

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

BH

Late Classical5:35 estimated completion
Early pressure4:09 · Hersir trained
Early armory / Heroic prep7:36 · Armory
Water commitment signal2 dock build events

DistantWanderer

Classical timing4:31 estimated completion
Early pressure3:40 · Hersir trained
Early armory / Heroic prep4:37 · Dwarven Armory
Water commitment signal4 dock build events
BH · Early MilitaryMeaningful trained combat units were produced during the early opening.
BH · Water BoomExisting water-opening timing signal.
DistantWanderer · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BH

Army

Berserk27
Raiding Cavalry16
Hersir10
Godi7
Throwing Axeman3
Valkyrie3
Buildings7 types
House26
Longhouse9
Great Hall3
Ox Cart Building3
Dock2
Armory1
Temple1

DistantWanderer

Army

Hersir21
Berserk17
Throwing Axeman4
Buildings7 types
House13
Dock4
Ox Cart Building3
Longhouse2
Dwarven Armory1
Great Hall1
Temple1
God powers1 invoked
Healing Spring1