Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Morredeiro vs The Troooper

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:19
Anatolia map preview
Map Anatolia
Winner
MorredeiroShennong
Pre-match Elo1195
Win probability51.3%
18:19 Match length Morredeiro favored
Defeated
The TroooperIsis
Pre-match Elo1186
Win probability48.7%

Match at a glance

Morredeiro vs The Troooper

WinnerMorredeiro
MapAnatolia
QueueRanked 1v1 Supremacy
Duration18:19
Started
Ended
Elo favorite51.3%Morredeiro
Fastest Classical5:16*The Troooper
First pressure5:28The Troooper · Barracks
First extra TC9:43The Troooper · Town Center
Market timing15:12Morredeiro · Market
Most military units110The Troooper
Highest EAPM37.1The Troooper
Market volume2,800Morredeiro

Morredeiro

Shennong

Victory
Elo1195+17
EAPM32.3
Military units100
First pressure15:53Imperial Academy
First expansion
Market volume2800
Total score 23,364
Military score 9,200
Economic score 11,255
Kills score 2,921
Units killed 145
Units lost 78
Buildings razed 6
Largest army 100
Favorite unit Dao Swordsman 26 fielded
Classical 5:54* Estimated start 4:54
Heroic 12:01* Research start 10:46
Mythic Not reached
Defeat
Elo1186-17
EAPM37.1
Military units110
First pressure5:28Barracks
First expansion9:43
Market volume0
Total score 20,474
Military score 6,798
Economic score 11,272
Kills score 2,404
Units killed 75
Units lost 146
Buildings razed 2
Largest army 110
Favorite unit Slinger 29 fielded
Classical 5:16* Estimated start 4:16
Heroic 17:55* Estimated start 16:40
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Anubis
Rushou
HeroicAge
Nephthys
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MorredeiroShennong
Match time
The TroooperIsis
DockDock
DockDock
DockDock
Key technologyHand Axe
Key technologyPickaxe
DockDock
Meng Chong3 training queues
Lou Chuan9 training queues
DockDock
Meng Chong7 training queues
Ya Zi6 training queues
Pioneer2 training queues
Dao Swordsman9 training queues
ArmoryArmory
Lou Chuan3 training queues
Meng Chong3 training queues
Dou Jian3 training queues
Key technologyShaft Mine
God powerVenom Beast
DockDock
DockDock
DockDock
MarketMarket
Dao Swordsman17 training queues
First military pressureImperial Academy
White Horse Cavalry3 training queues
Wuzu Javelineer11 training queues
Siege Crossbow6 training queues
Ya Zi2 training queues
Fire Archer2 training queues
Ge Halberdier2 training queues
White Horse Cavalry3 training queues
VictoryMatch result
DockDock
DockDock
DockDock
Key technologyPickaxe
Key technologyHand Axe
Kebenit7 training queues
First military pressureBarracks
God powerPlague Of Serpents
Ramming Galley6 training queues
God powerProsperity
War Barge5 training queues
Spearman5 training queues
Axeman2 training queues
Key technologyMedium Axemen
Key technologyMedium Spearmen
Slinger3 training queues
Kebenit3 training queues
DockDock
Town CenterAdditional center
DockDock
Spearman9 training queues
Axeman2 training queues
War Barge7 training queues
Ramming Galley6 training queues
Kebenit2 training queues
Slinger5 training queues
Axeman4 training queues
Spearman3 training queues
Ramming Galley6 training queues
God powerPlague Of Serpents
ArmoryArmory
ArmoryArmory
Slinger4 training queues
Key technologyMedium Slingers
Axeman3 training queues
Spearman6 training queues
Anubite5 training queues
Key technologyCrenellations
Slinger17 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.3%Morredeiro
Fastest Classical5:16*The Troooper
Fastest Heroic12:01*Morredeiro
First pressure5:28The Troooper · Barracks
First extra TC9:43The Troooper · Town Center
Market timing15:12Morredeiro · Market
Armory timing10:20Morredeiro · Armory

Player highlights

Standout performances

Highest total score23,364Morredeiro
Highest military score9,200Morredeiro
Highest economy score11,272The Troooper
Most kills2,921Morredeiro
Most units killed145Morredeiro
Most deaths146The Troooper
Most buildings razed6Morredeiro
Largest army110The Troooper
Favorite unitSlingerThe Troooper · 29 fielded

Morredeiro

Highest ScoreMost KillsMost Resources

The Troooper

Largest ArmyMost DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Morredeiro

Late Classical5:54 estimated completion
Delayed pressure15:53 · Imperial Academy
Early market / Heroic prep15:12 · Market
Early armory / Heroic prep10:20 · Armory
Water commitment signal8 dock build events
Market economy signal2,800 total resource volume
Large army production100 military units

The Troooper

Late Classical5:16 estimated completion
Early pressure5:28 · Barracks
Expansion signal9:43 · Town Center
Early armory / Heroic prep15:10 · Armory
Water commitment signal5 dock build events
Large army production110 military units
Morredeiro · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Morredeiro · Early MilitaryMeaningful trained combat units were produced during the early opening.
Morredeiro · Late ClassicalClassical completed after 5:00 on a standard land opening.
The Troooper · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
The Troooper · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
The Troooper · Early MilitaryMeaningful trained combat units were produced during the early opening.
The Troooper · Late ClassicalClassical completed after 5:00 on a standard land opening.
The Troooper · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2800 total volume

Morredeiro

Bought

Wood100

Sold

Wood2700
Total player market volume2800

The Troooper

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Morredeiro

Army

Dao Swordsman26
Meng Chong13
Lou Chuan12
Wuzu Javelineer12
Ya Zi8
Siege Crossbow6
White Horse Cavalry6
Dou Jian4
Pioneer4
Fire Archer2
Ge Halberdier2
Jiang Zi Ya2
Sage2
Bai Hu1
Buildings10 types
House19
Dock8
Silo6
Military Camp5
Machine Workshop2
Armory1
Baolei1
Imperial Academy1
Market1
Temple1
God powers1 invoked
Venom Beast1

The Troooper

Army

Slinger29
Spearman23
Ramming Galley18
Kebenit12
War Barge12
Axeman11
Anubite5
Buildings15 types
House12
Barracks9
Obelisk8
Dock5
Mining Camp5
Lumber Camp4
Sentry Tower3
Armory2
Granary2
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers2 invoked
Plague Of Serpents2
Prosperity1